Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
The Hunted (DM: IronSky, Judge: ???)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Iron Sky" data-source="post: 5502412" data-attributes="member: 60965"><p><strong>The Hunted: Demons Rifts, Round 10</strong></p><p></p><p>Xander moves further from danger and blasts out at the nearest Demonling, but it agilely dodges his attack.</p><p></p><p>---</p><p></p><p>As the rift closes behind the Demon, it rakes its claws at everyone before it. Fortunately for the others, Raijin blunts most of the fury of the attack and it misses them.</p><p></p><p>In reply, Devinihm lashes out, but the Demon just barely evades the worst of the swarming insects.</p><p></p><p>Again the Spinetail dives at Mab, but the old lady is a small target and it drifts into the air again.</p><p></p><p>The remaining two demonlings pounce on Devinihm, driven into a frenzy by the blood of the Horned Demon. Hundreds of insects lie dying on the ground by the time they are done and another of their kin appears from one of the smaller portals.</p><p></p><p>[sblock=Xander's turn]</p><p><strong>Move</strong>: Move to C12.</p><p><strong>Standard</strong>: <strong>Sacred Flame</strong>: 1d20+7=10 Reflex vs Demonling 13, miss.[/sblock]</p><p></p><p>[GM]The Horned Demon has 10 thunder resist, so he takes 10 less from Earth.</p><p></p><p>Devinihm's <strong>Wrath of the Destroyer</strong>: <strong>Savage Rend</strong>: 1d20+7=15 Reflex, miss.</p><p></p><p>Note that the Horned Demon only has 7hp left, so next person to hit it probably kills it.</p><p></p><p>How much damage can Devinihm's Giant Toad take?[/GM]</p><p></p><p>[sblock=Arcana DC 20, minor action]The smaller rifts are fairly unstable. If someone could get adjacent to one they could close it with a Standard Action DC 20 Arcana check. The larger rift looks more more stable, it will take 5 Standard Action DC 20 Arcana checks to close, though these attempts may be made from up to 3 squares away. Aid another checks may be made, but only if the aiding PC is within range of the portal they are aiding against.[/sblock]</p><p></p><p>[sblock=Enemy Actions]<strong>Horned Demon 2</strong>: <strong>Dangerous Foe</strong>(when attacked by Earth): <strong>Spined Fist</strong>(+2 attack/damage <strong>Demon Fury</strong>): 20 AC vs Earth, miss, 5 ongoing damage(save ends) and the Horned Demon takes 5 damage. Stand. <strong>Tearing Swipe</strong>(close burst 1, +2 attack/damage <strong>Demon Fury</strong>): 16 Fort vs Raijin, hit, 18 Fort vs Earth, miss, 14 Fort vs Devinihm, miss, 22 fort vs Giant Toad. Raijin and the Toad take 12 damage and 5 ongoing damage(save ends). <Triggers Devinihm's <strong>Wrath of the Destroyer</strong>></p><p></p><p><span style="color: Silver"><span style="color: White"><strong>Spinetail Demonling 4</strong>: <strong>Unbalancing Flyby</strong>: Move to G17(1 square up)</span></span>, <strong>Spinetail</strong>: 18 AC vs Mab, miss. Shift to H18(2 squares up).</p><p></p><p><strong>Hunter Demonling 12</strong>: <strong>Elemental Reflection</strong>(when takes thunder damage from Earth): Earth takes 5 thunder damage.</p><p><strong>Hunter Demonling 13</strong>: Move to E12, <strong>Claws</strong>(+2 CA, +1d6+2 damage <strong>Demon Fury</strong>): 20 AC vs Devinihm, hit, 13 damage reduced to 9.</p><p><strong>Hunter Demonling 14</strong>: <strong>Elemental Reflection</strong>(when takes lightning damage from Earth): Earth takes 5 lightning damage.</p><p><strong>Hunter Demonling 16</strong>: <strong>Unnatural Leap</strong>: Jump to H15. <strong>Unnatural Leap</strong>: Jump to E13, make MBA, <strong>Claws</strong>(+1d6+3 damage <strong>Demon Fury</strong>): 19 AC vs Devinihm, hit, 12 damage reduced to 8.</p><p></p><p><strong>Small Rift 4</strong>: <strong>Hunter Demonling 17</strong> appears adjacent.[/sblock]</p><p></p><p>[sblock=Combatants]<strong>Earth</strong>: <span style="color: Silver">C13</span>, <span style="color: Red">39 damage taken</span>, <span style="color: Yellow">5 ongoing damage(save ends)</span>, <span style="color: DarkSlateGray">Form of the Mountain's Thunder</span>, <span style="color: DarkSlateGray">regen 5 bloodied</span></p><p><strong>Xander</strong>: <span style="color: Silver">B12</span>, <span style="color: DarkOrange">1 THP</span></p><p><strong>Mab</strong>: <span style="color: Silver">F16</span><span style="color: Silver"><span style="color: White">, <span style="color: Orange">5 THP</span>, <span style="color: Gray">Stealth 22</span></span></span></p><p><strong>*Hand of Salzacas</strong>: <span style="color: Silver">D17</span></p><p><strong>*Tristram</strong>: <span style="color: Silver">P23</span>, <span style="color: Silver"><span style="color: White"><span style="color: Gray">Stealth 27</span></span></span></p><p><strong>Devinihm</strong>: <span style="color: Silver">D13</span>, <span style="color: Red">21 damage taken</span>, <span style="color: Red">bloodied</span>, <span style="color: DarkSlateGray">DR4</span></p><p>*<strong>Giant Toad</strong>: <span style="color: Silver">D16</span>, <span style="color: Red">12 damage taken</span>, <span style="color: Yellow">5 ongoing damage(save ends)</span> </p><p><strong>Illarion</strong>: <span style="color: Silver">D12</span>, <span style="color: DarkOrange">3 THP</span>, <span style="color: Red">3 damage taken</span>, <span style="color: Gray">+1 AC</span>, <span style="color: Gray">+2 defenses</span></p><p><strong>Raijin</strong>: <span style="color: Silver">B13</span>, <span style="color: Red">16 damage taken</span>, <span style="color: Yellow">5 ongoing damage(save ends)</span></p><p></p><p><strong>Horned Demon 2</strong>: <span style="color: Silver">C14-C15</span>, <span style="color: Red">153 damage taken</span>, <span style="color: Red">bloodied</span>, <span style="color: Gray">marked(Earth)</span>, <span style="color: Gray">slowed</span>, <span style="color: DarkSlateGray">10 thunder resist</span></p><p><span style="color: Silver"><span style="color: White">Horned Demon: 160 Max HP, 17 AC, 18 Fort, 16 Ref, 17 Will, Resist 10 Thunder. <strong>MBA</strong>: <span style="color: Green"><strong>Spined Strike</strong></span></span></span><span style="color: Silver"><span style="color: White">: +8 vs AC, 2d10+3 damage, miss: 5 ongoing damage(save ends) and the Horned Demon takes 5 damage. <strong>Demon Rage</strong>(Aura 5): Demons in the aura deal +1 damage per demon adjacent to the target they are attacking and +1d6 if two-or-more demons are adjacent to the target and the Horned Demon gains +2 to attack and damage. <strong>Dangerous Foe</strong>(Immediate Reaction, when hit by a melee or close attack): The Horned Demon makes an MBA against the target.</span></span><span style="color: Silver"></span></p><p><span style="color: Silver"></span><em>Horned Demons destroyed</em>: <strong>1</strong></p><p></p><p><span style="color: Silver"><span style="color: White"><strong>Spinetail Demonling 4</strong>:</span></span> <span style="color: Silver">G18(2 squares up)</span></p><p><span style="color: Silver"><span style="color: White">Spinetail Demonling: Minion, 17 AC, ?? Fort, 17 Ref, ?? Will, ?? Resist, ?? Vulnerability. <strong>MBA</strong>: <strong>Spinetail</strong>: +8 vs AC, 3 ongoing poison damage(save ends), if the target already has ongoing poison damage, it increases by 2.</span></span></p><p><em>Spinetail Demonlings destroyed</em>: <strong>3</strong></p><p></p><p><span style="color: Silver"><span style="color: White"><strong>Hunter Demonling 13</strong>:</span> E12</span> </p><p><span style="color: Silver"><span style="color: White"><strong>Hunter Demonling 16</strong>:</span> E13</span> </p><p><span style="color: Silver"><span style="color: White"><strong>Hunter Demonling 16</strong>:</span> N21</span> </p><p><span style="color: Silver"><span style="color: White">Hunter Demonling: Minion, 17 AC, 15 Fort, 16 Ref, 14 Will. <strong>MBA</strong>: <span style="color: Green"><strong>Claws</strong></span>: +8 vs AC, 5 damage. <strong>Elemental Reflection</strong>(Free, when takes acid, cold, fire, lightning, or thunder damage from a target within 5 squares): Deal 5 of the same type of damage to the attacker.</span></span></p><p><span style="color: Silver"><span style="color: White"><em>Hunter Demonlings destroyed</em>: <strong>14</strong></span></span></p><p><span style="color: Silver"><span style="color: White"></span></span></p><p><em>Large Rifts closed</em>: <strong>1</strong></p><p></p><p><strong>Small Rift 3</strong>: <span style="color: Silver">O22</span></p><p><strong>Small Rift 4</strong>: <span style="color: Silver">M1</span></p><p><em>Small Rifts closed</em>: <strong>2</strong>[/sblock]</p><p></p><p>[sblock=Terrain]The smaller rocks in the middle and sides of the battlefield require a DC 15 Athletics check or are considered difficult terrain that costs 3 squares of movement to traverse instead of 2. It provides cover.</p><p></p><p>The cliffs (A1-E8) require DC 18 Athletics(Climb) checks to ascend. They keep rising above the map.[/sblock]</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 5502412, member: 60965"] [B]The Hunted: Demons Rifts, Round 10[/B] Xander moves further from danger and blasts out at the nearest Demonling, but it agilely dodges his attack. --- As the rift closes behind the Demon, it rakes its claws at everyone before it. Fortunately for the others, Raijin blunts most of the fury of the attack and it misses them. In reply, Devinihm lashes out, but the Demon just barely evades the worst of the swarming insects. Again the Spinetail dives at Mab, but the old lady is a small target and it drifts into the air again. The remaining two demonlings pounce on Devinihm, driven into a frenzy by the blood of the Horned Demon. Hundreds of insects lie dying on the ground by the time they are done and another of their kin appears from one of the smaller portals. [sblock=Xander's turn] [B]Move[/B]: Move to C12. [B]Standard[/B]: [B]Sacred Flame[/B]: 1d20+7=10 Reflex vs Demonling 13, miss.[/sblock] [GM]The Horned Demon has 10 thunder resist, so he takes 10 less from Earth. Devinihm's [B]Wrath of the Destroyer[/B]: [B]Savage Rend[/B]: 1d20+7=15 Reflex, miss. Note that the Horned Demon only has 7hp left, so next person to hit it probably kills it. How much damage can Devinihm's Giant Toad take?[/GM] [sblock=Arcana DC 20, minor action]The smaller rifts are fairly unstable. If someone could get adjacent to one they could close it with a Standard Action DC 20 Arcana check. The larger rift looks more more stable, it will take 5 Standard Action DC 20 Arcana checks to close, though these attempts may be made from up to 3 squares away. Aid another checks may be made, but only if the aiding PC is within range of the portal they are aiding against.[/sblock] [sblock=Enemy Actions][B]Horned Demon 2[/B]: [B]Dangerous Foe[/B](when attacked by Earth): [B]Spined Fist[/B](+2 attack/damage [B]Demon Fury[/B]): 20 AC vs Earth, miss, 5 ongoing damage(save ends) and the Horned Demon takes 5 damage. Stand. [B]Tearing Swipe[/B](close burst 1, +2 attack/damage [B]Demon Fury[/B]): 16 Fort vs Raijin, hit, 18 Fort vs Earth, miss, 14 Fort vs Devinihm, miss, 22 fort vs Giant Toad. Raijin and the Toad take 12 damage and 5 ongoing damage(save ends). <Triggers Devinihm's [B]Wrath of the Destroyer[/B]> [COLOR=Silver][COLOR=White][B]Spinetail Demonling 4[/B]: [B]Unbalancing Flyby[/B]: Move to G17(1 square up)[/COLOR][/COLOR], [B]Spinetail[/B]: 18 AC vs Mab, miss. Shift to H18(2 squares up). [B]Hunter Demonling 12[/B]: [B]Elemental Reflection[/B](when takes thunder damage from Earth): Earth takes 5 thunder damage. [B]Hunter Demonling 13[/B]: Move to E12, [B]Claws[/B](+2 CA, +1d6+2 damage [B]Demon Fury[/B]): 20 AC vs Devinihm, hit, 13 damage reduced to 9. [B]Hunter Demonling 14[/B]: [B]Elemental Reflection[/B](when takes lightning damage from Earth): Earth takes 5 lightning damage. [B]Hunter Demonling 16[/B]: [B]Unnatural Leap[/B]: Jump to H15. [B]Unnatural Leap[/B]: Jump to E13, make MBA, [B]Claws[/B](+1d6+3 damage [B]Demon Fury[/B]): 19 AC vs Devinihm, hit, 12 damage reduced to 8. [B]Small Rift 4[/B]: [B]Hunter Demonling 17[/B] appears adjacent.[/sblock] [sblock=Combatants][B]Earth[/B]: [COLOR=Silver]C13[/COLOR], [COLOR=Red]39 damage taken[/COLOR], [COLOR=Yellow]5 ongoing damage(save ends)[/COLOR], [COLOR=DarkSlateGray]Form of the Mountain's Thunder[/COLOR], [COLOR=DarkSlateGray]regen 5 bloodied[/COLOR] [B]Xander[/B]: [COLOR=Silver]B12[/COLOR], [COLOR=DarkOrange]1 THP[/COLOR] [B]Mab[/B]: [COLOR=Silver]F16[/COLOR][COLOR=Silver][COLOR=White], [COLOR=Orange]5 THP[/COLOR], [COLOR=Gray]Stealth 22[/COLOR][/COLOR][/COLOR] [B]*Hand of Salzacas[/B]: [COLOR=Silver]D17[/COLOR] [B]*Tristram[/B]: [COLOR=Silver]P23[/COLOR], [COLOR=Silver][COLOR=White][COLOR=Gray]Stealth 27[/COLOR][/COLOR][/COLOR] [B]Devinihm[/B]: [COLOR=Silver]D13[/COLOR], [COLOR=Red]21 damage taken[/COLOR], [COLOR=Red]bloodied[/COLOR], [COLOR=DarkSlateGray]DR4[/COLOR] *[B]Giant Toad[/B]: [COLOR=Silver]D16[/COLOR], [COLOR=Red]12 damage taken[/COLOR], [COLOR=Yellow]5 ongoing damage(save ends)[/COLOR] [B]Illarion[/B]: [COLOR=Silver]D12[/COLOR], [COLOR=DarkOrange]3 THP[/COLOR], [COLOR=Red]3 damage taken[/COLOR], [COLOR=Gray]+1 AC[/COLOR], [COLOR=Gray]+2 defenses[/COLOR] [B]Raijin[/B]: [COLOR=Silver]B13[/COLOR], [COLOR=Red]16 damage taken[/COLOR], [COLOR=Yellow]5 ongoing damage(save ends)[/COLOR] [B]Horned Demon 2[/B]: [COLOR=Silver]C14-C15[/COLOR], [COLOR=Red]153 damage taken[/COLOR], [COLOR=Red]bloodied[/COLOR], [COLOR=Gray]marked(Earth)[/COLOR], [COLOR=Gray]slowed[/COLOR], [COLOR=DarkSlateGray]10 thunder resist[/COLOR] [COLOR=Silver][COLOR=White]Horned Demon: 160 Max HP, 17 AC, 18 Fort, 16 Ref, 17 Will, Resist 10 Thunder. [B]MBA[/B]: [COLOR=Green][B]Spined Strike[/B][/COLOR][/COLOR][/COLOR][COLOR=Silver][COLOR=White]: +8 vs AC, 2d10+3 damage, miss: 5 ongoing damage(save ends) and the Horned Demon takes 5 damage. [B]Demon Rage[/B](Aura 5): Demons in the aura deal +1 damage per demon adjacent to the target they are attacking and +1d6 if two-or-more demons are adjacent to the target and the Horned Demon gains +2 to attack and damage. [B]Dangerous Foe[/B](Immediate Reaction, when hit by a melee or close attack): The Horned Demon makes an MBA against the target.[/COLOR][/COLOR][COLOR=Silver] [/COLOR][I]Horned Demons destroyed[/I]: [B]1[/B] [COLOR=Silver][COLOR=White][B]Spinetail Demonling 4[/B]:[/COLOR][/COLOR] [COLOR=Silver]G18(2 squares up)[/COLOR] [COLOR=Silver][COLOR=White]Spinetail Demonling: Minion, 17 AC, ?? Fort, 17 Ref, ?? Will, ?? Resist, ?? Vulnerability. [B]MBA[/B]: [B]Spinetail[/B]: +8 vs AC, 3 ongoing poison damage(save ends), if the target already has ongoing poison damage, it increases by 2.[/COLOR][/COLOR] [I]Spinetail Demonlings destroyed[/I]: [B]3[/B] [COLOR=Silver][COLOR=White][B]Hunter Demonling 13[/B]:[/COLOR] E12[/COLOR] [COLOR=Silver][COLOR=White][B]Hunter Demonling 16[/B]:[/COLOR] E13[/COLOR] [COLOR=Silver][COLOR=White][B]Hunter Demonling 16[/B]:[/COLOR] N21[/COLOR] [COLOR=Silver][COLOR=White]Hunter Demonling: Minion, 17 AC, 15 Fort, 16 Ref, 14 Will. [B]MBA[/B]: [COLOR=Green][B]Claws[/B][/COLOR]: +8 vs AC, 5 damage. [B]Elemental Reflection[/B](Free, when takes acid, cold, fire, lightning, or thunder damage from a target within 5 squares): Deal 5 of the same type of damage to the attacker. [I]Hunter Demonlings destroyed[/I]: [B]14[/B] [/COLOR][/COLOR] [I]Large Rifts closed[/I]: [B]1[/B] [B]Small Rift 3[/B]: [COLOR=Silver]O22[/COLOR] [B]Small Rift 4[/B]: [COLOR=Silver]M1[/COLOR] [I]Small Rifts closed[/I]: [B]2[/B][/sblock] [sblock=Terrain]The smaller rocks in the middle and sides of the battlefield require a DC 15 Athletics check or are considered difficult terrain that costs 3 squares of movement to traverse instead of 2. It provides cover. The cliffs (A1-E8) require DC 18 Athletics(Climb) checks to ascend. They keep rising above the map.[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
The Hunted (DM: IronSky, Judge: ???)
Top