The Intelligence Service (Recruiting)

JA:

Nico's crunch is posted in the RG for your approval. I need a suggestion for a third language. Took Common and D'Shai, took a chance that the Brightlaw's would have developed their own 'Trade Tongue.'

I'm tired - going to bed, and I'll do a background for him in the next day or two (probably tomorrow).

PS - Anyone who spots an error/has questions is welcome to ask or make suggestions!
 

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Can I have a different bloodline? Celestial or Gold Dragon? Or do you mean no bloodlines at all?
 
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hey rhun
i will be headed out friday sometime why dont you try to fly into Tulsa...on southwest may be a little longer flight and layover time but it is way cheaper than Memphis.....

Let me look into that option! And thanks for the offer. I'll let you know what I find. :)
 

Mowgli

I would take the language of the church i think ILLUM...but not for sure..it is late and i am fading also..so far it looks acceptable


I took Illum (yes, the official church language) and Confederation for my PC, in addition to the normal Trade/Common Tongue. Confederation seemed like a no-brainer if we are starting in Brightlaw.

For those that don't feel like searching:

Human Languages

Trade Language – This language was developed to facilitate trade among the various regions of the Four Land. The use of this language is limited to the bartering and trading of goods and services. Due to its limited nature, it is impossible to discuss or convey complex ideas or conversation with this language. This language is commonly found along the great trade roads, in larger cities, and is spoken by merchants and traders of any stature.

Illum – The language known as Illum originated in the “Valley of the Light” and over the years has become the principal language of the Valley as well as the official “Church Language:

Northern IIllum – A derivate of Illum, this language as it’s name implies is spoken in the northern reaches of the “Valley of the Light” It is also commonly spoken in the Unclaimed Lands.

Southern Illum – A derivate of Illum, this language as its name implies is spoken in the southern reaches of the “Valley of the Light”. It is also spoken in regions and countries laying southeast of the Valley.

Northern Gaullic – The Language known as Gaullic is a derivate of the “Old Tongue” and is used commonly in the Borderlands.

Southern Gaullic – The Language known as Southern Gaullic is a derivate of the “Old Tongue” and can be found spoken throughout the lands laying to the southeast of the “Valley” such as “The Republic” and the nation of Gwynedde.

Aram – The language knows as Aram is used commonly in the southwest section of the Four Lands. Originating in the kingdom of R’Kassi, this language is very musical to the ears.

Old Tongue – The language known as “Old Tongue” is perhaps the oldest human language still spoken. The Old Tongue is primary used through out the Old Forrest and in the more remote portions of the Borderlands. It is also known as the common language of those who cling to the “Old Faith.

Confederation – The Language known as “Confederation” originated in the “Confederated States” and is widely spoken in those countries bordering the “Confederate States” as well as those laying to the south west.

Dashai – The language know as Dashai is the common tongue of the Dashai Empire. It is a very comply and rich language which is very difficulty to learn as words often change meaning by the inflection given by the speaker.

Imperial Dashai - The language called Imperial Dashai is perhaps the oldest and purest form of Dashai spoken. Imperial Dashai is the language of the imperial court, all government officials and of the nobility.

Costal Dashai – A derivate of Dashai, this language is spoken along the southeastern costal regions of Dashai..

Other Languages

It is known that the various races have their own distinct racial languages, but most are unwilling to share them with the world of mankind. Dwarves are known to have two distinct languages, but the one used within the hearing of mankind has simply been named “Trade Dwarfish”. Likewise, the Elf’s are known to have four languages which over the years, thanks to the mighty efforts of the “Church” have been identified as being High Eleven, Starlight Eleven, Moonlight Eleven, and Wood Elf. Rumor has it there may well be a fifth elvish language devoted to magic, but as yet it has to be confirmed.
 


Actually you guys are starting in the Republic the Confederations arch enemey...

Oh, we are? How did I get that screwed up? LOL. I guess I'll need to make a few changes to my PC's background. :D

With that said, I guess Confederation is still a good language choice so Braxton can interrogate enemies. Or pose as the enemy.
 


Nico is now both crunchy and fluffy in the RG if you want to look him over, JA (and anyone else).

I made some changes from last night. Reworked his skills, changed Dashai to Confederate (since he's from Brightlaw . . .) and added Illum.

His background is complete as well, unless there are any suggestions for improvement.
 

speaking of customize, I was wanting to enhance him to include leaping attack feats. I want a fast swordsman who uses his abilities to bob/weave, and swing his swords around to fight. Hence why I took the ability to use flurry of blows with the double-sword, and blended with fighter for better atk.

What do you think about maybe working with me to get a fighting style put together? Maybe an ebb&flow, using combinations of jump and tumble to get enemies flat-footed.
 

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