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The Kolloseaum: Team Gil's Conscience (DM: Iron Sky, Judge: Luinnar)
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<blockquote data-quote="Iron Sky" data-source="post: 5751536" data-attributes="member: 60965"><p><strong>Match Three: Pillars of Doom, Round 8</strong></p><p></p><p>The few remaining half-spiders lash out at Brenwar, Kauldron, Cyr, and Gil, dropping Gil and doing some minor damage to the others. Meanwhile, one of the web-hurlers near Kauldron slips over to the side of the pillar and fires a web line off to a nearby pillar.</p><p></p><p>It seems the crowd is unhappy at it running away as they nail its pillar with flying wooden balls...</p><p></p><p><strong>"This fog isn't slick enough! How slippery can we make it?"</strong></p><p></p><p>[GM]<a href="https://docs.google.com/spreadsheet/ccc?key=0AtqcDaX-VLWzdDZiWVh3REhObEZFckdpaTBtb2NmdVE&hl=en_US#gid=0" target="_blank">Map</a>.[/GM]</p><p></p><p>[sblock=Enemy Actions]<strong>Half-spider Scout 1</strong>: Move to P1. <strong>Furious Volley</strong>: <strong>Hand Crossbow</strong>(Range 10/20): 25 vs Brenwar's 26 AC, miss. <strong>Hand Crossbow</strong>(Range 10/20): 30 vs Brenwar's 26 AC, hit, 5 reduced to 4 damage.</p><p><strong>Half-spider Scout 2</strong>: Move to T16 <OA from Kauldron: 1d20+12=18 vs Scout's AC 17, hit, 1d8+8=10 damage>. <strong>Furious Volley</strong>: <strong>Hand Crossbow</strong>(Range 10/20): 24 vs Kauldron's 29 AC, miss, <strong>Hand Crossbow</strong>(Range 10/20): 23 vs Kauldron's 29 AC, miss.</p><p>♦<em>Half-spider Scout</em>: <strong>MBA</strong>: +10 vs AC, 1d4+3 damage.</p><p></p><p><strong>Half-spider Marauder 2</strong>: Stand. <strong>Quick Jabs</strong>: <strong>Short Sword</strong>(-2 mark): <Take 10 radiant damage from Kauldron's Divine Challenge> 14 vs Cyr's 22 AC, miss, shift 2, <strong>Short Sword</strong>(-2 mark): 18 vs Gil's 18 AC, hit, 10 damage.</p><p>♦<em>Half-spider Marauder</em>: <strong>MBA</strong>: +11 vs AC, 1d6+4 damage(+1d6 if has CA).</p><p></p><p><strong>Half-spider Web Crafter 2</strong>: Shift to O18. <strong>Web Line</strong>: Fly 5.</p><p>♦<em>Half-spider Web Crafter</em>: <strong>MBA</strong>: +11 vs AC, 2d8+5 damage and slowed TenT.</p><p></p><p><em>Green Dragons killed</em>: <strong>1</strong></p><p><strong></strong><em>Drake Mounts killed</em>:<strong> 2</strong></p><p><em>Dragonborn killed</em>: <strong>2</strong></p><p><strong></strong><em>Half-Spider Grunts killed</em>: <strong>2</strong></p><p><em>Half-spider Warriors killed</em>: <strong>2</strong></p><p><strong></strong><em>Half-spider Marauders killed</em>: <strong>1</strong></p><p><em>Half-spider Web Crafters killed</em>: <strong>1</strong>[/sblock]</p><p></p><p>[sblock=Current Fog Type]<strong>Grease Fog</strong>: Prone, slide 1d6 squares in a random direction (1d8, 1 is N, 2 is NE, etc). If hit wall or pillar take 1d6 damage.[/sblock]</p><p></p><p>[sblock=Terrain]<strong>Pillars</strong>: The pillars are 20' (4 squares) up. They are DC 15 Athletics to climb (usually climbing rules: roll per move action, 1/2 speed, grant CA, fail by 5 or more is fall). Falling off deals 2d10 damage.</p><p></p><p>Light colored pillars will fall at the end of the next round.</p><p></p><p><strong>Magic Fog</strong>: The fog below does damage to anything that enters and/or starts their turns in it.[/sblock]</p><p></p><p>[sblock=Appease the Crowd]*As a minor action, a PC may make a skill check to wow the crowd. If they succeed at the check, they gain +2 to their next d20 roll if they beat the DC, plus +2 per 5 by which they beat the DC. If the check is failed, the PC takes a -2 penalty to their next d20 roll, -2 more per 5 by which they miss the DC.</p><p> </p><p>I.E, if the DC is 15, 1-5 would be -6, 6-10 would be -4, 11-14 would be -2, 15-19 would be +2, etc.</p><p> </p><p>*All skill DCs will start at 15 and each individual skill's DC goes up by 2 per time the skill is used as the crowd gets more jaded. The DCs go up at the end of the round in which they are used. The DCs do not drop between arena rounds.</p><p></p><p>*Any skill can be used, as long as the player can provide relevant character action to back up the roll.</p><p></p><p><strong>Current Skill DCs</strong>:</p><p><em>Acrobatics</em>: <strong>21</strong></p><p><strong></strong><em>Arcana</em>: <strong>21</strong></p><p><strong></strong><em>Athletics</em>: <strong>19</strong></p><p><strong></strong><em>Bluff</em>: <strong>19</strong></p><p><strong></strong> <em>Heal</em>: <strong>19</strong></p><p><em>History</em>: <strong>21</strong></p><p><em>Insight</em>: <strong>21</strong></p><p><em>Perception</em>: <strong>19</strong></p><p><em>Religion</em>:<strong> 19</strong></p><p><strong></strong><em>Stealth</em>: <strong>19</strong></p><p><em> Streetwise</em>: <strong>19</strong></p><p><em>Thievery</em>: <strong>21</strong></p><p><em>Others</em>: <strong>17</strong>[/sblock]</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 5751536, member: 60965"] [B]Match Three: Pillars of Doom, Round 8[/B] The few remaining half-spiders lash out at Brenwar, Kauldron, Cyr, and Gil, dropping Gil and doing some minor damage to the others. Meanwhile, one of the web-hurlers near Kauldron slips over to the side of the pillar and fires a web line off to a nearby pillar. It seems the crowd is unhappy at it running away as they nail its pillar with flying wooden balls... [B]"This fog isn't slick enough! How slippery can we make it?"[/B] [GM][URL="https://docs.google.com/spreadsheet/ccc?key=0AtqcDaX-VLWzdDZiWVh3REhObEZFckdpaTBtb2NmdVE&hl=en_US#gid=0"]Map[/URL].[/GM] [sblock=Enemy Actions][B]Half-spider Scout 1[/B]: Move to P1. [B]Furious Volley[/B]: [B]Hand Crossbow[/B](Range 10/20): 25 vs Brenwar's 26 AC, miss. [B]Hand Crossbow[/B](Range 10/20): 30 vs Brenwar's 26 AC, hit, 5 reduced to 4 damage. [B]Half-spider Scout 2[/B]: Move to T16 <OA from Kauldron: 1d20+12=18 vs Scout's AC 17, hit, 1d8+8=10 damage>. [B]Furious Volley[/B]: [B]Hand Crossbow[/B](Range 10/20): 24 vs Kauldron's 29 AC, miss, [B]Hand Crossbow[/B](Range 10/20): 23 vs Kauldron's 29 AC, miss. ♦[I]Half-spider Scout[/I]: [B]MBA[/B]: +10 vs AC, 1d4+3 damage. [B]Half-spider Marauder 2[/B]: Stand. [B]Quick Jabs[/B]: [B]Short Sword[/B](-2 mark): <Take 10 radiant damage from Kauldron's Divine Challenge> 14 vs Cyr's 22 AC, miss, shift 2, [B]Short Sword[/B](-2 mark): 18 vs Gil's 18 AC, hit, 10 damage. ♦[I]Half-spider Marauder[/I]: [B]MBA[/B]: +11 vs AC, 1d6+4 damage(+1d6 if has CA). [B]Half-spider Web Crafter 2[/B]: Shift to O18. [B]Web Line[/B]: Fly 5. ♦[I]Half-spider Web Crafter[/I]: [B]MBA[/B]: +11 vs AC, 2d8+5 damage and slowed TenT. [I]Green Dragons killed[/I]: [B]1 [/B][I]Drake Mounts killed[/I]:[B] 2[/B] [I]Dragonborn killed[/I]: [B]2 [/B][I]Half-Spider Grunts killed[/I]: [B]2[/B] [I]Half-spider Warriors killed[/I]: [B]2 [/B][I]Half-spider Marauders killed[/I]: [B]1[/B] [I]Half-spider Web Crafters killed[/I]: [B]1[/B][/sblock] [sblock=Current Fog Type][B]Grease Fog[/B]: Prone, slide 1d6 squares in a random direction (1d8, 1 is N, 2 is NE, etc). If hit wall or pillar take 1d6 damage.[/sblock] [sblock=Terrain][B]Pillars[/B]: The pillars are 20' (4 squares) up. They are DC 15 Athletics to climb (usually climbing rules: roll per move action, 1/2 speed, grant CA, fail by 5 or more is fall). Falling off deals 2d10 damage. Light colored pillars will fall at the end of the next round. [B]Magic Fog[/B]: The fog below does damage to anything that enters and/or starts their turns in it.[/sblock] [sblock=Appease the Crowd]*As a minor action, a PC may make a skill check to wow the crowd. If they succeed at the check, they gain +2 to their next d20 roll if they beat the DC, plus +2 per 5 by which they beat the DC. If the check is failed, the PC takes a -2 penalty to their next d20 roll, -2 more per 5 by which they miss the DC. I.E, if the DC is 15, 1-5 would be -6, 6-10 would be -4, 11-14 would be -2, 15-19 would be +2, etc. *All skill DCs will start at 15 and each individual skill's DC goes up by 2 per time the skill is used as the crowd gets more jaded. The DCs go up at the end of the round in which they are used. The DCs do not drop between arena rounds. *Any skill can be used, as long as the player can provide relevant character action to back up the roll. [B]Current Skill DCs[/B]: [I]Acrobatics[/I]: [B]21 [/B][I]Arcana[/I]: [B]21 [/B][I]Athletics[/I]: [B]19 [/B][I]Bluff[/I]: [B]19 [/B] [I]Heal[/I]: [B]19[/B] [I]History[/I]: [B]21[/B] [I]Insight[/I]: [B]21[/B] [I]Perception[/I]: [B]19[/B] [I]Religion[/I]:[B] 19 [/B][I]Stealth[/I]: [B]19[/B] [I] Streetwise[/I]: [B]19[/B] [I]Thievery[/I]: [B]21[/B] [I]Others[/I]: [B]17[/B][/sblock] [/QUOTE]
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