Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
The Kolloseaum: Team Gil's Conscience (DM: Iron Sky, Judge: Luinnar)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Iron Sky" data-source="post: 5738681" data-attributes="member: 60965"><p><strong>Match Three: Pillars of Doom, Round 3</strong></p><p></p><p>Roaring in rage as the rest of its team falls, the dragon unleashes twin clouds of poison on the pillar upon which Joy, Artemis, and Lerrick stand. It then flies over, poison clouds billowing from its wounds as it claws and lashes blindly at the pillar.</p><p></p><p>The announcer then shouts out. "<strong>If you have a red ball, throw at the pillar we should knock down. What do we want in the mist-</strong>"</p><p></p><p>Before he can even finish, someone bellows out "<strong>Cthulhu!</strong>" to cheers from the audience and suddenly the mist is full of thrashing tentacles.</p><p></p><p>[GM]Thought I was going to have time to update, but my plans fell through, so, update!</p><p></p><p>The dragon is directly above Joy.</p><p></p><p>Remember that you're slowed if you make your save vs the ongoing+slowed. Notice also its <strong>Poisonous Wounds Aura</strong>: 5 poison damage to any PC who ends adjacent, +5 more if the PC is bloodied.</p><p></p><p>Also: <a href="https://docs.google.com/spreadsheet/ccc?key=0AtqcDaX-VLWzdDZiWVh3REhObEZFckdpaTBtb2NmdVE&hl=en_US#gid=0" target="_blank">map</a>.[/GM]</p><p></p><p>[sblock=Enemy Actions]<strong>Dragon</strong>: <strong>Bloodied Breath</strong>(when bloodied): <strong>Breath Weapon</strong>(Close Blast 5, -2 marked, -2 vs Lerrick(cover), -4 Lerrick): <take <strong>10 radiant damage</strong>> <strong>9</strong> vs Joy's <strong>16 Fort</strong>, <strong>miss</strong>, <strong>19</strong> vs Artemis' <strong>15 Fort</strong>, <strong>hit</strong>, <strong>19</strong> vs Lerrick's <strong>16 Fort</strong>, <strong>hit</strong>. Artemis and Joy take <strong>7 poison damage</strong> and <strong>5 ongoing damage and slowed(save ends)</strong>.<strong> Poisonous Wounds</strong>: Any creature that ends its turn adjacent to the dragon takes <strong>5 poison damage</strong>(<strong>10</strong> if the creature is <strong>bloodied</strong>).<strong> Instinctive Flyby</strong>: Fly to M3-N4(avoiding OAs): <strong>Bite</strong>(-2 marked, -5 blind, -4 Lerrick): <strong>6</strong> vs Lerrick's <strong>16 AC</strong>, <strong>miss</strong>, <strong>grant CA TenT</strong>, Lerrick takes 5 poison damage. <strong>Breath Weapon</strong>(Close Blast 5, -2 marked, -2 vs Artemis(cover), -4 Lerrick): <strong>10</strong> vs Joy's <strong>16 Fort</strong>, <strong>miss</strong>, <strong>15</strong> vs Artemis' <strong>15 Fort</strong>, <strong>hit</strong>, <strong>7</strong> vs Lerrick's <strong>16 Fort</strong>, <strong>miss</strong>. Artemis takes <strong>13 poison damage</strong>. <strong>AP</strong>: <strong>Claw</strong>(-2 mark, -5 blind, -4 Lerrick): <strong>17</strong> vs Joy's <strong>20 AC</strong>, <strong>miss</strong>, <strong>11</strong> vs Artemis <strong>20 AC</strong>, <strong>miss</strong>. <strong>Saves</strong>: <strong>11</strong> vs <strong>blind and dazed</strong>, <strong>saved</strong>, forced reroll: <strong>10</strong>, <strong>saved</strong>. </p><p></p><p>♦<strong>Green Dragon</strong>: <strong>MBA</strong>: +10 vs AC, 2d10+4 poison damage and 5 ongoing poison damage(save ends). Miss: 5 poison damage. <strong>Poisonous Wounds</strong>: Any creature ending its turn adjacent to the dragon takes 5 poison damage(10 if the creature is bloodied)</p><p></p><p><em>Drake Mounts killed</em>:<strong> 2</strong></p><p><em>Dragonborn killed</em>: <strong>2</strong>[/sblock]</p><p></p><p>[sblock=Current Fog Type]<strong>Tentacle Fog</strong>: 1d6 damage + grabbed(escape DC 20).[/sblock]</p><p></p><p>[sblock=Terrain, UPDATED]<strong>Pillars</strong>: The pillars are 20' (4 squares) up. They are DC 15 Athletics to climb (usually climbing rules: roll per move action, 1/2 speed, grant CA, fail by 5 or more is fall). Falling off deals 2d10 damage.</p><p></p><p>Light colored pillars will fall at the end of the next round.</p><p></p><p><strong>Magic Fog</strong>: The fog below does damage to anything that enters and/or starts their turns in it.[/sblock]</p><p></p><p>[sblock=Appease the Crowd]*As a minor action, a PC may make a skill check to wow the crowd. If they succeed at the check, they gain +2 to their next d20 roll if they beat the DC, plus +2 per 5 by which they beat the DC. If the check is failed, the PC takes a -2 penalty to their next d20 roll, -2 more per 5 by which they miss the DC.</p><p> </p><p>I.E, if the DC is 15, 1-5 would be -6, 6-10 would be -4, 11-14 would be -2, 15-19 would be +2, etc.</p><p> </p><p>*All skill DCs will start at 15 and each individual skill's DC goes up by 2 per time the skill is used as the crowd gets more jaded. The DCs go up at the end of the round in which they are used. The DCs do not drop between arena rounds.</p><p></p><p>*Any skill can be used, as long as the player can provide relevant character action to back up the roll.</p><p></p><p><strong>Current Skill DCs</strong>:</p><p><em>Acrobatics</em>: <strong>19</strong></p><p><strong></strong><em>Arcana</em>: <strong>21</strong></p><p><strong></strong><em>Bluff</em>: <strong>19</strong></p><p><strong></strong> <em>History</em>: <strong>21</strong></p><p><em>Insight</em>: <strong>19</strong></p><p><em>Religion</em>:<strong> 19</strong><em></em></p><p><em>Streetwise</em>: <strong>19</strong></p><p><em>Others</em>: <strong>17</strong>[/sblock]</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 5738681, member: 60965"] [B]Match Three: Pillars of Doom, Round 3[/B] Roaring in rage as the rest of its team falls, the dragon unleashes twin clouds of poison on the pillar upon which Joy, Artemis, and Lerrick stand. It then flies over, poison clouds billowing from its wounds as it claws and lashes blindly at the pillar. The announcer then shouts out. "[B]If you have a red ball, throw at the pillar we should knock down. What do we want in the mist-[/B]" Before he can even finish, someone bellows out "[B]Cthulhu![/B]" to cheers from the audience and suddenly the mist is full of thrashing tentacles. [GM]Thought I was going to have time to update, but my plans fell through, so, update! The dragon is directly above Joy. Remember that you're slowed if you make your save vs the ongoing+slowed. Notice also its [B]Poisonous Wounds Aura[/B]: 5 poison damage to any PC who ends adjacent, +5 more if the PC is bloodied. Also: [URL="https://docs.google.com/spreadsheet/ccc?key=0AtqcDaX-VLWzdDZiWVh3REhObEZFckdpaTBtb2NmdVE&hl=en_US#gid=0"]map[/URL].[/GM] [sblock=Enemy Actions][B]Dragon[/B]: [B]Bloodied Breath[/B](when bloodied): [B]Breath Weapon[/B](Close Blast 5, -2 marked, -2 vs Lerrick(cover), -4 Lerrick): <take [B]10 radiant damage[/B]> [B]9[/B] vs Joy's [B]16 Fort[/B], [B]miss[/B], [B]19[/B] vs Artemis' [B]15 Fort[/B], [B]hit[/B], [B]19[/B] vs Lerrick's [B]16 Fort[/B], [B]hit[/B]. Artemis and Joy take [B]7 poison damage[/B] and [B]5 ongoing damage and slowed(save ends)[/B].[B] Poisonous Wounds[/B]: Any creature that ends its turn adjacent to the dragon takes [B]5 poison damage[/B]([B]10[/B] if the creature is [B]bloodied[/B]).[B] Instinctive Flyby[/B]: Fly to M3-N4(avoiding OAs): [B]Bite[/B](-2 marked, -5 blind, -4 Lerrick): [B]6[/B] vs Lerrick's [B]16 AC[/B], [B]miss[/B], [B]grant CA TenT[/B], Lerrick takes 5 poison damage. [B]Breath Weapon[/B](Close Blast 5, -2 marked, -2 vs Artemis(cover), -4 Lerrick): [B]10[/B] vs Joy's [B]16 Fort[/B], [B]miss[/B], [B]15[/B] vs Artemis' [B]15 Fort[/B], [B]hit[/B], [B]7[/B] vs Lerrick's [B]16 Fort[/B], [B]miss[/B]. Artemis takes [B]13 poison damage[/B]. [B]AP[/B]: [B]Claw[/B](-2 mark, -5 blind, -4 Lerrick): [B]17[/B] vs Joy's [B]20 AC[/B], [B]miss[/B], [B]11[/B] vs Artemis [B]20 AC[/B], [B]miss[/B]. [B]Saves[/B]: [B]11[/B] vs [B]blind and dazed[/B], [B]saved[/B], forced reroll: [B]10[/B], [B]saved[/B]. ♦[B]Green Dragon[/B]: [B]MBA[/B]: +10 vs AC, 2d10+4 poison damage and 5 ongoing poison damage(save ends). Miss: 5 poison damage. [B]Poisonous Wounds[/B]: Any creature ending its turn adjacent to the dragon takes 5 poison damage(10 if the creature is bloodied) [I]Drake Mounts killed[/I]:[B] 2[/B] [I]Dragonborn killed[/I]: [B]2[/B][/sblock] [sblock=Current Fog Type][B]Tentacle Fog[/B]: 1d6 damage + grabbed(escape DC 20).[/sblock] [sblock=Terrain, UPDATED][B]Pillars[/B]: The pillars are 20' (4 squares) up. They are DC 15 Athletics to climb (usually climbing rules: roll per move action, 1/2 speed, grant CA, fail by 5 or more is fall). Falling off deals 2d10 damage. Light colored pillars will fall at the end of the next round. [B]Magic Fog[/B]: The fog below does damage to anything that enters and/or starts their turns in it.[/sblock] [sblock=Appease the Crowd]*As a minor action, a PC may make a skill check to wow the crowd. If they succeed at the check, they gain +2 to their next d20 roll if they beat the DC, plus +2 per 5 by which they beat the DC. If the check is failed, the PC takes a -2 penalty to their next d20 roll, -2 more per 5 by which they miss the DC. I.E, if the DC is 15, 1-5 would be -6, 6-10 would be -4, 11-14 would be -2, 15-19 would be +2, etc. *All skill DCs will start at 15 and each individual skill's DC goes up by 2 per time the skill is used as the crowd gets more jaded. The DCs go up at the end of the round in which they are used. The DCs do not drop between arena rounds. *Any skill can be used, as long as the player can provide relevant character action to back up the roll. [B]Current Skill DCs[/B]: [I]Acrobatics[/I]: [B]19 [/B][I]Arcana[/I]: [B]21 [/B][I]Bluff[/I]: [B]19 [/B] [I]History[/I]: [B]21[/B] [I]Insight[/I]: [B]19[/B] [I]Religion[/I]:[B] 19[/B][I] Streetwise[/I]: [B]19[/B] [I]Others[/I]: [B]17[/B][/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
The Kolloseaum: Team Gil's Conscience (DM: Iron Sky, Judge: Luinnar)
Top