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The Hunted (DM: IronSky, Judge: ???)
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<blockquote data-quote="Iron Sky" data-source="post: 5482437" data-attributes="member: 60965"><p><strong>The Hunted: Demons Rifts, Round 3</strong></p><p><strong></strong></p><p><strong></strong>Xander blasts down the demonling attacking Devinihm and then follows after the others. </p><p></p><p><strong>---</strong></p><p><strong></strong></p><p><strong></strong>The huge demon roars in frustration as it slams futility into Earth's hulking form.</p><p></p><p>Meanwhile, one of the demonlings leaps across the rocks, spotting Illarion and tearing at him as another snaps at the swarm of Devinihm to little effect.</p><p></p><p>Yet another appears from the south-eastern rift and the large one draws closer to reality in the biggest rift.</p><p></p><p>[sblock=Xander's actions]<strong>Standard</strong>: <strong>Sacred Flame</strong>: 1d20+7=21 Reflex vs Demonling 4. Earth gains 3 THP.</p><p><strong>Move</strong>: Move to J8.[/sblock]</p><p></p><p>[GM]Earth's End-of-round save: 1d20+2=13, saved.[/GM]</p><p></p><p>[sblock=Arcana DC 20, minor action]The smaller rifts are fairly unstable. If someone could get adjacent to one they could close it with a Standard Action DC 20 Arcana check. The larger rift looks more more stable, it will take 5 Standard Action DC 20 Arcana checks to close, though these attempts may be made from up to 3 squares away.[/sblock]</p><p></p><p>[sblock=Enemy Actions]<strong>Horned Demon 1</strong>: <strong>Dangerous Foe</strong>(when hit by Earth): <strong>Spined Fist</strong>(-2 prone): 23 AC, miss. Stand up(taking 14 damage), <strong>Tearing Swipe</strong>(Close burst 1): 10 Fortitude vs Earth, miss.</p><p></p><p><strong>Hunter Demonling 5</strong>: <strong>Unnatural Leap</strong>: Jump to G13, charge to F11. <strong>Claws</strong>(+1 charge, +1 damage <strong>Demon Rage</strong>): 14 AC vs Illarion, hit, 6 damage.</p><p><strong>Hunter Demonling 6</strong>: Charge to N17, <strong>Claws</strong>(+1 charge, +1 damage <strong>Demon Rage</strong>): 25 AC vs Devinihm, hit, 6 damage reduced to 2.</p><p></p><p><strong>Small Rift 4</strong>: <strong>Hunter Demonling 7</strong> appears adjacent. <strong></strong></p><p><strong>Large Rift</strong>: <strong>Horned Demon 2</strong> visible. Will emerge in 2 rounds.[/sblock]</p><p></p><p>[sblock=Combatants]<strong>Earth</strong>: <span style="color: Silver">J12</span>, <span style="color: DarkOrange">3 THP</span>, <span style="color: Red">10 damage taken</span>, <span style="color: DarkSlateGray">Form of the Thunder Mountain</span></p><p><strong>Xander</strong>: <span style="color: Silver">J8</span></p><p><span style="color: Silver"></span><strong>Mab</strong>: <span style="color: Silver">E13</span><span style="color: Silver"><span style="color: White">, <span style="color: Gray">Stealth 36</span></span></span></p><p><strong>*Hand of Salzacas</strong>: <span style="color: Silver">F18</span></p><p><strong>Devinihm</strong>: <span style="color: Silver">O16</span>, <span style="color: DarkOrange">1 THP</span>, <span style="color: Red">5 damage taken</span>, <span style="color: DarkSlateGray">DR4</span></p><p><strong>Illarion</strong>: <span style="color: Silver">F10</span>, <span style="color: Gray">+1 AC</span></p><p><strong>Raijin</strong>: <span style="color: Silver">E9</span>, <span style="color: Red">5 damage taken</span></p><p></p><p><strong>Horned Demon</strong> <strong>1</strong>: <span style="color: Silver">H12-I13</span><span style="color: Silver"><span style="color: White">, <span style="color: Red">75 damage taken</span></span></span>, <span style="color: Gray">marked(Earth)</span>, <span style="color: Gray">slowed</span>, <span style="color: DarkSlateGray">2 shrouds(Illarion)</span></p><p><span style="color: Silver"> <span style="color: White">Horned Demon: ?? Max HP, 17 AC, ?? Fort, ?? Ref, ?? Will, ?? Resist, ?? Vulnerability. <strong>MBA</strong>: <span style="color: Green"><strong>Spined Strike</strong></span></span></span><span style="color: Silver"><span style="color: White">: +8 vs AC, 2d10+3 damage, miss: 5 ongoing damage(save ends) and the Horned Demon takes 5 damage. <strong>Demon Rage</strong>(Aura 5): Demons in the aura deal +1 damage per demon adjacent to the target they are attacking. <strong>Dangerous Foe</strong>(Immediate Reaction, when hit by a melee or close attack): The Horned Demon makes an MBA against the target.</span></span><span style="color: Silver"></span></p><p><span style="color: Silver"></span></p><p><strong>Hunter Demonling</strong> <strong>5</strong>: <span style="color: Silver">F11</span></p><p><strong>Hunter Demonling</strong> <strong>6</strong>: <span style="color: Silver">N17</span></p><p><strong>Hunter Demonling</strong> <strong>7</strong>: <span style="color: Silver">N21</span></p><p><span style="color: Silver"><span style="color: White">Hunter Demonling: ?? Max HP, ?? AC, 15 Fort, 16 Ref, 14 Will, ?? Resist, ?? Vulnerability. <strong>MBA</strong>: <span style="color: Green"><strong>Claws</strong></span>: +8 vs AC, 5 damage. <strong>Elemental Reflection</strong>(Free, when takes acid, cold, fire, lightning, or thunder damage from a target within 5 squares): Deal 5 of the same type of damage to the attacker.</span></span></p><p><span style="color: Silver"><span style="color: White"><em>Hunter Demonlings destroyed</em>: <strong>4</strong></span></span></p><p><span style="color: Silver"><span style="color: White"></span></span></p><p><span style="color: Silver"><span style="color: White"></span></span><span style="color: Silver"><span style="color: White">Spinetail Demonling: Minion, 17 AC, ?? Fort, ?? Ref, ?? Will, ?? Resist, ?? Vulnerability. <strong>MBA</strong>: ??</span></span></p><p><em>Spinetail Demonlings destroyed</em>: <strong>1</strong></p><p></p><p><strong>Large Rift</strong>: <span style="color: Silver">A14-B15</span>, <strong>Horned Demon 2</strong> emerges in 3 rounds.</p><p><strong>Small Rift 1</strong>: <span style="color: Silver">A7(4 squares up on cliff)</span></p><p><strong>Small Rift 2</strong>: <span style="color: Silver">F20</span></p><p><span style="color: Silver"></span><strong>Small Rift 3</strong>: <span style="color: Silver">O22</span></p><p><strong>Small Rift 4</strong>: <span style="color: Silver">M1</span>[/sblock]</p><p></p><p>[sblock=Terrain]The smaller rocks in the middle and sides of the battlefield require a DC 15 Athletics check or are considered difficult terrain that costs 3 squares of movement to traverse instead of 2. It provides cover.</p><p></p><p>The cliffs (A1-E8) require DC 18 Athletics(Climb) checks to ascend.[/sblock]</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 5482437, member: 60965"] [B]The Hunted: Demons Rifts, Round 3 [/B]Xander blasts down the demonling attacking Devinihm and then follows after the others. [B]--- [/B]The huge demon roars in frustration as it slams futility into Earth's hulking form. Meanwhile, one of the demonlings leaps across the rocks, spotting Illarion and tearing at him as another snaps at the swarm of Devinihm to little effect. Yet another appears from the south-eastern rift and the large one draws closer to reality in the biggest rift. [sblock=Xander's actions][B]Standard[/B]: [B]Sacred Flame[/B]: 1d20+7=21 Reflex vs Demonling 4. Earth gains 3 THP. [B]Move[/B]: Move to J8.[/sblock] [GM]Earth's End-of-round save: 1d20+2=13, saved.[/GM] [sblock=Arcana DC 20, minor action]The smaller rifts are fairly unstable. If someone could get adjacent to one they could close it with a Standard Action DC 20 Arcana check. The larger rift looks more more stable, it will take 5 Standard Action DC 20 Arcana checks to close, though these attempts may be made from up to 3 squares away.[/sblock] [sblock=Enemy Actions][B]Horned Demon 1[/B]: [B]Dangerous Foe[/B](when hit by Earth): [B]Spined Fist[/B](-2 prone): 23 AC, miss. Stand up(taking 14 damage), [B]Tearing Swipe[/B](Close burst 1): 10 Fortitude vs Earth, miss. [B]Hunter Demonling 5[/B]: [B]Unnatural Leap[/B]: Jump to G13, charge to F11. [B]Claws[/B](+1 charge, +1 damage [B]Demon Rage[/B]): 14 AC vs Illarion, hit, 6 damage. [B]Hunter Demonling 6[/B]: Charge to N17, [B]Claws[/B](+1 charge, +1 damage [B]Demon Rage[/B]): 25 AC vs Devinihm, hit, 6 damage reduced to 2. [B]Small Rift 4[/B]: [B]Hunter Demonling 7[/B] appears adjacent. [B] Large Rift[/B]: [B]Horned Demon 2[/B] visible. Will emerge in 2 rounds.[/sblock] [sblock=Combatants][B]Earth[/B]: [COLOR=Silver]J12[/COLOR], [COLOR=DarkOrange]3 THP[/COLOR], [COLOR=Red]10 damage taken[/COLOR], [COLOR=DarkSlateGray]Form of the Thunder Mountain[/COLOR] [B]Xander[/B]: [COLOR=Silver]J8 [/COLOR][B]Mab[/B]: [COLOR=Silver]E13[/COLOR][COLOR=Silver][COLOR=White], [COLOR=Gray]Stealth 36[/COLOR][/COLOR][/COLOR] [B]*Hand of Salzacas[/B]: [COLOR=Silver]F18[/COLOR] [B]Devinihm[/B]: [COLOR=Silver]O16[/COLOR], [COLOR=DarkOrange]1 THP[/COLOR], [COLOR=Red]5 damage taken[/COLOR], [COLOR=DarkSlateGray]DR4[/COLOR] [B]Illarion[/B]: [COLOR=Silver]F10[/COLOR], [COLOR=Gray]+1 AC[/COLOR] [B]Raijin[/B]: [COLOR=Silver]E9[/COLOR], [COLOR=Red]5 damage taken[/COLOR] [B]Horned Demon[/B] [B]1[/B]: [COLOR=Silver]H12-I13[/COLOR][COLOR=Silver][COLOR=White], [COLOR=Red]75 damage taken[/COLOR][/COLOR][/COLOR], [COLOR=Gray]marked(Earth)[/COLOR], [COLOR=Gray]slowed[/COLOR], [COLOR=DarkSlateGray]2 shrouds(Illarion)[/COLOR] [COLOR=Silver] [COLOR=White]Horned Demon: ?? Max HP, 17 AC, ?? Fort, ?? Ref, ?? Will, ?? Resist, ?? Vulnerability. [B]MBA[/B]: [COLOR=Green][B]Spined Strike[/B][/COLOR][/COLOR][/COLOR][COLOR=Silver][COLOR=White]: +8 vs AC, 2d10+3 damage, miss: 5 ongoing damage(save ends) and the Horned Demon takes 5 damage. [B]Demon Rage[/B](Aura 5): Demons in the aura deal +1 damage per demon adjacent to the target they are attacking. [B]Dangerous Foe[/B](Immediate Reaction, when hit by a melee or close attack): The Horned Demon makes an MBA against the target.[/COLOR][/COLOR][COLOR=Silver] [/COLOR] [B]Hunter Demonling[/B] [B]5[/B]: [COLOR=Silver]F11[/COLOR] [B]Hunter Demonling[/B] [B]6[/B]: [COLOR=Silver]N17[/COLOR] [B]Hunter Demonling[/B] [B]7[/B]: [COLOR=Silver]N21[/COLOR] [COLOR=Silver][COLOR=White]Hunter Demonling: ?? Max HP, ?? AC, 15 Fort, 16 Ref, 14 Will, ?? Resist, ?? Vulnerability. [B]MBA[/B]: [COLOR=Green][B]Claws[/B][/COLOR]: +8 vs AC, 5 damage. [B]Elemental Reflection[/B](Free, when takes acid, cold, fire, lightning, or thunder damage from a target within 5 squares): Deal 5 of the same type of damage to the attacker. [I]Hunter Demonlings destroyed[/I]: [B]4[/B] [/COLOR][/COLOR][COLOR=Silver][COLOR=White]Spinetail Demonling: Minion, 17 AC, ?? Fort, ?? Ref, ?? Will, ?? Resist, ?? Vulnerability. [B]MBA[/B]: ??[/COLOR][/COLOR] [I]Spinetail Demonlings destroyed[/I]: [B]1[/B] [B]Large Rift[/B]: [COLOR=Silver]A14-B15[/COLOR], [B]Horned Demon 2[/B] emerges in 3 rounds. [B]Small Rift 1[/B]: [COLOR=Silver]A7(4 squares up on cliff)[/COLOR] [B]Small Rift 2[/B]: [COLOR=Silver]F20 [/COLOR][B]Small Rift 3[/B]: [COLOR=Silver]O22[/COLOR] [B]Small Rift 4[/B]: [COLOR=Silver]M1[/COLOR][/sblock] [sblock=Terrain]The smaller rocks in the middle and sides of the battlefield require a DC 15 Athletics check or are considered difficult terrain that costs 3 squares of movement to traverse instead of 2. It provides cover. The cliffs (A1-E8) require DC 18 Athletics(Climb) checks to ascend.[/sblock] [/QUOTE]
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