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The Kolloseaum: Team Gil's Conscience (DM: Iron Sky, Judge: Luinnar)
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<blockquote data-quote="Neurotic" data-source="post: 5736732" data-attributes="member: 24380"><p>Touching a diamond on his armor of dark majesty, Martelai curses the drake that attacked Brenwar the limitations of his pact forcing him to curse the dragonborn rider closer to him.</p><p></p><p>Martelai shoots the mount drake bothering him, but the arcane bolt is not powerful enough to kill it. He follows up with a blast of darkness which descends hundred feet around him. In complex play of magical energies, powers and curses shooting back and forth when the darkness clears, one drake lies crumpled in front of Brenwar, the rider on the other drake can be seen as a silhouette in the mist, fire still licking at it's form while the drake it rode on is visibly closer to Brenwar and the dragon is also closer to Kauldron.</p><p></p><p>The warlock himself seems to have disappeared for a moment, until the eyes realize he's now where his shadow was before, fully corporeal again and looking down over the edge, frowning at the flying lizard that survived his barrage.</p><p></p><p></p><p>[sblock=Actions]</p><p><s>Minor: Curse drake 1</s> - realized I need to curse the closest and that is dragonborn 2 which changes my item power to drake 1 I replaced all mentions of green dragon to dragonborn 2 in the following actions with clear mark where the replacement was needed (only cursebite)</p><p></p><p>Minor: Curse Dragonborn 2</p><p>Minor: Daily power of Armor of Dark Majesty: curse <s>green dragon</s> Drake 1</p><p></p><p>Standard: <a href="http://invisiblecastle.com/roller/view/3275350/" target="_blank">Eldritch Blast vs drake 2 Ref; damage; curse (1d20+10+1+2=32, 1d10+5=9, 1d6=2)</a> <span style="color: rgb(105, 105, 105)">- CA doesn't apply, my bad I thought that was drake 1 I cursed before and with 8hp would be dead even without curse...I didn't check the map for it's movement, I thought they will be going for the warlock kill (therefore insubstantial), also, Martelai's AC was 21 and 23 respectively (due to rod expertise, not enough to make the dragonborn miss)</span></p><p>Martelai gains +1 AC & Ref</p><p></p><p>AP: <a href="http://invisiblecastle.com/roller/view/3275359/" target="_blank">Cursebite vs Fort(drake 2; drake 1; <s>green dragon</s> dragonborn 2); necrotic damage (dm 2 and d2 take one less) (1d20+10+1=13, 1d20+10+2=28, 1d20+10+2=27, 2d8+1+1=12)</a> <span style="color: DimGray">- damn! that drake 2 is real pain in the a$$</span> - martelai gains 5 thp (fireheart tattoo) - boon triggers on the death of drake 1, gain +2 to one d20 TENT</p><p></p><p>dragonborn warrior 2 is slid to G16 <a href="http://invisiblecastle.com/roller/view/3275360/" target="_blank">Dragonborn save vs slide (1d20=8)</a> - LUCK! fall down:</p><p><a href="http://invisiblecastle.com/roller/view/3275361/" target="_blank">Dragonborn fall damage and mist damage (2d10+1d6=16)</a> - dead, boon triggers, rod of corruption: curse green dragon instead of gaining additional +2</p><p></p><p>drake 2 is slid 1 H16-I17</p><p></p><p>on death of the dragonborn:</p><p>curse green dragon</p><p>slide green dragon: L8-M9</p><p>slide drake 2: I16-J17</p><p></p><p>End of turn: Martelai teleports to shadow double location (E9), gains concealment</p><p>[/sblock]</p><p></p><p></p><p>[sblock=Martelai Stats]</p><p></p><p>AC: 20 Fort: 17 Reflex: 19 Will: 19</p><p>HP: 7/54 Surges: 5/9 Surge Value: 13+1</p><p>CURSED: drake 2, green dragon</p><p>STATUS: resist 5 necrotic, concealment, +1 AC & Ref, +2 all defenses vs cursed enemies</p><p></p><p>FEATS</p><p>Sacrifice to Caiphon, Improved Fate of the Void, Superior Implement(Accurate Rod)</p><p>Rod Experise, Bloodied Boon</p><p></p><p></p><p>POWERS</p><p><span style="color: Lime">Eldritch Blast</span></p><p><span style="color: Lime">Dire Radiance</span></p><p></p><p><span style="color: Red"></span></p><p><span style="color: Red">Knack for Success</span></p><p><span style="color: Red"><s>Cursebite</s></span></p><p><span style="color: Red">Ethereal Stride</span></p><p><span style="color: Red"><s>Delban's Deadly Attention</s></span></p><p><span style="color: Red"><s>Mirror Darkly</s></span></p><p><span style="color: Red"><s>Cast Fortune</s></span></p><p><span style="color: Red"></span></p><p><span style="color: Red">Blackleaf Gloves Teleport</span></p><p><span style="color: Red"></span></p><p><span style="color: DimGray"><s>Decree of Khirad</s></span></p><p><span style="color: DimGray"><s>Flames of the Smoking Crown</s></span></p><p><span style="color: DimGray"></span></p><p><span style="color: Orange"><s>Elixir of Will</s></span></p><p><span style="color: Orange"><s>Armor of Dark Majesty (daily, minor)</s>: place your curse on any enemy you can see instead of only closest one</span></p><p><span style="color: Orange">Talon Amulet (daily, minor): until the end of the encounter any creature that hits Martelai in melee takes 1d6 damage</span></p><p><span style="color: Orange">Rod of Avernus: (daily, minor): until the end of the encounter any enemy that ends it's turn adjacent to Martelai takes 5 psychic damage</span></p><p><span style="color: Orange"></span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Neurotic, post: 5736732, member: 24380"] Touching a diamond on his armor of dark majesty, Martelai curses the drake that attacked Brenwar the limitations of his pact forcing him to curse the dragonborn rider closer to him. Martelai shoots the mount drake bothering him, but the arcane bolt is not powerful enough to kill it. He follows up with a blast of darkness which descends hundred feet around him. In complex play of magical energies, powers and curses shooting back and forth when the darkness clears, one drake lies crumpled in front of Brenwar, the rider on the other drake can be seen as a silhouette in the mist, fire still licking at it's form while the drake it rode on is visibly closer to Brenwar and the dragon is also closer to Kauldron. The warlock himself seems to have disappeared for a moment, until the eyes realize he's now where his shadow was before, fully corporeal again and looking down over the edge, frowning at the flying lizard that survived his barrage. [sblock=Actions] [S]Minor: Curse drake 1[/S] - realized I need to curse the closest and that is dragonborn 2 which changes my item power to drake 1 I replaced all mentions of green dragon to dragonborn 2 in the following actions with clear mark where the replacement was needed (only cursebite) Minor: Curse Dragonborn 2 Minor: Daily power of Armor of Dark Majesty: curse [S]green dragon[/S] Drake 1 Standard: [url=http://invisiblecastle.com/roller/view/3275350/]Eldritch Blast vs drake 2 Ref; damage; curse (1d20+10+1+2=32, 1d10+5=9, 1d6=2)[/url] [COLOR="rgb(105, 105, 105)"]- CA doesn't apply, my bad I thought that was drake 1 I cursed before and with 8hp would be dead even without curse...I didn't check the map for it's movement, I thought they will be going for the warlock kill (therefore insubstantial), also, Martelai's AC was 21 and 23 respectively (due to rod expertise, not enough to make the dragonborn miss)[/COLOR] Martelai gains +1 AC & Ref AP: [url=http://invisiblecastle.com/roller/view/3275359/]Cursebite vs Fort(drake 2; drake 1; [S]green dragon[/S] dragonborn 2); necrotic damage (dm 2 and d2 take one less) (1d20+10+1=13, 1d20+10+2=28, 1d20+10+2=27, 2d8+1+1=12)[/url] [COLOR="DimGray"]- damn! that drake 2 is real pain in the a$$[/COLOR] - martelai gains 5 thp (fireheart tattoo) - boon triggers on the death of drake 1, gain +2 to one d20 TENT dragonborn warrior 2 is slid to G16 [url=http://invisiblecastle.com/roller/view/3275360/]Dragonborn save vs slide (1d20=8)[/url] - LUCK! fall down: [url=http://invisiblecastle.com/roller/view/3275361/]Dragonborn fall damage and mist damage (2d10+1d6=16)[/url] - dead, boon triggers, rod of corruption: curse green dragon instead of gaining additional +2 drake 2 is slid 1 H16-I17 on death of the dragonborn: curse green dragon slide green dragon: L8-M9 slide drake 2: I16-J17 End of turn: Martelai teleports to shadow double location (E9), gains concealment [/sblock] [sblock=Martelai Stats] AC: 20 Fort: 17 Reflex: 19 Will: 19 HP: 7/54 Surges: 5/9 Surge Value: 13+1 CURSED: drake 2, green dragon STATUS: resist 5 necrotic, concealment, +1 AC & Ref, +2 all defenses vs cursed enemies FEATS Sacrifice to Caiphon, Improved Fate of the Void, Superior Implement(Accurate Rod) Rod Experise, Bloodied Boon POWERS [COLOR="Lime"]Eldritch Blast Dire Radiance[/COLOR] [COLOR="Red"] Knack for Success [S]Cursebite[/S] Ethereal Stride [S]Delban's Deadly Attention[/S] [S]Mirror Darkly[/S] [S]Cast Fortune[/S] Blackleaf Gloves Teleport [/COLOR] [COLOR="DimGray"][S]Decree of Khirad[/S] [S]Flames of the Smoking Crown[/S] [/COLOR] [COLOR="Orange"][S]Elixir of Will[/S] [S]Armor of Dark Majesty (daily, minor)[/S]: place your curse on any enemy you can see instead of only closest one Talon Amulet (daily, minor): until the end of the encounter any creature that hits Martelai in melee takes 1d6 damage Rod of Avernus: (daily, minor): until the end of the encounter any enemy that ends it's turn adjacent to Martelai takes 5 psychic damage [/COLOR] [/sblock] [/QUOTE]
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