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The Kolloseaum: Team Go Hard or Go Home (DM: Iron Sky, Judge: Luinnar)
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<blockquote data-quote="Son of Meepo" data-source="post: 5711839" data-attributes="member: 78756"><p>Dina felt the pull of the traps, but this time was able to shield herself against it. Still standing in the middle of the room, she decided the best course of action would be to try to remove the trap in the room so that someone more skilled than her could try to disable a more mundane trap should one exist.</p><p></p><p>The deva tapped into her knowledge of rituals in an attempt to purify the traps on the sarcophagi. She placed the butt of her longspear on the ground and leaned her head forward until her forehead was just touching the haft.</p><p></p><p><span style="color: Magenta"><strong>"Wise Mireva, let my body be the vessel of your power. Purify this tomb."</strong></span></p><p></p><p>Dina pulls back and reaches into her cloak, pulling out a bit of dust that she tosses on the coffins.</p><p></p><p><span style="color: Magenta"><strong>"Merciful Mireva, let these spirits rest. Purify this tomb."</strong></span></p><p></p><p>Dina wards herself against crypt should the trap still be active despite her attempts. </p><p></p><p>[sblock=Actions]<strong>Start of Turn:</strong> <a href="http://invisiblecastle.com/roller/view/3231083/" target="_blank"><strong>Crypt Trap</strong> (1d20+3=14)</a></p><p><strong>Standard:</strong> <a href="http://invisiblecastle.com/roller/view/3231084/" target="_blank"><strong>Religion</strong> (1d20+12=21)</a></p><p><strong>Minor: </strong><a href="http://invisiblecastle.com/roller/view/3231085/" target="_blank"><strong>Crypt Ward</strong> (1d20+12=27)</a>[/sblock]</p><p></p><p>[sblock=Dina]Status:</p><p></p><p>Dina - Level 1 Artificer|Warlord</p><p>Init: +2 Speed: 6</p><p>Passive Perception: 13; Passive Insight: 13</p><p>AC: 17 Fort 11 Ref 15 Will 15</p><p>HP: 24/24 Surges: 6/7 Surge Value: 6 AP: 0</p><p>Languages: Allarian, Draconic, Eladrin</p><p>Str:10 Dex:10 Wis:17 Con:12 Int:20 Cha:8</p><p></p><p>Powers:</p><p><span style="color: green">Commander's Strike</span></p><p><span style="color: green">Magic Weapon</span></p><p><span style="color: red">Memory of a Thousand Lifetimes []</span></p><p><span style="color: red">Healing Infusion []</span></p><p><span style="color: red">Inspiring Word []</span></p><p><span style="color: red">Use Vulnerability []</span></p><p><span style="color: red">Provocative Order []</span></p><p><span style="color: red">Second Wind[]</span></p><p><span style="color: gray">Punishing Eye[]</span>[/sblock]</p></blockquote><p></p>
[QUOTE="Son of Meepo, post: 5711839, member: 78756"] Dina felt the pull of the traps, but this time was able to shield herself against it. Still standing in the middle of the room, she decided the best course of action would be to try to remove the trap in the room so that someone more skilled than her could try to disable a more mundane trap should one exist. The deva tapped into her knowledge of rituals in an attempt to purify the traps on the sarcophagi. She placed the butt of her longspear on the ground and leaned her head forward until her forehead was just touching the haft. [COLOR=Magenta][B]"Wise Mireva, let my body be the vessel of your power. Purify this tomb."[/B][/COLOR] Dina pulls back and reaches into her cloak, pulling out a bit of dust that she tosses on the coffins. [COLOR=Magenta][B]"Merciful Mireva, let these spirits rest. Purify this tomb."[/B][/COLOR] Dina wards herself against crypt should the trap still be active despite her attempts. [sblock=Actions][B]Start of Turn:[/B] [url=http://invisiblecastle.com/roller/view/3231083/][B]Crypt Trap[/B] (1d20+3=14)[/url] [B]Standard:[/B] [url=http://invisiblecastle.com/roller/view/3231084/][B]Religion[/B] (1d20+12=21)[/url] [B]Minor: [/B][url=http://invisiblecastle.com/roller/view/3231085/][B]Crypt Ward[/B] (1d20+12=27)[/url][/sblock] [sblock=Dina]Status: Dina - Level 1 Artificer|Warlord Init: +2 Speed: 6 Passive Perception: 13; Passive Insight: 13 AC: 17 Fort 11 Ref 15 Will 15 HP: 24/24 Surges: 6/7 Surge Value: 6 AP: 0 Languages: Allarian, Draconic, Eladrin Str:10 Dex:10 Wis:17 Con:12 Int:20 Cha:8 Powers: [color=green]Commander's Strike Magic Weapon[/color] [color=red]Memory of a Thousand Lifetimes [] Healing Infusion [] Inspiring Word [] Use Vulnerability [] Provocative Order [] Second Wind[][/color] [color=gray]Punishing Eye[][/color][/sblock] [/QUOTE]
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