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<blockquote data-quote="pacdidj" data-source="post: 5515583" data-attributes="member: 86793"><p>Daunted by the infested temple, but determined to bring this to a conclusion, and hopefully bring back some coin to pay for her nephew's treatments, Auntie Mab presses forward. But goes stock still as soon as she sets foot through the entryway to the temple.</p><p></p><p><span style="color: Pink">"Hold on a moment dearies!,"</span> she hisses in a tense whisper, <span style="color: Pink">"My, um, 'arcane' senses tell me there's something amiss here. Tristram,"</span> she prods, waking up the brown rat asleep in her pocket,<span style="color: Pink"> "Go take a look at that stone over there for Auntie love. The one that's sticking up a little? Yes, that's it."</span></p><p></p><p>Scurrying over, Tristram gingering taps the stone with a foreclaw, then calls back, <em><span style="color: Indigo">*Squeak, pfft fft meep, meep!*</span></em></p><p></p><p><span style="color: Pink">"Just as I thought a pressure plate."</span> The wily old woman squints her eyes and then scans the long hall that serves as the temple's anteroom. <span style="color: Pink">"Aha!," </span>she declares with a satisfied nod. <span style="color: Pink">"See dearies, those statues are more than just ornamental,"</span> she indicates the row of stone saurian sentries lining the hall, holding altenately blowguns and crossbows. </p><p></p><p><span style="color: Pink">"But we'll have this fixed in a jiffy."</span> Drawing her enchanted blade, Mab carefully takes aim, and targets the weapon each statue holds, causing the fragile marble to crumble each time the thrown dagger connects.</p><p></p><p><span style="color: Pink">"There now, should be safe to move about... In this room anyway. But keep quiet dearies! We wouldn't want the fiendish flibbertygibbets to know we're about,"</span> Auntie Mab quietly admonishes her companions.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2961713/" target="_blank">Thievery (1d20+17+2+1-2=25)</a> </p><p></p><p>[OOC]Forgot to add in the conditional bonuses for Jungle itch, last round, and being on the Island on the roll, but added them here. 3 points and someone gets a reroll. Maybe Illarion should just go ahead and make that Stealth check now.</p><p></p><p>[MENTION=60965]Iron Sky[/MENTION] - you might look at retooling the guild feats for your skill challenge system, as the lack of an aid another bonus mechanic makes these feats slightly worse than skill focus.[/OOC]</p></blockquote><p></p>
[QUOTE="pacdidj, post: 5515583, member: 86793"] Daunted by the infested temple, but determined to bring this to a conclusion, and hopefully bring back some coin to pay for her nephew's treatments, Auntie Mab presses forward. But goes stock still as soon as she sets foot through the entryway to the temple. [COLOR=Pink]"Hold on a moment dearies!,"[/COLOR] she hisses in a tense whisper, [COLOR=Pink]"My, um, 'arcane' senses tell me there's something amiss here. Tristram,"[/COLOR] she prods, waking up the brown rat asleep in her pocket,[COLOR=Pink] "Go take a look at that stone over there for Auntie love. The one that's sticking up a little? Yes, that's it."[/COLOR] Scurrying over, Tristram gingering taps the stone with a foreclaw, then calls back, [I][COLOR=Indigo]*Squeak, pfft fft meep, meep!*[/COLOR][/I] [COLOR=Pink]"Just as I thought a pressure plate."[/COLOR] The wily old woman squints her eyes and then scans the long hall that serves as the temple's anteroom. [COLOR=Pink]"Aha!," [/COLOR]she declares with a satisfied nod. [COLOR=Pink]"See dearies, those statues are more than just ornamental,"[/COLOR] she indicates the row of stone saurian sentries lining the hall, holding altenately blowguns and crossbows. [COLOR=Pink]"But we'll have this fixed in a jiffy."[/COLOR] Drawing her enchanted blade, Mab carefully takes aim, and targets the weapon each statue holds, causing the fragile marble to crumble each time the thrown dagger connects. [COLOR=Pink]"There now, should be safe to move about... In this room anyway. But keep quiet dearies! We wouldn't want the fiendish flibbertygibbets to know we're about,"[/COLOR] Auntie Mab quietly admonishes her companions. [url=http://invisiblecastle.com/roller/view/2961713/]Thievery (1d20+17+2+1-2=25)[/url] [OOC]Forgot to add in the conditional bonuses for Jungle itch, last round, and being on the Island on the roll, but added them here. 3 points and someone gets a reroll. Maybe Illarion should just go ahead and make that Stealth check now. [MENTION=60965]Iron Sky[/MENTION] - you might look at retooling the guild feats for your skill challenge system, as the lack of an aid another bonus mechanic makes these feats slightly worse than skill focus.[/OOC] [/QUOTE]
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