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The Hunted (DM: IronSky, Judge: ???)
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<blockquote data-quote="Iron Sky" data-source="post: 5355909" data-attributes="member: 60965"><p><strong>The Hunted: Day 1, Hour 3, Minute 24</strong></p><p></p><p>There is a flurry of activity, Devinihm furling the sails to help direct the ship back to the dock, Mab, slicing the rudder to force the ship to turn, and Earth spotting the single mooring line that's still intact.</p><p></p><p>Rysethynn takes the opportunity to leap towards the shore, but a the last minute, noticing the rapidly widening gap between ship and shore, stands windmilling at the railing before stabilizing herself.</p><p></p><p>Illarion summons a blast of magic that serves mostly to tear the sails, Raijin drops the one line that Earth spotted, and Xander tosses a rope to Sergeant Rump - that falls short and lands in the water.</p><p></p><p>The ship is slowly drifting out to sea on the tide and will soon be in the open waters of the harbor proper...</p><p></p><p>[GM]Round Summary:</p><p>Devinihm: B, Nature 21 vs DC 18, success. B at 1/4 successes.</p><p>Auntie Mab: B, Thievery 22 vs DC 18, success. B at 2/4 successes.</p><p>Rysethynn: A, Athletics 12 vs DC 16, fail. Didn't make it off the boat.</p><p>Earth: B, Perception 18 vs DC 18, success. B at 3/4 successes.</p><p>Illarion: B, Arcana 11 vs DC 18, fail. B at 1/3 failures.</p><p>Raijin: B, Athletics assist 7 vs DC 11, fail. -1 to the next person's check.</p><p>Xander: B, Perception 12-1=11 vs DC 18, fail. B a 2/3 failures.</p><p></p><p>Status:</p><p>Skill challenge A (get off the ship): No longer possible - ship too far from shore.</p><p>Skill challenge B (keep the ship from drifting to sea): 3/4 successes, 2/3 failures. Next check determines success or failure on B. If it succeeds, skill challenge C is not necessary. If it fails, on to challenge C. Current DC 19.</p><p>Skill challenge C (sail the ship): 0/8 successes, 0/3 failures. Current DC 17.[/GM]</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 5355909, member: 60965"] [B]The Hunted: Day 1, Hour 3, Minute 24[/B] There is a flurry of activity, Devinihm furling the sails to help direct the ship back to the dock, Mab, slicing the rudder to force the ship to turn, and Earth spotting the single mooring line that's still intact. Rysethynn takes the opportunity to leap towards the shore, but a the last minute, noticing the rapidly widening gap between ship and shore, stands windmilling at the railing before stabilizing herself. Illarion summons a blast of magic that serves mostly to tear the sails, Raijin drops the one line that Earth spotted, and Xander tosses a rope to Sergeant Rump - that falls short and lands in the water. The ship is slowly drifting out to sea on the tide and will soon be in the open waters of the harbor proper... [GM]Round Summary: Devinihm: B, Nature 21 vs DC 18, success. B at 1/4 successes. Auntie Mab: B, Thievery 22 vs DC 18, success. B at 2/4 successes. Rysethynn: A, Athletics 12 vs DC 16, fail. Didn't make it off the boat. Earth: B, Perception 18 vs DC 18, success. B at 3/4 successes. Illarion: B, Arcana 11 vs DC 18, fail. B at 1/3 failures. Raijin: B, Athletics assist 7 vs DC 11, fail. -1 to the next person's check. Xander: B, Perception 12-1=11 vs DC 18, fail. B a 2/3 failures. Status: Skill challenge A (get off the ship): No longer possible - ship too far from shore. Skill challenge B (keep the ship from drifting to sea): 3/4 successes, 2/3 failures. Next check determines success or failure on B. If it succeeds, skill challenge C is not necessary. If it fails, on to challenge C. Current DC 19. Skill challenge C (sail the ship): 0/8 successes, 0/3 failures. Current DC 17.[/GM] [/QUOTE]
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