Olgar Shiverstone
Legend
Tomb of Horrors is probably the iconic "killer dungeon," a place purpose-designed so that the monsters and traps completely decimate a party unless the players are cautious, lucky, and play absolutely perfectly.
Return to the Tomb of Horrors aside, are there other dungeons that qualify as "killer dungeons"? Rappan Athuk, perhaps?
Is there still a place for the killer dungeon in D&D, or is that lethal concept the last relic of a bygone ere?
If you believe killer dungeons are still appropriate, what are the elements that you think make a great, playable, fun, yet still lethal killer dungeon?
(Killer DMs are a whole 'nother thread
-- I'm talking about the situation where the dungeon fairly refereed is a killer, not where the DM is out to get the party.)
Return to the Tomb of Horrors aside, are there other dungeons that qualify as "killer dungeons"? Rappan Athuk, perhaps?
Is there still a place for the killer dungeon in D&D, or is that lethal concept the last relic of a bygone ere?
If you believe killer dungeons are still appropriate, what are the elements that you think make a great, playable, fun, yet still lethal killer dungeon?
(Killer DMs are a whole 'nother thread
