After a short while Meliamnes eyes pick out a figure standing in a side tunnel that they trundle past. They apply the break, dismount and walk back to investigate. The figure turns out to be a finely carved statue, and at the edge of their light they can just make out another statue further ahead in the rough-hewn passageway. Weapons drawn they edge forward into a chamber and their light washes over the large reptilian beast, illuminating its horrific visage. Fortunately they all manage to avert their gaze in time, and Trajan and Anne-Marie leap forward to assault the fearsome creature, opening huge wounds in its side. It stares at Meliamne and the elf starts to feel his flesh hardening horribly, but then the message that it has been mortally wounded manages to make its way into the creatures tiny brainpan and it releases its gaze, the eyes unfocussing in death.
Looking around the cavern reveals only mounds of ground up stone, the digested remains of previous victims of the basilisk. They return to the ore carts and move them a little further down the track before coming across another passageway that looks worth investigating. A narrow crack of a passageway, whose walls are glistening with moisture. After a dozen feet there are some steps rough-hewn leading upwards. Their voices echo strangely in the suddenly moist air, and then Anne-Marie shouts a warning as globs of greenish slime drop from the ceiling onto them!
Anne-Marie, Trajan and Bannor leap to the side, but Arilyn and Meliamne both get splattered by the falling material, both cry out as it quickly starts eating away their clothes and their flesh. Moments are wasted by a hurried discussion between the others about what to do, and by the time a pair of knives have been sacrificed to scrape off the foul slime both the wizard and the elven bard are pale and seriously ill (DM note: they were both reduced to single digit CON scores!). The company decide that it would be foolhardy to continue with half their party so grievously wounded and placing their injured companions back in the ore cart they get it moving back towards the room they started from and then walk out under the gaze of the temple guards again.
Halfway down the path to Rastor they remove the ochre robes, then the continue back to the inn where they are staying and both Arilyn and Meliamne settle down for a weeks bed-rest to recover their health after the slime-induced damage, while tended by their friends.
The following Markday they return to the mines by the western door once more. Again the ochre robes get them past the initial gnoll guards without difficulty. They seem to have an unshakeable confidence that nobody could be coming to attack them from the outside world, and they seem a little more concerned about the “earth worshippers” round to the North. The company start to hatch a plan to pass themselves off as a rival elemental cult and foment discord amongst the various elemental temples which are believed to exist in this place.
Once again they take the ore carts, and this time they get them up to quite a speed, rattling past the chambers and corridors they investigated last week. At one point the enter a large chamber with another ore-cart track crossing above their heads, but with no sign of life. Then their cart rattles into a very large chamber, and to their dismay they see a large, two headed creature waiting beside the track and with one club waiting hanging in its left hand while its right arm is poised to sweep the adventurers out of the cart!