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General Tabletop Discussion
D&D Older Editions
The Intelligent Fighter , Thibault's Circle / La Destreza.
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<blockquote data-quote="Garthanos" data-source="post: 7629024" data-attributes="member: 82504"><p>The savant is closer than one my think but it definitely isnt the tough survivor flavored character. </p><p></p><p></p><p>More intelligently than the other player fighting intelligently ...can role-play ones darnedest and do things you feel are intelligent but honestly.</p><p>My character is not me these ideas are about proposing the game enable my characters intelligence provide benefit on the battle field. </p><p></p><p></p><p></p><p>There you go... good ideas that pole arm one is interesting but we need to make it distinct from the Battlemaster </p><p></p><p><strong>Lunging Attack</strong></p><p></p><p><span style="color: #333333"><span style="font-family: inherit">When you make a melee weapon attack on your turn, you can expend one superiority die to increase your reach for that attack by 5 feet. If you hit, you add the superiority die to the attack's damage roll.</span></span></p><p><span style="color: #333333"><span style="font-family: inherit"></span></span></p><p><span style="color: #333333"><span style="font-family: inherit">I kind of feel like style seemed to be less about lunging but getting the benefit without the real life risk </span></span></p><p><span style="color: #333333"><span style="font-family: inherit"></span></span></p><p><span style="color: #333333"><span style="font-family: inherit">In 4e terms that is like being able to do maneuvers that normally grant combat advantage but you have a work around. Like a feat that means if your own power causes you to grant combat advantage you get a bonus to AC equal to your intelligence</span></span></p></blockquote><p></p>
[QUOTE="Garthanos, post: 7629024, member: 82504"] The savant is closer than one my think but it definitely isnt the tough survivor flavored character. More intelligently than the other player fighting intelligently ...can role-play ones darnedest and do things you feel are intelligent but honestly. My character is not me these ideas are about proposing the game enable my characters intelligence provide benefit on the battle field. There you go... good ideas that pole arm one is interesting but we need to make it distinct from the Battlemaster [B]Lunging Attack[/B] [COLOR=#333333][FONT='inherit']When you make a melee weapon attack on your turn, you can expend one superiority die to increase your reach for that attack by 5 feet. If you hit, you add the superiority die to the attack's damage roll. I kind of feel like style seemed to be less about lunging but getting the benefit without the real life risk In 4e terms that is like being able to do maneuvers that normally grant combat advantage but you have a work around. Like a feat that means if your own power causes you to grant combat advantage you get a bonus to AC equal to your intelligence[/FONT][/COLOR] [/QUOTE]
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The Intelligent Fighter , Thibault's Circle / La Destreza.
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