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The Kolloseaum: Team Gil's Conscience (DM: Iron Sky, Judge: Luinnar)
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<blockquote data-quote="MetaVoid" data-source="post: 5746665" data-attributes="member: 87106"><p><span style="color: DarkOrange">"Young mage, help please? Either drop those two down or prevent this one from reacting. At your convenience."</span></p><p></p><p>Waiting to see if there is a reaction to his call deva studies the gap and his opponent, judging the distance to Gils pilar and besieged marauder between paladin and warlock. </p><p></p><p><span style="color: darkorange">"Time for another history lesson! Even weak force can wreck havoc if it's highly mobile and uses precision striking at weak points in ponderous army. The lesson is reinforced by fairly recent events in Allarian Empire.</span></p><p><span style="color: darkorange">"</span></p><p></p><p>Shrugging at the failed attack Cyr takes a running start and shots by the marauder which swings in response, but hits only a wall where Cyr was.</p><p>Cyr runs by the marauder and jumps across the pilars again (he seems to be getting good at this) and then turns, an image of vengeful angel. Again rays of radiance shoot from his hand, all three touching the flesh of his enemies. The rays are weak again, but accurate and Brenwar supplied vulnerability that was just enough for the invoker to score another kill.</p><p></p><p></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">"Namely, invasion of demons was repelled by the plan for an all-out assault on the portal that gave demons access to your plane. Sir Glasston, along with arcane master Wellington Carenvale and weapons master Marcus D'Rawth, lead the remaining military forces in a climactic battle. While the main force attacked head on, Glasston, Carenvale, and D'Rawth sneaked behind the enemy lines to the planar portal. </span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">At the portal, the three heroes encountered the half-demon general Amendfohl. In a long, difficult fight, the heroes defeated the half-demon, delivering a mortal blow which sent the demon stumbling back through the portal, Sir Glasston’s weapon still stuck in its chest.</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">Thus, striking at the largest weakness of the enemy, small force was instrumental in defeating the demons in Allaria."</span></p><p></p><p><span style="color: DimGray">OOC: Note that deva definition of fairly recent if somewhat fliud.</span></p><p></p><p>[sblock=Actions]</p><p>Move: R12 -><a href="http://invisiblecastle.com/roller/view/3295433/" target="_blank">Athletics to jump (1d20+2=19)</a> to P14 -> O15</p><p><a href="http://invisiblecastle.com/roller/view/3296426/" target="_blank">m2 OA vs AC (Cyr); damage (1d20+11=18, 1d6+4=6)</a> - MISS</p><p></p><p></p><p>Standard: <a href="http://invisiblecastle.com/roller/view/3295435/" target="_blank">Hand of Radiance vs Ref (m1; m2; s2); radiant damage (1d20+12=22, 1d20+12=22, 1d20+12=30, 1d4+7=8)</a> - m1 takes extra 3 due to vulnerability and dies triggering [MENTION=24380]Neurotic[/MENTION] pact boon (slide wc1 to K4) - Artemis GET HIM!</p><p></p><p>Minor: <a href="http://invisiblecastle.com/roller/view/3295461/" target="_blank">History appease the crowd (1d20+14=24)</a> - gain +2 to next d20 roll (maybe I'll go for another jump, eh?!)</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="MetaVoid, post: 5746665, member: 87106"] [COLOR="DarkOrange"]"Young mage, help please? Either drop those two down or prevent this one from reacting. At your convenience."[/COLOR] Waiting to see if there is a reaction to his call deva studies the gap and his opponent, judging the distance to Gils pilar and besieged marauder between paladin and warlock. [COLOR="darkorange"]"Time for another history lesson! Even weak force can wreck havoc if it's highly mobile and uses precision striking at weak points in ponderous army. The lesson is reinforced by fairly recent events in Allarian Empire. "[/COLOR] Shrugging at the failed attack Cyr takes a running start and shots by the marauder which swings in response, but hits only a wall where Cyr was. Cyr runs by the marauder and jumps across the pilars again (he seems to be getting good at this) and then turns, an image of vengeful angel. Again rays of radiance shoot from his hand, all three touching the flesh of his enemies. The rays are weak again, but accurate and Brenwar supplied vulnerability that was just enough for the invoker to score another kill. [COLOR="DarkOrange"] "Namely, invasion of demons was repelled by the plan for an all-out assault on the portal that gave demons access to your plane. Sir Glasston, along with arcane master Wellington Carenvale and weapons master Marcus D'Rawth, lead the remaining military forces in a climactic battle. While the main force attacked head on, Glasston, Carenvale, and D'Rawth sneaked behind the enemy lines to the planar portal. At the portal, the three heroes encountered the half-demon general Amendfohl. In a long, difficult fight, the heroes defeated the half-demon, delivering a mortal blow which sent the demon stumbling back through the portal, Sir Glasston’s weapon still stuck in its chest. Thus, striking at the largest weakness of the enemy, small force was instrumental in defeating the demons in Allaria."[/COLOR] [COLOR="DimGray"]OOC: Note that deva definition of fairly recent if somewhat fliud.[/COLOR] [sblock=Actions] Move: R12 ->[url=http://invisiblecastle.com/roller/view/3295433/]Athletics to jump (1d20+2=19)[/url] to P14 -> O15 [url=http://invisiblecastle.com/roller/view/3296426/]m2 OA vs AC (Cyr); damage (1d20+11=18, 1d6+4=6)[/url] - MISS Standard: [url=http://invisiblecastle.com/roller/view/3295435/]Hand of Radiance vs Ref (m1; m2; s2); radiant damage (1d20+12=22, 1d20+12=22, 1d20+12=30, 1d4+7=8)[/url] - m1 takes extra 3 due to vulnerability and dies triggering [MENTION=24380]Neurotic[/MENTION] pact boon (slide wc1 to K4) - Artemis GET HIM! Minor: [url=http://invisiblecastle.com/roller/view/3295461/]History appease the crowd (1d20+14=24)[/url] - gain +2 to next d20 roll (maybe I'll go for another jump, eh?!) [/sblock] [/QUOTE]
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