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<blockquote data-quote="pacdidj" data-source="post: 5305370" data-attributes="member: 86793"><p><span style="color: Pink">"Hmm... looks like there's some sort of psychic interference in this part of town. I can't seem to get a lock on the killer... And what's taking Tristram so long? Guess I'd better go check,"</span> Auntie Mab mutters just before she trots off down the alley after the others.</p><p></p><p><span style="color: Pink">"Ah there you are!,"</span> she exclaims, spotting Tristram next to the fountain, <span style="color: Pink">"But what's wrong dearie? Did you see anything?,"</span> she asks with a note of concern, knowing full well that it doesn't usually take the magic rat any time at all to recover from his little 'hangovers.'</p><p></p><p>[sblock=Insight 18]To determine if anything is wrong with Tristram, or if he experienced some sort of unusual or shocking occurance. <a href="http://invisiblecastle.com/roller/view/2671751/" target="_blank">(roll)</a>[/sblock]</p><p></p><p>If Tristram looks to be alright the old woman-familiar with the the seedier parts of Daunton from her long years living in a rent-controlled apartment-will survey the courtyard, particularly the garbage-filled fountain for anything that doesn't quite fit in, in a neglected back alley. She sniffs the air to detect any hints of sulfur or brimstone amid the pervasive odor of decay.</p><p></p><p>[sblock=Streetwise 17]To detect anything amiss amidst the garbage. <a href="http://invisiblecastle.com/roller/view/2671755/" target="_blank">(roll)</a>[/sblock]</p><p></p><p>[sblock=ooc]Below are Auntie Mab's CB summary, statblock (which contains a link to her wiki page), and portrait.</p><p></p><p>Would anyone be willing to run the old lady while I'm away from the 3rd-20th? She's basically your grandma, except she lies a lot, pretends to be a fortune-teller, and tells stories about made up fey creatures. Mechanically she's a pretty simple dagger-throwing ranged striker, that uses stealth a lot in combat. PM me if you'd be okay to run her for me for a while.</p><p></p><p>[sblock="Auntie Mab CB Summary"]</p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>"Auntie Mab" Mabbeth Tarmikos, level 1</p><p>Human, Rogue</p><p>Build: Shadowy Rogue</p><p>Rogue Tactics: Cunning Sneak</p><p>Rogue: Rogue Weapon Talent</p><p>Pact Initiate: Pact Initiate (fey pact)</p><p>Background: Arcane Mercenary (Diplomacy class skill)</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 8, Con 13, Dex 18, Int 12, Wis 12, Cha 16.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 8, Con 13, Dex 16, Int 12, Wis 12, Cha 16.</p><p></p><p></p><p>AC: 16 Fort: 12 Reflex: 17 Will: 14</p><p>HP: 25 Surges: 7 Surge Value: 6</p><p></p><p>TRAINED SKILLS</p><p>Perception +6, Stealth +11, Thievery +9, Diplomacy +8, Insight +6, Streetwise +8, Bluff +8, Arcana +6</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics +4, Dungeoneering +1, Endurance +1, Heal +1, History +1, Intimidate +3, Nature +1, Religion +1, Athletics -1</p><p></p><p>FEATS</p><p>Human: Arcane Familiar</p><p>Level 1: Pact Initiate</p><p></p><p>POWERS</p><p>Bonus At-Will Power: Preparatory Shot</p><p>Rogue at-will 1: Gloaming Cut</p><p>Rogue at-will 1: Sly Flourish</p><p>Rogue encounter 1: Distracting Shot</p><p>Rogue daily 1: Scattering Shot</p><p></p><p>ITEMS</p><p>Adventurer's Kit, Dagger (5), Thieves' Tools, Footpads, Camouflaged Clothing, Leather Armor</p><p></p><p></p><p>====== Copy to Clipboard and Press the Import Button on the Summary Tab ======[/sblock]</p><p></p><p>[sblock=Actions/Stat block]<u>Start</u>=</p><p></p><p><u>Minor</u>=</p><p></p><p><u>Move</u>=</p><p></p><p><u>Standard</u>= Insight and/or Streetwise check</p><p></p><p><u>End</u>=</p><p></p><p>[sblock=stat block]<span style="color: Pink"><u><strong>Auntie Mab</strong></u></span> - <em>Human Rogue (Warlock) 1</em></p><p><a href="http://l4w.wikia.com/wiki/L4W:PC:Auntie_Mab_(pacdidj)" target="_blank">L4W<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />C:Auntie Mab (pacdidj) - L4W Wiki</a></p><p><strong>Conditions:</strong> none</p><p><strong>Passive Perception:</strong> +16, <strong>Passive Insight:</strong> +16, <strong>Init:</strong> +4</p><p><strong>AC:</strong> 16, <strong>Fort:</strong> 12, <strong>Reflex:</strong> 17, <strong>Will:</strong> 14</p><p><strong>Speed:</strong> 6</p><p><strong>HP:</strong> 25/25, <strong>Bloodied:</strong> 12, <strong>Surge Value:</strong> 6, <strong>Surges left:</strong> 7/7</p><p><strong>Action Points:</strong> 1, <strong>Second Wind:</strong> not used, <strong>Milestones:</strong></p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" />Basic Atk: Dagger +3 vs AC, 1d4+4 dmg</p><p><img src="http://www.enworld.org/forum/images/smilies/br.gif" class="smilie" loading="lazy" alt=":branged:" title="Basic Ranged :branged:" data-shortname=":branged:" />Ranged Basic Atk: Throw Dagger +8 vs AC, 1d4+4 dmg, Range 5/10 (Daggers: 5/5)</p><p><strong><u>Powers-</u></strong></p><p><span style="color: Green">Preparatory Shot, Gloaming Cut, Sly Flourish</span></p><p><span style="color: red">Eyebite, Distracting Shot</span></p><p><span style="color: gray">Scattering Shot</span></p><p><u><strong>Combat notes:</strong></u></p><p></p><p><span style="color: Indigo"><u><strong>Tristram</strong></u></span> - <em>Rat Familiar</em></p><p><strong>HP:</strong> 1/1; <strong>AC: </strong>16, <strong>Fort:</strong> 12, <strong>Ref: </strong>17, <strong>Will: </strong>14</p><p><strong>Skills: </strong>+11 Thievery, +16 Stealth</p><p><strong>Status: </strong>Active Mode[/sblock][/sblock]</p><p></p><p style="text-align: center"><img src="http://images3.wikia.nocookie.net/__cb20100605005046/l4w/images/2/2d/AuntieMab2.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p style="text-align: left">[/sblock]</p> <p style="text-align: left"></p> </p></blockquote><p></p>
[QUOTE="pacdidj, post: 5305370, member: 86793"] [COLOR=Pink]"Hmm... looks like there's some sort of psychic interference in this part of town. I can't seem to get a lock on the killer... And what's taking Tristram so long? Guess I'd better go check,"[/COLOR] Auntie Mab mutters just before she trots off down the alley after the others. [COLOR=Pink]"Ah there you are!,"[/COLOR] she exclaims, spotting Tristram next to the fountain, [COLOR=Pink]"But what's wrong dearie? Did you see anything?,"[/COLOR] she asks with a note of concern, knowing full well that it doesn't usually take the magic rat any time at all to recover from his little 'hangovers.' [sblock=Insight 18]To determine if anything is wrong with Tristram, or if he experienced some sort of unusual or shocking occurance. [URL="http://invisiblecastle.com/roller/view/2671751/"](roll)[/URL][/sblock] If Tristram looks to be alright the old woman-familiar with the the seedier parts of Daunton from her long years living in a rent-controlled apartment-will survey the courtyard, particularly the garbage-filled fountain for anything that doesn't quite fit in, in a neglected back alley. She sniffs the air to detect any hints of sulfur or brimstone amid the pervasive odor of decay. [sblock=Streetwise 17]To detect anything amiss amidst the garbage. [URL="http://invisiblecastle.com/roller/view/2671755/"](roll)[/URL][/sblock] [sblock=ooc]Below are Auntie Mab's CB summary, statblock (which contains a link to her wiki page), and portrait. Would anyone be willing to run the old lady while I'm away from the 3rd-20th? She's basically your grandma, except she lies a lot, pretends to be a fortune-teller, and tells stories about made up fey creatures. Mechanically she's a pretty simple dagger-throwing ranged striker, that uses stealth a lot in combat. PM me if you'd be okay to run her for me for a while. [sblock="Auntie Mab CB Summary"] ====== Created Using Wizards of the Coast D&D Character Builder ====== "Auntie Mab" Mabbeth Tarmikos, level 1 Human, Rogue Build: Shadowy Rogue Rogue Tactics: Cunning Sneak Rogue: Rogue Weapon Talent Pact Initiate: Pact Initiate (fey pact) Background: Arcane Mercenary (Diplomacy class skill) FINAL ABILITY SCORES Str 8, Con 13, Dex 18, Int 12, Wis 12, Cha 16. STARTING ABILITY SCORES Str 8, Con 13, Dex 16, Int 12, Wis 12, Cha 16. AC: 16 Fort: 12 Reflex: 17 Will: 14 HP: 25 Surges: 7 Surge Value: 6 TRAINED SKILLS Perception +6, Stealth +11, Thievery +9, Diplomacy +8, Insight +6, Streetwise +8, Bluff +8, Arcana +6 UNTRAINED SKILLS Acrobatics +4, Dungeoneering +1, Endurance +1, Heal +1, History +1, Intimidate +3, Nature +1, Religion +1, Athletics -1 FEATS Human: Arcane Familiar Level 1: Pact Initiate POWERS Bonus At-Will Power: Preparatory Shot Rogue at-will 1: Gloaming Cut Rogue at-will 1: Sly Flourish Rogue encounter 1: Distracting Shot Rogue daily 1: Scattering Shot ITEMS Adventurer's Kit, Dagger (5), Thieves' Tools, Footpads, Camouflaged Clothing, Leather Armor ====== Copy to Clipboard and Press the Import Button on the Summary Tab ======[/sblock] [sblock=Actions/Stat block][U]Start[/U]= [U]Minor[/U]= [U]Move[/U]= [U]Standard[/U]= Insight and/or Streetwise check [U]End[/U]= [sblock=stat block][COLOR=Pink][U][B]Auntie Mab[/B][/U][/COLOR] - [I]Human Rogue (Warlock) 1[/I] [url=http://l4w.wikia.com/wiki/L4W:PC:Auntie_Mab_(pacdidj)]L4W:PC:Auntie Mab (pacdidj) - L4W Wiki[/url] [B]Conditions:[/B] none [B]Passive Perception:[/B] +16, [B]Passive Insight:[/B] +16, [B]Init:[/B] +4 [B]AC:[/B] 16, [B]Fort:[/B] 12, [B]Reflex:[/B] 17, [B]Will:[/B] 14 [B]Speed:[/B] 6 [B]HP:[/B] 25/25, [B]Bloodied:[/B] 12, [B]Surge Value:[/B] 6, [B]Surges left:[/B] 7/7 [B]Action Points:[/B] 1, [B]Second Wind:[/B] not used, [B]Milestones:[/B] :bmelee:Basic Atk: Dagger +3 vs AC, 1d4+4 dmg :branged:Ranged Basic Atk: Throw Dagger +8 vs AC, 1d4+4 dmg, Range 5/10 (Daggers: 5/5) [B][U]Powers-[/U][/B] [COLOR=Green]Preparatory Shot, Gloaming Cut, Sly Flourish[/COLOR] [COLOR=red]Eyebite, Distracting Shot[/COLOR] [COLOR=gray]Scattering Shot[/COLOR] [U][B]Combat notes:[/B][/U] [COLOR=Indigo][U][B]Tristram[/B][/U][/COLOR] - [I]Rat Familiar[/I] [B]HP:[/B] 1/1; [B]AC: [/B]16, [B]Fort:[/B] 12, [B]Ref: [/B]17, [B]Will: [/B]14 [B]Skills: [/B]+11 Thievery, +16 Stealth [B]Status: [/B]Active Mode[/sblock][/sblock] [CENTER][IMG]http://images3.wikia.nocookie.net/__cb20100605005046/l4w/images/2/2d/AuntieMab2.jpg[/IMG] [LEFT][/sblock] [/LEFT] [/CENTER] [/QUOTE]
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