Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
The Hunted (DM: IronSky, Judge: ???)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jkason" data-source="post: 5497118" data-attributes="member: 2710"><p><strong>Devinihm, wilden druid</strong></p><p></p><p>Insects swirl tighter and tighter until they once again conjoin into Devinihm's wilden form. <span style="color: olive">"Another target for the demon, perhaps?"</span> he says. He holds his magic staff aloft, and as it glows, the ground a short distance away begins to rise like an earthen bubble. Then the bubble bursts, revealing a giant toad. Without hesitating, the creature lashes out at the horned demon with its massive tongue, leaving a sizable welt in the demon's flesh.</p><p></p><p>[sblock=actions]Minor: Wildshape to humanoid (loses DR this round), shift to F13</p><p></p><p>Standard: Summon Giant Toad in D16 </p><p></p><p>(Daily Standard Ranged 5 * Implement, Primal, Summoning) </p><p></p><p>Weapon: Magic Staff +2: +7 attack, 1d8+6 damage</p><p></p><p>Secondary Target: Melee 3; one creature</p><p></p><p>Secondary Attack: Wisdom vs Reflex</p><p></p><p>Secondary Hit: 1d8 + Wisdom (+4) damage, and the target is pulled 2 squares</p><p>Effect: Devinihm summons a Medium giant toad in an unoccupied square within range. The toad has speed 5 and swim 6, and it gains a +10 bonus to Athletics checks to jump. Devinihm can give the toad the following special command. On the turn he summons the toad, he gives that command as part of using this power</p><p>Special: Instinctive Effect: If Devinihm hasn't given the toad any commands by the end of his turn, it attacks the same creature that it attacked during his previous turn. If it can't do that, it attacks an enemy within 3 squares of it if it can. Otherwise, it moves its speed to a square within 3 squares of the nearest enemy</p><p></p><p></p><p><a href="http://invisiblecastle.com/roller/view/2937322/" target="_blank">Giant Toad attack; damage (includes extra damage vs. demons) (1d20+7=19, 1d8+8=14)</a></p><p></p><p>14 damage to the Horned Demon. If I understand forced movement correctly, I can choose not to use the forced movement part of an attack? If that's the case, I think I'll do that, since I'm not sure there's a tactical advantage to pulling the thing closer (unless having it there blocks Mab's ability to keep closing the portal? If that's the case, then by all means, pull it to the toad)[/sblock]</p><p></p><p>[sblock=resources used]Encounter: Flowing Swarm</p><p>Daily: Summon Giant Toad[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 5497118, member: 2710"] [b]Devinihm, wilden druid[/b] Insects swirl tighter and tighter until they once again conjoin into Devinihm's wilden form. [color=olive]"Another target for the demon, perhaps?"[/color] he says. He holds his magic staff aloft, and as it glows, the ground a short distance away begins to rise like an earthen bubble. Then the bubble bursts, revealing a giant toad. Without hesitating, the creature lashes out at the horned demon with its massive tongue, leaving a sizable welt in the demon's flesh. [sblock=actions]Minor: Wildshape to humanoid (loses DR this round), shift to F13 Standard: Summon Giant Toad in D16 (Daily Standard Ranged 5 * Implement, Primal, Summoning) Weapon: Magic Staff +2: +7 attack, 1d8+6 damage Secondary Target: Melee 3; one creature Secondary Attack: Wisdom vs Reflex Secondary Hit: 1d8 + Wisdom (+4) damage, and the target is pulled 2 squares Effect: Devinihm summons a Medium giant toad in an unoccupied square within range. The toad has speed 5 and swim 6, and it gains a +10 bonus to Athletics checks to jump. Devinihm can give the toad the following special command. On the turn he summons the toad, he gives that command as part of using this power Special: Instinctive Effect: If Devinihm hasn't given the toad any commands by the end of his turn, it attacks the same creature that it attacked during his previous turn. If it can't do that, it attacks an enemy within 3 squares of it if it can. Otherwise, it moves its speed to a square within 3 squares of the nearest enemy [url=http://invisiblecastle.com/roller/view/2937322/]Giant Toad attack; damage (includes extra damage vs. demons) (1d20+7=19, 1d8+8=14)[/url] 14 damage to the Horned Demon. If I understand forced movement correctly, I can choose not to use the forced movement part of an attack? If that's the case, I think I'll do that, since I'm not sure there's a tactical advantage to pulling the thing closer (unless having it there blocks Mab's ability to keep closing the portal? If that's the case, then by all means, pull it to the toad)[/sblock] [sblock=resources used]Encounter: Flowing Swarm Daily: Summon Giant Toad[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
The Hunted (DM: IronSky, Judge: ???)
Top