the Kyri Chronicles - last updated 22 Oct

Plane Sailing said:
One strange thing that they all notice – the potions which they had been carrying with them have all be spoiled, becoming rancid and useless. I wonder why that was?

Uh oh.... "Sir, my Nightshade detector just located something!" ;)
 

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Darklone said:


Uh oh.... "Sir, my Nightshade detector just located something!" ;)

A bonus prize to the man in the corner over there!

So, the song WAS calling something ;)

They would be horrified if they ever realised what it was and how near it got before they stopped the song...


Cheers!
 

Plane Sailing said:


A bonus prize to the man in the corner over there!

So, the song WAS calling something ;)

They would be horrified if they ever realised what it was and how near it got before they stopped the song...


Cheers!

Who's to say that the song didn't work? Just because nothing appeared right there, at that time, doesn't mean nothing appeared. ;)
 



Sorry about the long wait for the next update, I'll probably be writing it up on Monday.

(less free time at the moment than I've had for quite a while)

Cheers
 


Thanks for the bump - I'll get writing on my notes tonight.

BTW - I'm now playing in a game too, and the DM has started writing up the notes... I'm going to see if he'll let me post them up here (and you can try to guess which character I play!)

Cheers
 

Not quite ready to post my next bit of storyhour yet - expect first contact with dwarves, the stairway of fear, a ghost who might be the oldest creature in the world, a terrifying encounter with air elementals on a precipice - all this, before they get to the Door in the Air...

In the meantime, why not take a quick look at Stories from the Steppes an adventure being run be a friend of mine, and where I get to be a player (yay!).

Cheers
 

The Door In The Air

The teachers tell them that the local priest of Asura is a man named Mizraim, who runs a small shrine. He doesn’t have many attendees at the moment though, and most of the time he is just screaming abuse at the popular young prophetess, Anna, who ministers down at the flophouse.

Trajan and the others decide to pay Mizraim a visit, and find his small shrine at the dim end of one of the side streets in Moradins Call. Entering, they find the small shrine shabby and ill-kept. Trajan still doesn’t really know much about the religion, but he’s sure the candles shouldn’t be lying around at those angles, so with some help from Anne-Marie he starts straightening the place up.

Just as Trajan is about to start praying they become aware of shuffling footsteps and coughing from the room above them, and a scruffy old man in nightclothes (at *this* hour?) comes down the back stairs and through the curtain.

“What are you doing here” he asks grumpily.

“Why, we come to worship at a shrine to Asura” Trajan responds mildly.

“Hmpf. Well, stop making so much noise, and make sure you leave something in the collection”

“Probably his drinking money” Arilyn whispers underneath her breath.

Trajan tries to draw Mizraim out into a conversation about Asura, but before long the old man is simply ranting about the heretic Anna who is drawing away all his flock and spreading evil lies about Asura and the priesthood. After taking quarter of an hour of the mans ravings, they excuse themselves and find some accommodation for the night. Tomorrow is Markday, and surely their best chance of delivering the dwarven carvings to their rightful owner will come at the dwarfmarket advertised tomorrow…
 
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