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The Mésalliance. Part 1. (Updated 4/18.)

Hi James!

Yeah, it is true that I know the post *is* coming, but now it is a matter of *when* it will be here. I wants my precious....
~~Brandon
 

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Okay Grodog, Rackhir - I've mailed the compiled thread your way, let me know if it makes it okay (heh - should probably have picked a night the net wasn't awash with a new virus: if you haven't updated your anti-virus people do it now ;)).

Janos.
 


Rackhir said:
However, it does rather dimminish the desire to bump it every day if you know they are simply going to be eliminated.
And here I thought the purpose of bumping a thread was to 'bump' it to the top of the forum so that others might notice it. I didn't realize bumping was actually a play for forum immortality.
 



Forum immortality? Yeah sure. See, it worked for Horacio... and I got a little share as well.

I'm still not sure for myself whether I would have preferred a different ending for the paladin and the succubus... For my taste this part of the storyline was dropped a little bit too early.

But stories wouldn't be as nice as they are if I would know the end at the first few pages.
 

[rant mode on]
I think if people want to try to get forum immortality, they should start their own threads, not hitch-hike on others. I enjoy the insights and commentaries of posters to a thread, but I think the value of such posts are transitory- after a few months, almost all of them should go. A contribution or commentary by someone other than Sepulchrave would have to be pretty darn insightful and well-crafted to warrant being preserved indefinitely on what is, after all, Sepulchrave's Story Hour.

And if that discourages people from bumping... good! Elsewhere in these forums it is considered poor form to bump without adding content relevant to the thread. And really, in a story hour the main relevant content is the author's updates, posts by players, and so on- any *bump* by a reader, no matter how witty, is borderline at best.

I am aware of the argument that bumping helps attract new readers. I don't buy it: I think that new readers looking over the first few pages of the story hour forum will note the number of page views- they don't really need constant bumps to attract their attention. What worries me more is that bumps, while (hopeuflly) flattering to an author, can also place demands on his time and energy in a way bordering on rudeness.

Needless to say, I expect *this* post to be deleted in due time.
[rant mode off]

When last we checked on Mostin, he was researching a spell to prevent demons from teleporting all over the battlefield. I found a neat spell at the netbookofplanes.org web-site which I would like to quote here. To see the original, check out The Netbook of Planes (Spells: Seal Plane).

Seal Plane
Abjuration
Level: Clr 9, Sor/Wiz 9
Components: V, S
Casting Time: 10 minutes
Range: See text
Effect: Whole plane
Duration: 10 minutes/level
Saving Throw: None
Spell Resistance: No

Casting seal plane while on a plane prevents all dimensional travel both to and from the plane for the duration of the spell. You must be on the plane you are sealing for this spell to work. Forms of movement barred by seal plane include astral projection, blink, dimension door, ethereal jaunt, etherealness, gate, lesser gate, maze, minor plane shift, plane shift, shadow walk, teleport, teleportation circle and similar spell-like or psionic abilities. This spell also affects portals and other magical items that permit planar travel.

Seal plane does not interfere with the movement of creatures already in ethereal or astral form when the spell is cast, nor does it block extradimensional perception or attack forms such as a basilisk's gaze. Also, it does not prevent summoned creatures from disappearing at the end of a summoning spell.

XP Cost: 3,000 XP.


I have never heard of a spell (epic or otherwise) whose area of effect included an entire plane! That would be an area that a DM would probably modify- especially if he makes it higher level (epic) and reduces the casting time and xp costs. Compare with dimensional lock.

And a *bump* ;)
 

Cheiromancer said:
I am aware of the argument that bumping helps attract new readers. I don't buy it: I think that new readers looking over the first few pages of the story hour forum will note the number of page views- they don't really need constant bumps to attract their attention.
Most people will probably never see the thread, though, unless it's on the first page of the forum.

I do agree with the rest of your rant.
 

I kinda thought the thread was like the office water cooler, where fans of the story could hang out, shoot the breeze, and talk about the story. And sure, now and again, you'll get the informationless bump, said in a clever way. Like this:

Pumb

Heh heh heh.
 

Into the Woods

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