Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
The Kolloseaum: Team Gil's Conscience (DM: Iron Sky, Judge: Luinnar)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Iron Sky" data-source="post: 5706736" data-attributes="member: 60965"><p><strong>Match One: </strong><strong>The Sandy Arena, Round 3</strong></p><p></p><p>One of the worms burrows up leaps at Cyr with its hooked limbs, but the Invoker evades it. Kauldron isn't so lucky, one managing to clamp onto the goblin but not managing to bite through his tough armor.</p><p></p><p>The burrower itself dives into the sands despite, knocking Brenwar and Lerrick around as its it burrows. Its barbed, lashing tail is finally visible as its long, blazing body arcs through the sand. It swivels its head towards the goblin that provoked it but seems too rattled by Gil's enfeebling magic to do much else.</p><p></p><p>[GM] @<u><a href="http://www.enworld.org/forum/member.php?u=24380" target="_blank">Neurotic</a></u> , curse damage is also maximized on a crit.</p><p></p><p> @<u><a href="http://www.enworld.org/forum/member.php?u=48394" target="_blank">pathfinderq1</a></u> , Joy took 5 damage for entering the Burrower's aura.</p><p></p><p> @<u><a href="http://www.enworld.org/forum/member.php?u=82643" target="_blank">CaBaNa</a></u> , your attacks vs Spawn 4 and Burrower took 5 extra psychic damage from inevitable defeat.</p><p></p><p>For convenience, we'll assume Brenwar went before Artemis was slid away so his Lay On Hands doesn't have to be retconned.</p><p></p><p> @<u><a href="http://www.enworld.org/forum/member.php?u=88601" target="_blank">FourMonos</a></u> , Artemis had already been slid before his turn. Because of that, he took his 5 fire damage from moving to N24 through the aura to get to Spawn 4 instead of at the start of his turn.</p><p></p><p>Gave Artemis the 3 THP.[/GM]</p><p></p><p>[sblock=Enemy Actions]<strong>Burrower Spawn 1</strong>: Burrow up to I26, <strong>Stealth 32</strong>, <strong>Claw Hooks</strong>(+2 CA): <strong>16</strong> vs Cyr's <strong>AC 22</strong>, miss. </p><p><strong>Burrower Spawn 4</strong>: <strong>Claw Hooks</strong>: <strong>31</strong> vs Kauldron's <strong>28 AC</strong>, hit, <strong>13 damage</strong> and Kaldron is <strong>grabbed</strong>. <strong>Burning Bite</strong>: <strong>16</strong> vs Kauldron's <strong>28 AC</strong>, miss.</p><p></p><p> <strong>Burrower</strong>: <strong>Burrow Up</strong>: Burrow Down (close burst 1, -2 marked), take <strong>7 radiant damage</strong> from Kauldron's <strong>Divine Challenge</strong>, <strong>28</strong> vs Brenwar's <strong>18 Fort</strong>, hit, <strong>11</strong> vs Joy's <strong>16 Fort</strong>, miss, Brenwar takes 11/2=5 reduced to <strong>2 damage</strong>. Burrower midsection replaces head, Burrower tail replaces midsection, <strong>Stealth 23</strong>, Burrow Up (close burst 1, +2 CA): <strong>20</strong> vs Brenwar's <strong>18 Fort</strong>, hit, <strong>13</strong> vs Ootah's <strong>16 Fort</strong>, miss, <strong>16</strong> vs Kauldron's <strong>18 Fort</strong>, miss, <strong>17</strong> vs Lerrick's <strong>16 Fort</strong>, hit, Brewnar and Lerrick take <strong>18</strong>(Brenwar's reduced to <strong>15</strong>) damage and <strong>slide 2</strong>.[/sblock]</p><p></p><p>[sblock=Combatants]<strong>-Party-</strong></p><p><strong>Ootah</strong>: <span style="color: Silver">L25</span>, <span style="color: Lime">37</span>/46hp, <span style="color: RoyalBlue">prone</span>, <span style="color: RoyalBlue">5 fire damage if start turn adjacent to Burrower</span></p><p> <strong>Joy</strong>: <span style="color: Silver">O23</span>, <span style="color: Lime">35</span>/46hp, <span style="color: DarkSlateGray">Inevitable Defeat</span></p><p> <strong>Cyr</strong>: <span style="color: Silver">L27</span>, <span style="color: Lime">22</span>/42hp</p><p> <strong>Gil</strong>: <span style="color: Silver">B24</span>, <span style="color: Lime">36</span>/36hp</p><p><strong>-Phantasmal Henchman</strong>: <span style="color: Silver">M19</span></p><p><strong>-Twilight Falls</strong>: <span style="color: Silver">L21-N23</span></p><p> <strong>Kauldron</strong>: <span style="color: Silver">O25</span>, <span style="color: Lime">38</span>/59hp, <span style="color: RoyalBlue">grabbed(Spawn 4)</span>, <span style="color: RoyalBlue">5 fire damage if start turn adjacent to Burrower</span></p><p> <strong>Artemis</strong>: <span style="color: Silver">N24</span>, <span style="color: Red"><span style="color: Orange">3</span><span style="color: White">+</span><span style="color: Lime">25</span></span>/37hp, <span style="color: Gray">+5 AC</span></p><p> <strong>Martelai</strong>: <span style="color: Silver">L15</span>, <span style="color: Red"><span style="color: Orange">5</span><span style="color: White">+</span></span><span style="color: Red">15</span>/54hp, <span style="color: Gray">concealment</span>, <span style="color: Gray">insubstantial</span></p><p> <strong>-Shade</strong>: <span style="color: Silver">I10</span></p><p><strong>Lerrick</strong>: <span style="color: Silver">P27</span>, <span style="color: Red">13</span>/47hp, <span style="color: RoyalBlue">5 fire damage if start turn adjacent to Burrower</span><strong></strong></p><p><strong>Brenwar</strong>: <span style="color: Silver">N22</span>, <span style="color: Red">22</span>/65hp, <span style="color: Gray">DR3</span>, <span style="color: Gray">+5 AC</span>, <span style="color: RoyalBlue">2x5 fire damage if start turn adjacent to Burrower</span></p><p></p><p><strong>-Enemy-</strong></p><p><strong>Burrower Spawn 1</strong>: <span style="color: Silver">L26</span>, <span style="color: Red">12</span>/57hp</p><p><strong>Burrower Spawn 4</strong>: <span style="color: Silver">N25</span>, <span style="color: Red">25</span>/57hp, <span style="color: Gray">Divine Sanction(Kauldron)</span>, <span style="color: RoyalBlue">5 fire damage if start turn adjacent to Burrower</span>, <span style="color: DarkSlateGray">Quarry(Ootah)</span>, <span style="color: DarkSlateGray">Curse(Martelai)</span></p><p>Burrower Spawn: 57hp, AC 21, Fort 19, Ref 19, Wil 18. Resist 5 fire. <strong>MBA</strong>: +12 vs AC, 1d10+5 damage and the target is grabbed. <strong>Fire Sense</strong>(Immediate Reaction, when targeted by a fire attack): The Burrower Spawn may not be targeted by the attack. <strong>Burrower Surprise</strong>: The Burrower does +1d6 damage when it has CA.</p><p><em>Burrower Spawn killed</em>: <strong>2</strong></p><p></p><p><strong>Burrower</strong>: <span style="color: Silver">Head(M26-O28)-Mid(L20-M21)-Tail(O21)</span>, <span style="color: Lime">196</span>/285hp, <span style="color: Gray">Divine Sanction(Kauldron)</span>, <span style="color: Gray">Dazed</span>, <span style="color: DarkSlateGray">Curse(Martelai)</span></p><p>Burrower: 285hp, AC 23, Fort 25, Ref 20, Will 19. <strong>MBA</strong>: +13 vs AC, 3d6+5 fire and poison damage and 5 ongoing fire and poison damage(save ends), Miss: 1/2 damage and no ongoing. <strong>Burning Sands</strong>(Aura 1): The zone is difficult terrain and any creature that enters or starts its turn in the aura takes 5 fire damage. The damage from the auras stacks. <strong>Burrower Surprise</strong>: The burrower does +1d8 damage when it has CA. <strong>Half-burrowed</strong>: The burrower is immune to forced movement.</p><p><span style="color: Silver"></span></p><p><span style="color: Silver"></span><strong>Effect Key</strong>: <span style="color: Silver">location</span>, <span style="color: Lime">hp</span>/max hp, <span style="color: Red">damage related</span>, <span style="color: Gray">TenT or TsnT</span>, <span style="color: RoyalBlue">conditional</span>, <span style="color: Yellow">save ends</span>, <span style="color: DarkSlateGray">encounter</span>[/sblock]</p><p></p><p>[sblock=Terrain]<strong>Walls</strong>: The walls out of the arena are 30 feet tall sheer stone Athletics (Climb) DC 25 if you want to try to escape into the stands for some reason. </p><p><strong>Pillars</strong>: The pillars in the center are the same DC and can provide cover.</p><p> </p><p><strong>Stairs</strong>: The stairs are all difficult terrain. The northern podium area is one square above the rest of the arena. [/sblock]</p><p></p><p>[sblock=Appease the Crowd]*As a minor action, a PC may make a skill check to wow the crowd. If they succeed at the check, they gain +2 to their next d20 roll if they beat the DC, plus +2 per 5 by which they beat the DC. If the check is failed, the PC takes a -2 penalty to their next d20 roll, -2 more per 5 by which they miss the DC.</p><p> </p><p>I.E, if the DC is 15, 1-5 would be -6, 6-10 would be -4, 11-14 would be -2, 15-19 would be +2, etc.</p><p> </p><p>*All skill DCs will start at 15 and each individual skill's DC goes up by 2 per time the skill is used as the crowd gets more jaded. The DCs go up at the end of the round in which they are used. The DCs do not drop between arena rounds.</p><p></p><p>*Any skill can be used, as long as the player can provide relevant character action to back up the roll.</p><p></p><p><strong>Current Skill DCs</strong>:</p><p><em>Religion</em>:<strong>19</strong></p><p><em>All</em>: <strong>17</strong>[/sblock]</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 5706736, member: 60965"] [B]Match One: [/B][B]The Sandy Arena, Round 3[/B] One of the worms burrows up leaps at Cyr with its hooked limbs, but the Invoker evades it. Kauldron isn't so lucky, one managing to clamp onto the goblin but not managing to bite through his tough armor. The burrower itself dives into the sands despite, knocking Brenwar and Lerrick around as its it burrows. Its barbed, lashing tail is finally visible as its long, blazing body arcs through the sand. It swivels its head towards the goblin that provoked it but seems too rattled by Gil's enfeebling magic to do much else. [GM] @[U][URL="http://www.enworld.org/forum/member.php?u=24380"]Neurotic[/URL][/U] , curse damage is also maximized on a crit. @[U][URL="http://www.enworld.org/forum/member.php?u=48394"]pathfinderq1[/URL][/U] , Joy took 5 damage for entering the Burrower's aura. @[U][URL="http://www.enworld.org/forum/member.php?u=82643"]CaBaNa[/URL][/U] , your attacks vs Spawn 4 and Burrower took 5 extra psychic damage from inevitable defeat. For convenience, we'll assume Brenwar went before Artemis was slid away so his Lay On Hands doesn't have to be retconned. @[U][URL="http://www.enworld.org/forum/member.php?u=88601"]FourMonos[/URL][/U] , Artemis had already been slid before his turn. Because of that, he took his 5 fire damage from moving to N24 through the aura to get to Spawn 4 instead of at the start of his turn. Gave Artemis the 3 THP.[/GM] [sblock=Enemy Actions][B]Burrower Spawn 1[/B]: Burrow up to I26, [B]Stealth 32[/B], [B]Claw Hooks[/B](+2 CA): [B]16[/B] vs Cyr's [B]AC 22[/B], miss. [B]Burrower Spawn 4[/B]: [B]Claw Hooks[/B]: [B]31[/B] vs Kauldron's [B]28 AC[/B], hit, [B]13 damage[/B] and Kaldron is [B]grabbed[/B]. [B]Burning Bite[/B]: [B]16[/B] vs Kauldron's [B]28 AC[/B], miss. [B]Burrower[/B]: [B]Burrow Up[/B]: Burrow Down (close burst 1, -2 marked), take [B]7 radiant damage[/B] from Kauldron's [B]Divine Challenge[/B], [B]28[/B] vs Brenwar's [B]18 Fort[/B], hit, [B]11[/B] vs Joy's [B]16 Fort[/B], miss, Brenwar takes 11/2=5 reduced to [B]2 damage[/B]. Burrower midsection replaces head, Burrower tail replaces midsection, [B]Stealth 23[/B], Burrow Up (close burst 1, +2 CA): [B]20[/B] vs Brenwar's [B]18 Fort[/B], hit, [B]13[/B] vs Ootah's [B]16 Fort[/B], miss, [B]16[/B] vs Kauldron's [B]18 Fort[/B], miss, [B]17[/B] vs Lerrick's [B]16 Fort[/B], hit, Brewnar and Lerrick take [B]18[/B](Brenwar's reduced to [B]15[/B]) damage and [B]slide 2[/B].[/sblock] [sblock=Combatants][B]-Party-[/B] [B]Ootah[/B]: [COLOR=Silver]L25[/COLOR], [COLOR=Lime]37[/COLOR]/46hp, [COLOR=RoyalBlue]prone[/COLOR], [COLOR=RoyalBlue]5 fire damage if start turn adjacent to Burrower[/COLOR] [B]Joy[/B]: [COLOR=Silver]O23[/COLOR], [COLOR=Lime]35[/COLOR]/46hp, [COLOR=DarkSlateGray]Inevitable Defeat[/COLOR] [B]Cyr[/B]: [COLOR=Silver]L27[/COLOR], [COLOR=Lime]22[/COLOR]/42hp [B]Gil[/B]: [COLOR=Silver]B24[/COLOR], [COLOR=Lime]36[/COLOR]/36hp [B]-Phantasmal Henchman[/B]: [COLOR=Silver]M19[/COLOR] [B]-Twilight Falls[/B]: [COLOR=Silver]L21-N23[/COLOR] [B]Kauldron[/B]: [COLOR=Silver]O25[/COLOR], [COLOR=Lime]38[/COLOR]/59hp, [COLOR=RoyalBlue]grabbed(Spawn 4)[/COLOR], [COLOR=RoyalBlue]5 fire damage if start turn adjacent to Burrower[/COLOR] [B]Artemis[/B]: [COLOR=Silver]N24[/COLOR], [COLOR=Red][COLOR=Orange]3[/COLOR][COLOR=White]+[/COLOR][COLOR=Lime]25[/COLOR][/COLOR]/37hp, [COLOR=Gray]+5 AC[/COLOR] [B]Martelai[/B]: [COLOR=Silver]L15[/COLOR], [COLOR=Red][COLOR=Orange]5[/COLOR][COLOR=White]+[/COLOR][/COLOR][COLOR=Red]15[/COLOR]/54hp, [COLOR=Gray]concealment[/COLOR], [COLOR=Gray]insubstantial[/COLOR] [B]-Shade[/B]: [COLOR=Silver]I10[/COLOR] [B]Lerrick[/B]: [COLOR=Silver]P27[/COLOR], [COLOR=Red]13[/COLOR]/47hp, [COLOR=RoyalBlue]5 fire damage if start turn adjacent to Burrower[/COLOR][B] Brenwar[/B]: [COLOR=Silver]N22[/COLOR], [COLOR=Red]22[/COLOR]/65hp, [COLOR=Gray]DR3[/COLOR], [COLOR=Gray]+5 AC[/COLOR], [COLOR=RoyalBlue]2x5 fire damage if start turn adjacent to Burrower[/COLOR] [B]-Enemy- Burrower Spawn 1[/B]: [COLOR=Silver]L26[/COLOR], [COLOR=Red]12[/COLOR]/57hp [B]Burrower Spawn 4[/B]: [COLOR=Silver]N25[/COLOR], [COLOR=Red]25[/COLOR]/57hp, [COLOR=Gray]Divine Sanction(Kauldron)[/COLOR], [COLOR=RoyalBlue]5 fire damage if start turn adjacent to Burrower[/COLOR], [COLOR=DarkSlateGray]Quarry(Ootah)[/COLOR], [COLOR=DarkSlateGray]Curse(Martelai)[/COLOR] Burrower Spawn: 57hp, AC 21, Fort 19, Ref 19, Wil 18. Resist 5 fire. [B]MBA[/B]: +12 vs AC, 1d10+5 damage and the target is grabbed. [B]Fire Sense[/B](Immediate Reaction, when targeted by a fire attack): The Burrower Spawn may not be targeted by the attack. [B]Burrower Surprise[/B]: The Burrower does +1d6 damage when it has CA. [I]Burrower Spawn killed[/I]: [B]2[/B] [B]Burrower[/B]: [COLOR=Silver]Head(M26-O28)-Mid(L20-M21)-Tail(O21)[/COLOR], [COLOR=Lime]196[/COLOR]/285hp, [COLOR=Gray]Divine Sanction(Kauldron)[/COLOR], [COLOR=Gray]Dazed[/COLOR], [COLOR=DarkSlateGray]Curse(Martelai)[/COLOR] Burrower: 285hp, AC 23, Fort 25, Ref 20, Will 19. [B]MBA[/B]: +13 vs AC, 3d6+5 fire and poison damage and 5 ongoing fire and poison damage(save ends), Miss: 1/2 damage and no ongoing. [B]Burning Sands[/B](Aura 1): The zone is difficult terrain and any creature that enters or starts its turn in the aura takes 5 fire damage. The damage from the auras stacks. [B]Burrower Surprise[/B]: The burrower does +1d8 damage when it has CA. [B]Half-burrowed[/B]: The burrower is immune to forced movement. [COLOR=Silver] [/COLOR][B]Effect Key[/B]: [COLOR=Silver]location[/COLOR], [COLOR=Lime]hp[/COLOR]/max hp, [COLOR=Red]damage related[/COLOR], [COLOR=Gray]TenT or TsnT[/COLOR], [COLOR=RoyalBlue]conditional[/COLOR], [COLOR=Yellow]save ends[/COLOR], [COLOR=DarkSlateGray]encounter[/COLOR][/sblock] [sblock=Terrain][B]Walls[/B]: The walls out of the arena are 30 feet tall sheer stone Athletics (Climb) DC 25 if you want to try to escape into the stands for some reason. [B]Pillars[/B]: The pillars in the center are the same DC and can provide cover. [B]Stairs[/B]: The stairs are all difficult terrain. The northern podium area is one square above the rest of the arena. [/sblock] [sblock=Appease the Crowd]*As a minor action, a PC may make a skill check to wow the crowd. If they succeed at the check, they gain +2 to their next d20 roll if they beat the DC, plus +2 per 5 by which they beat the DC. If the check is failed, the PC takes a -2 penalty to their next d20 roll, -2 more per 5 by which they miss the DC. I.E, if the DC is 15, 1-5 would be -6, 6-10 would be -4, 11-14 would be -2, 15-19 would be +2, etc. *All skill DCs will start at 15 and each individual skill's DC goes up by 2 per time the skill is used as the crowd gets more jaded. The DCs go up at the end of the round in which they are used. The DCs do not drop between arena rounds. *Any skill can be used, as long as the player can provide relevant character action to back up the roll. [B]Current Skill DCs[/B]: [I]Religion[/I]:[B]19[/B] [I]All[/I]: [B]17[/B][/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
The Kolloseaum: Team Gil's Conscience (DM: Iron Sky, Judge: Luinnar)
Top