The Hive is (realy) Dead! Long Live the Hive Mind!

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Frukathka said:
Bad Boys
Pulp Fiction
South Park: Season 1

This is what you have that I also have.

Frukathka said:
Dune [1984]
Futurama: Volume 3
Hackers
Highlander: Season 1
Highlander: Season 2
I, Robot
The Mummy [1999]
Narnia 1
Pirates of the Caribbean 2
Princess Bride
Resident Evil
Spaceballs
Starship Troopers
Total Recall

This is what you own that I either kinda want or will perhaps purchase if I ever find them cheap enough.
 

CanadienneBacon said:
Ayup. :cool:

Are you guys dead yet, or just Shoon's wacky monk?

Hey, his monk could have survived at -9 or something like that!

Actually, I think we're headed back down the tunnel... Zirat will be leading, but apparently, it was suggested that Deren follow. Unfortunately, one thing that I've noticed, while Halflings make excellent thieves, the fact that they cannot see in the dark is annoying.
 

I know Dire Lemming here in real life--I've DMed him before. And I positively love Rhun to death, both as a DM/player and as a fellow internet junkie, and the rest of everyone else I played with was great, too.

But I'm sorry, RttoEE--and its original counterpart, ToEE--they both suck big time. I was super hot to play 'em both but once I did, I really didn't find a lot to like about the dungeon-crawl-back-to-Hommlet-lather-rinse-repeat nature of the adventure. And that's not a knock on Rhun's DMing at all. He's a great DM, I know that from seeing him DM other stuff. It's just the module. Iconic and all that, but bored me to tears.

God bless Rhun. I hope he and you all get to something more interesting in that campaign, and soon.
 


Well, I've always wanted to play one or the other and for a short time, I was actually playing both, but the RttToEE ended up falling apart cause of the DM. Was cool though since we were evil and attempting to infiltrate the Temple, so it was a completely different feel.

Our group has had Return run by almost every single DM and it has never gone well. Actually, most of the time, we have trouble just getting past that danged Dragon in the moathouse. Why the next DM didn't remove him, I don't know, or the third...
 





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