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The Lamentation of Lolth - Chapter VI

As the glowing orbs rise from the ruins around them, Ayden says a quick prayer of blessing before moving towards the others. While he does not know if their blades, or spells, can harm the strange creatures, he would not stand by and allow his companions to fall easily to them.

OOC:[sblock]Ayden will approach the others and strike if there is an opening, or delay casting a healing spell if no opening presents itself and someone gets wounded.[/sblock]
 

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As Dunstand sees the ball of light vacate its hiding place the rogue slips a dagger into his hand and throws it at the little ball of light.

+9 Throw, Dagger, 1d4+2, -Sneak Attack +2d6
 

Damn, these things are bloody fast! Teleri thinks, drawing StormArmour, having a feeling that her bow would be useless in such a situation. She bides her time, until they can get close, keeping an eye on the surroundings, knowing quite well that some things might still be lurking, waiting for their attention to be drawn away.
 


Flitting around the party at a fast pace, Dunstand notices something odd as he lines up his shot. As he is taking aim, it seems to him as if they will-o-wisp's flight path is rather erratic, occasionally slowing for a moment or two and speeding back up. Taking advantage of this apparent weakness, he tosses a dagger at one of the creatures at an oppurtune moment, half surprised when he sees it strike (16 damage Inc. SA).

Seeing an opening as the wounded will-o-wisp is struck, Calenthang lunges for it with a wide, arcing swing from his sword, an adrenaline rush of excitement coursing through his veins as he feels the blade hit home and pass through the glowing ball of light (13 damage).

Unfortunately that luck does not last, as in turn, each member of the party misses their attempts to hurt the wisps. Sarlis' plea for peace goes unheard of the commotion of battle. Both wisps dive at and around Dunstand, attempting to shock him it seems, but luck proves to still be with the party in some way at least, as both miss the rogue.

Initiative:

Dunstand - 21
Calenthang - 17
Drogo - 16
Sarlis - 15
Sielwoodan - 14
Broddy - 14
Ayden - 12
Will-o-Wisps (2) - 9
Teleri - 6
 


Using the opportune decoy Dunstand is providing, Calenthang tries to attack the will-o-wisps unawares, striking for the ball whose light has seemed to fade slightly.
 


"Broddy, if you can enchant my arrow with more impact, now it is the time!" says Sielwoodan before he start to concentrate. (Casting True Strike)
 

Ayden cursed as his hammer strike was a useless one, but how could anyone know where the globes of light would be at next? Their flight pattern was erratic to say the least and although Calenthang had managed to hit one of them, none of the others were as skilled with a weapon as he was.

~If only there was some way of slowing them down...~

As Sielwoodan called out to Broddy to enchant his arrows, Ayden redoubled his curses as he had chosen not to ask Finder for any spells that could enhance the body.

~If I had a spell of strength, or of reflexes, then the odds would be different...~

Knowing that his curses did nothing besides show his frustration, Ayden watched the glowing orbs dance among them and readied his hammer should one of them fly near him.
 
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