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The Legendary Grappling Monk
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<blockquote data-quote="Legildur" data-source="post: 1764652" data-attributes="member: 1258"><p>Well, this landlubber is going to highjack this ship with a couple of questions about grappling that need clarification.</p><p></p><p>Nasty couple of battles on Friday night. Possible spoiler, but I don't know the name of the module:</p><p></p><p>Holed up in a small building in graveyard with undead about to assault. I'm thinking that my dwarf monk 7 isn't really well suited to undead what with Stunning Fist and Weakening Touch (CW) useless, and Improved Trip and Improved Grapple not much better with incorporeal creatures. Best I figure I can do is fight defensively (Tumble 5+ ranks) and hope I don't get hit (AC 25) too often.</p><p></p><p>Rest of the group (elf Transmuter 7, Human half-troll Paladin 6 [don't ask], elf Rogue 7, halfling Cleric 7, and dwarf Barbarian 7) and some NPCs are assaulted by 35+ wights and about half a dozen spectres. The expected negative levels occur to some in the party and I think my monk is safe, until the elite vampire in gaseous form materialises in front of him. Turns out to be a half-elf vampire monk 11 with ridiculous AC.</p><p></p><p>With nothing to lose, I try the ol' Improved Trip, and what happens, I trip him and follow up with the bonus and remaining flurry attacks!! One prone vampire. DM just shrugs and says 'hope you can grapple..' and the prone vampire grabs my monk and establishes a hold, but fails to pin.</p><p></p><p>Question 1: if the vampire hadn't moved during the round (and ignoring that he was prone), does a 5ft step to move into my square to maintain the grapple generate AOOs from threatening creatures? I believe it does.</p><p></p><p>Q2: Given that crawl 5ft is a move action (that provokes AOOs), can the vampire (remember he was prone) in fact move into my square to maintain the grapple?</p><p></p><p>Q3: Next round, Transmuter cast Enlarge Person on my monk (for which I am eternally gratefull). Suddenly I'm a 10ftx10ft creature. There were 3 of us in a line next to each other. What space do I now occupy? Who has to adjust, and when, to fit everyone in (considering I now occupy a square illegally)?</p><p></p><p>We had one of the other characters take a 5ft adjustment step on their action to get out of the way. But maybe the whole grapple needed to move 5ft to a legal position.</p><p></p><p>And now enlarged and with a +20 grapple check, I managed to pin the vampire. I elected to prevent him speaking, but that wasn't much use when he just gazed at me with his Dominate Person and I failed the save. A Protection from Evil fixed that, but it was a close thing.</p><p></p><p>Ended up driving him off, after destroying wights and spectres, and all ended well.</p></blockquote><p></p>
[QUOTE="Legildur, post: 1764652, member: 1258"] Well, this landlubber is going to highjack this ship with a couple of questions about grappling that need clarification. Nasty couple of battles on Friday night. Possible spoiler, but I don't know the name of the module: Holed up in a small building in graveyard with undead about to assault. I'm thinking that my dwarf monk 7 isn't really well suited to undead what with Stunning Fist and Weakening Touch (CW) useless, and Improved Trip and Improved Grapple not much better with incorporeal creatures. Best I figure I can do is fight defensively (Tumble 5+ ranks) and hope I don't get hit (AC 25) too often. Rest of the group (elf Transmuter 7, Human half-troll Paladin 6 [don't ask], elf Rogue 7, halfling Cleric 7, and dwarf Barbarian 7) and some NPCs are assaulted by 35+ wights and about half a dozen spectres. The expected negative levels occur to some in the party and I think my monk is safe, until the elite vampire in gaseous form materialises in front of him. Turns out to be a half-elf vampire monk 11 with ridiculous AC. With nothing to lose, I try the ol' Improved Trip, and what happens, I trip him and follow up with the bonus and remaining flurry attacks!! One prone vampire. DM just shrugs and says 'hope you can grapple..' and the prone vampire grabs my monk and establishes a hold, but fails to pin. Question 1: if the vampire hadn't moved during the round (and ignoring that he was prone), does a 5ft step to move into my square to maintain the grapple generate AOOs from threatening creatures? I believe it does. Q2: Given that crawl 5ft is a move action (that provokes AOOs), can the vampire (remember he was prone) in fact move into my square to maintain the grapple? Q3: Next round, Transmuter cast Enlarge Person on my monk (for which I am eternally gratefull). Suddenly I'm a 10ftx10ft creature. There were 3 of us in a line next to each other. What space do I now occupy? Who has to adjust, and when, to fit everyone in (considering I now occupy a square illegally)? We had one of the other characters take a 5ft adjustment step on their action to get out of the way. But maybe the whole grapple needed to move 5ft to a legal position. And now enlarged and with a +20 grapple check, I managed to pin the vampire. I elected to prevent him speaking, but that wasn't much use when he just gazed at me with his Dominate Person and I failed the save. A Protection from Evil fixed that, but it was a close thing. Ended up driving him off, after destroying wights and spectres, and all ended well. [/QUOTE]
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