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The Idea Pool part I

BroccoliRage

First Post
alot of good ideas were posted by other DM's for campaigns and adventures in my other thread titled "so here's my problem", but i didnt have a good title. so heres a thought: post great DM ideas youve had here, that way all DM's who visit ENworld will have an "inspiration reference". it could prove to be endlessly useful. heres one from me as a starter...


Your PC's start out on a pretty common first level chracter builder, say a caravan escort or bandit gang eradication....Everything goes well until they see that these monsters are carrying minted coins from an unheard-of kingdom...this kingdom's rulers claims to be the line of some well known literary figure, such as conan or elric or something like that...naturally they will be ushered in one way or another by a nobleman to investigate...it turns out that this kingdom is planning on unleashing a series natural disasters to wrack the world and to do this they must open a series of cullis gates (eat your heart out, Fable) around the world
and hav already opened a few of them.of course this can result in a world war, as ancient alliances are forsaken and everyone is forced to choose sides...the pcs can either meet the king of this kingdom and join him or they can fight him and pursue his minions around the world...either way, the last cullis gate is finally opened and the final battle between the devils and angels is set into motion....a world spanning, character building, some-bodies-are-gonna-drop adventure..

so anyway..id like to get this thread off the ground, and if anyone sees it as useful, please contribute.
 

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The_Gunslinger658

First Post
Hi-

I am running an Eberron campaign set in the City of Sharn, excellent book BTW. The players all work for The Mercenary Company, this unit provides help to the local watch by helping to patrol the verious districts in Sharn, The Mercenary co. answers to both House Cannith and the local Law enforcement of the city.

Anyway, the players need to hunt down four Warforged that escaped Merrixx's secret creation forge deep below Sharn. The problem though is, the Warforged were of the expairimental type, they look like humans in every way. Merrixx hires the players to hunt down these what he likes to call his "Skin Job" Warforged as quitely as possible. He provides them with a detector that is not to reliable (the players dont know this) to help track down these guys, but as the story unfolds, the players will start to find that the More Human then human warforged seem to be knocking off House Cannith's top Artificers and Magewrights.



Scott
 


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