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The Kolloseaum: Team Gil's Conscience (DM: Iron Sky, Judge: Luinnar)
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<blockquote data-quote="Neurotic" data-source="post: 5704360" data-attributes="member: 24380"><p><span style="color: DimGray">OOC: by my count spawn 1 has only 2 hp (57-10-29-16) - if anyone has easy way of doing it without affecting too much his turn please do, otherwise I'll spend AP to trigger my pact boon immediately.</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">[MENTION=82643]CaBaNa[/MENTION], I could kiss you for this <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> I didn't notice you hit that one...</span></p><p><span style="color: DimGray">[MENTION=87106]MetaVoid[/MENTION], I could kiLL you for this <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> OK, changed curse target and removed the reference to killing <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></span></p><p><span style="color: DimGray"></span></p><p></p><p>The warlock nods at the child wielding such power and waves to Gil using the cover of the spell to get out of the big worms reach.</p><p></p><p>Sudden blizzard forms around him concealing him from view. Small mote detaches and flies toward one of the smaller worms, immediately followed by purple bolt which strikes the beast dead on.</p><p>EDIT EDIT</p><p><s>EDIT: burning the hole in it's chest. For a moment more the beast glows and then shards of cold explode outwards hitting every worm except the one near the wall.</s></p><p></p><p></p><p></p><p>[sblock=Actions]</p><p>Move: M19, gain concealment from Shadowwalk</p><p>Minor: Curse Spawn 3 (the one Artemis teleported)</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/3218133/" target="_blank">Eldritch Blast vs Spawn 3 Ref; damage; curse (1d20+10=29, 1d10+5=13, 1d6=3)</a> - kill, triggers pact boon, using rod of corruption to transfer curse to all enemies within 5</p><p></p><p><a href="http://invisiblecastle.com/roller/view/3218138/" target="_blank">Save vs Fire (1d20=9)</a></p><p>[/sblock]</p><p></p><p>[sblock=Martelai Stats]</p><p>CURSED: Spawn 3<s>, Burrower, Spawn 2, Spawn 4</s></p><p>STATUS: concealement, ongoing 5 fire damage, +1 AC and Ref (Rod Expertise)</p><p>NOTE: +2 all defenses vs cursed enemies</p><p>AC: 20 Fort: 17 Reflex: 19 Will: 19</p><p>HP: 34/54 Surges: 9 Surge Value: 13+1</p><p></p><p>FEATS</p><p>Level 1: Sacrifice to Caiphon</p><p>Level 2: Improved Fate of the Void</p><p>Level 4: Superior Implement(Accurate Rod)</p><p>Level 5: Rod Experise</p><p>Level 6: Bloodied Boon</p><p></p><p></p><p>POWERS</p><p><span style="color: Lime">Eldritch Blast</span></p><p><span style="color: Lime">Dire Radiance</span></p><p></p><p><span style="color: Red"></span></p><p><span style="color: Red">Knack for Success</span></p><p><span style="color: Red">Cursebite</span></p><p><span style="color: Red">Ethereal Stride</span></p><p><span style="color: Red">Delban's Deadly Attention</span></p><p><span style="color: Red">Mirror Darkly</span></p><p><span style="color: Red"><s>Cast Fortune</s></span></p><p><span style="color: Red"></span></p><p><span style="color: Red">Blackleaf Gloves Teleport</span></p><p><span style="color: Red"></span></p><p><span style="color: DimGray">Decree of Khirad</span></p><p><span style="color: DimGray">Flames of the Smoking Crown</span></p><p><span style="color: DimGray"></span></p><p><span style="color: Orange">Elixir of Will</span></p><p><span style="color: Orange">Armor of Dark Majesty (daily, minor): place your curse on any enemy you can see instead of only closest one</span></p><p><span style="color: Orange">Talon Amulet (daily, minor): until the end of the encounter any creature that hits Martelai in melee takes 1d6 damage</span></p><p><span style="color: Orange">Rod of Avernus: (daily, minor): until the end of the encounter any enemy that ends it's turn adjacent to Martelai takes 5 psychic damage</span></p><p><span style="color: Orange"></span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Neurotic, post: 5704360, member: 24380"] [COLOR="DimGray"]OOC: by my count spawn 1 has only 2 hp (57-10-29-16) - if anyone has easy way of doing it without affecting too much his turn please do, otherwise I'll spend AP to trigger my pact boon immediately. [MENTION=82643]CaBaNa[/MENTION], I could kiss you for this :) I didn't notice you hit that one... [MENTION=87106]MetaVoid[/MENTION], I could kiLL you for this :) OK, changed curse target and removed the reference to killing :( [/COLOR] The warlock nods at the child wielding such power and waves to Gil using the cover of the spell to get out of the big worms reach. Sudden blizzard forms around him concealing him from view. Small mote detaches and flies toward one of the smaller worms, immediately followed by purple bolt which strikes the beast dead on. EDIT EDIT [S]EDIT: burning the hole in it's chest. For a moment more the beast glows and then shards of cold explode outwards hitting every worm except the one near the wall.[/S] [sblock=Actions] Move: M19, gain concealment from Shadowwalk Minor: Curse Spawn 3 (the one Artemis teleported) Standard: [url=http://invisiblecastle.com/roller/view/3218133/]Eldritch Blast vs Spawn 3 Ref; damage; curse (1d20+10=29, 1d10+5=13, 1d6=3)[/url] - kill, triggers pact boon, using rod of corruption to transfer curse to all enemies within 5 [url=http://invisiblecastle.com/roller/view/3218138/]Save vs Fire (1d20=9)[/url] [/sblock] [sblock=Martelai Stats] CURSED: Spawn 3[S], Burrower, Spawn 2, Spawn 4[/S] STATUS: concealement, ongoing 5 fire damage, +1 AC and Ref (Rod Expertise) NOTE: +2 all defenses vs cursed enemies AC: 20 Fort: 17 Reflex: 19 Will: 19 HP: 34/54 Surges: 9 Surge Value: 13+1 FEATS Level 1: Sacrifice to Caiphon Level 2: Improved Fate of the Void Level 4: Superior Implement(Accurate Rod) Level 5: Rod Experise Level 6: Bloodied Boon POWERS [COLOR="Lime"]Eldritch Blast Dire Radiance[/COLOR] [COLOR="Red"] Knack for Success Cursebite Ethereal Stride Delban's Deadly Attention Mirror Darkly [S]Cast Fortune[/S] Blackleaf Gloves Teleport [/COLOR] [COLOR="DimGray"]Decree of Khirad Flames of the Smoking Crown [/COLOR] [COLOR="Orange"]Elixir of Will Armor of Dark Majesty (daily, minor): place your curse on any enemy you can see instead of only closest one Talon Amulet (daily, minor): until the end of the encounter any creature that hits Martelai in melee takes 1d6 damage Rod of Avernus: (daily, minor): until the end of the encounter any enemy that ends it's turn adjacent to Martelai takes 5 psychic damage [/COLOR] [/sblock] [/QUOTE]
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The Kolloseaum: Team Gil's Conscience (DM: Iron Sky, Judge: Luinnar)
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