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The Labyrinth RPG Is Out!
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<blockquote data-quote="RSIxidor" data-source="post: 7934679" data-attributes="member: 6695558"><p>This is an interesting book, I've had it in my hands for about a week already. My wife is obsessed with Labyrinth, and we're both fans of anything even tangentially connected to Henson, so it was a must-get.</p><p></p><p>The oubliette for the dice is a nice touch to be able to provide dice with the book for new gamers, without having an extra bulge outside of the packaging, but it also means the book has to be shrink-wrapped on the shelf, so no perusing it in store. It's pretty annoying to have the dice in the book while you're flipping through pages, though, as I was doing during a coffee break in the courtyard at my office.</p><p></p><p>The rules provided are simple and straightforward. Simple choices to be made, good stuff + bad stuff, items, stuff from your "race," and then a DC system is used to overcome challenges. Only need the two included d6s to play using this system.</p><p></p><p>The way the included adventure works is neat and flavorful, working against a 13 hour clock to get to the center of the labyrinth. There's also some included info on what to do if you'd like to build your own labyrinth. It seems incredibly easy to adapt the scenes I've read so far to other systems.</p><p></p><p>One thing that surprised me was that it suggests making your own goblin king and gives some ideas about it. I think going into the book I expected it to be, "this is the goblin king," with a picture of Jareth.</p><p></p><p></p><p></p><p>I haven't read every scene in the included adventure yet, but based on the rules alone, it was a storage and packing solution. For sending to stores with included dice, this may have been favorable to including a plastic container. Working as storage as well when not using the book is nice enough.</p></blockquote><p></p>
[QUOTE="RSIxidor, post: 7934679, member: 6695558"] This is an interesting book, I've had it in my hands for about a week already. My wife is obsessed with Labyrinth, and we're both fans of anything even tangentially connected to Henson, so it was a must-get. The oubliette for the dice is a nice touch to be able to provide dice with the book for new gamers, without having an extra bulge outside of the packaging, but it also means the book has to be shrink-wrapped on the shelf, so no perusing it in store. It's pretty annoying to have the dice in the book while you're flipping through pages, though, as I was doing during a coffee break in the courtyard at my office. The rules provided are simple and straightforward. Simple choices to be made, good stuff + bad stuff, items, stuff from your "race," and then a DC system is used to overcome challenges. Only need the two included d6s to play using this system. The way the included adventure works is neat and flavorful, working against a 13 hour clock to get to the center of the labyrinth. There's also some included info on what to do if you'd like to build your own labyrinth. It seems incredibly easy to adapt the scenes I've read so far to other systems. One thing that surprised me was that it suggests making your own goblin king and gives some ideas about it. I think going into the book I expected it to be, "this is the goblin king," with a picture of Jareth. I haven't read every scene in the included adventure yet, but based on the rules alone, it was a storage and packing solution. For sending to stores with included dice, this may have been favorable to including a plastic container. Working as storage as well when not using the book is nice enough. [/QUOTE]
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