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General Tabletop Discussion
*Dungeons & Dragons
The impending mess that will be backwards compatibility
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<blockquote data-quote="James Gasik" data-source="post: 8997241" data-attributes="member: 6877472"><p>Let's say that the extra work to run old content alongside new content is fairly simple. The game is, call it, 90-95% backwards compatible. And let's say that the rules updates don't cause major issues for any 5e class to play in 5e+.</p><p></p><p>There's still the fact that the design going forward is going to be based on this new paradigm, not the old. New options will either be better (likely) or better balanced (unlikely), giving players and DM's huge incentive to embrace the "new hotness".</p><p></p><p>The game will continue to evolve, and older content, which is already showing it's age, will be supplanted by new content. That's why I see backwards compatibility as a sham, just something to keep people who don't want the new flavor from freaking out.</p><p></p><p>D&D thrives on new content. Always has. You eventually reach the stage where you've been there and done that, and put up with janky rules and want more.</p><p></p><p>That's why we're even talking about a 5e, let alone a 5e+.</p><p></p><p>And even if you have found your perfect D&D, and you're happy with it in every way (unlikely- I sense copious house rulings in play), the new players will always gravitate towards the new thing. If your gaming group implodes tomorrow, what are the odds you can go to the local FLGS and get people to play some Basic? AD&D? 3.5? 4e?</p><p></p><p>My experience has been...not good. Back during the ONE playtest, I was asked to run an adventure set in Baldur's Gate. I was told we could use 3.5 or 4e, or the new playtest stuff.</p><p></p><p>Amused, I dusted off the 3.5 books and ran one session. Everyone had default arrays, it was strictly by the book. After the session, they were begging me to look at Pathfinder, lol, because they couldn't believe anyone had ever played 1st level characters out of the 3.5 PHB and had any fun to speak of, lol. You had few options, everything kills you in one hit, special abilities have literal paragraphs of restrictions, and Rogues do no damage without Sneak Attack because they have no Strength, lol. I literally had a Half-Orc Fighter with 17 Strength who was so strapped for carrying capacity that his ranged option was a handful of DARTS, lol.</p><p></p><p>"Where's the Dex to damage option? What do you mean I can't have Weapon Finesse until level 3? My racial abilities suck! Cantrips are limited use per day and do d3 damage?"</p><p></p><p>I can't see current 5e faring any better in the grand scheme of things after a few years. I guess we'll find out in 2033!</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8997241, member: 6877472"] Let's say that the extra work to run old content alongside new content is fairly simple. The game is, call it, 90-95% backwards compatible. And let's say that the rules updates don't cause major issues for any 5e class to play in 5e+. There's still the fact that the design going forward is going to be based on this new paradigm, not the old. New options will either be better (likely) or better balanced (unlikely), giving players and DM's huge incentive to embrace the "new hotness". The game will continue to evolve, and older content, which is already showing it's age, will be supplanted by new content. That's why I see backwards compatibility as a sham, just something to keep people who don't want the new flavor from freaking out. D&D thrives on new content. Always has. You eventually reach the stage where you've been there and done that, and put up with janky rules and want more. That's why we're even talking about a 5e, let alone a 5e+. And even if you have found your perfect D&D, and you're happy with it in every way (unlikely- I sense copious house rulings in play), the new players will always gravitate towards the new thing. If your gaming group implodes tomorrow, what are the odds you can go to the local FLGS and get people to play some Basic? AD&D? 3.5? 4e? My experience has been...not good. Back during the ONE playtest, I was asked to run an adventure set in Baldur's Gate. I was told we could use 3.5 or 4e, or the new playtest stuff. Amused, I dusted off the 3.5 books and ran one session. Everyone had default arrays, it was strictly by the book. After the session, they were begging me to look at Pathfinder, lol, because they couldn't believe anyone had ever played 1st level characters out of the 3.5 PHB and had any fun to speak of, lol. You had few options, everything kills you in one hit, special abilities have literal paragraphs of restrictions, and Rogues do no damage without Sneak Attack because they have no Strength, lol. I literally had a Half-Orc Fighter with 17 Strength who was so strapped for carrying capacity that his ranged option was a handful of DARTS, lol. "Where's the Dex to damage option? What do you mean I can't have Weapon Finesse until level 3? My racial abilities suck! Cantrips are limited use per day and do d3 damage?" I can't see current 5e faring any better in the grand scheme of things after a few years. I guess we'll find out in 2033! [/QUOTE]
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