W'rkncacnter
Hero
the closest approximation we have is the ape (not the giant ape - those are way too big), which is a medium creature with a 16 strength.3. Well, we don't have stats for the silverback gorilla so we'll never know.
the closest approximation we have is the ape (not the giant ape - those are way too big), which is a medium creature with a 16 strength.3. Well, we don't have stats for the silverback gorilla so we'll never know.
Then those abilities have some other explanation, if they happen in a game. In a story maybe not, but again stories and games are different.
Do those things lead to being able to punch through a steel plate in the real world? If not, then as the real world player of a fantasy RPG I need a better reason than that.
You're welcome to believe that for your game, but I never will. To me, it is incoherent.Yeah, and sometimes that explanation is "They were that skilled of a warrior"
You can say "but I don't accept that!" until you consume all the oxygen on the planet, but the dead ancient people who made those stories don't that you don't accept their stories. And while the game is different... the logic can still be the same. I should know, I've played games where that is the only logic. "Why can this character do this? Because that is the ability that character has."
They don't, but if they don't I want a reason why.Why are you playing a fantasy game set in the real-world?
Intoning in latin while waving a stick in the air doesn't create fire either, but that's how a mage casts spells. Why do the actions in the real world need to have exactly the same result in the fantasy world?
You think 100% of things in all fantasy settings are different from the real world? I can guarantee you that is not the case.To prove mine, we can just play "find the difference" and see how often a difference appears. If I'm at less than 100%, it would be a shocking result.
Maybe you did read the 2nd or 3rd line in what you quoted:But, again, because we are getting hyper-focused on trying to define abilities as either "totally magic" or "actually extraordinary"... We haven't actually made any progress discussing abilities. While I certain you could totally drive them into submission with your logic after another ten years of insisting on your definition... the more we argue about exactly what to define these uncreated abilities as, the longer people are going to be "Well, I think it is stupid that you want to have the fighter do anything at all just because they want to. After all, you need a reason to cause someone to spontaneously combust three days after you hit them with an arrow."
Because we don't define the abilities A) They all end up being combat abilities and B) They can keep arguing with the most extreme example they can come up with, because obviously throwing your spear and setting off a thermonuclear explosion is magical^TM, while you are trying to do something else entirely.
1. A man has an average STR 10, well below the STR 15 requirement, so his speed is 20, making his swim speed 10 feet. The Mississippi river averages about a mile wide (let's round to a nice 5000 ft). The Mississippi river also has the strongest average current of any river in the U.S. at almost 600,000 cubic feet per second. This would most certainly require a Strength (Athletics) check to make progress. Oh, and given these parameters the water would also be difficult terrain, further reducing speed to effectively 5 feet.
Now, your claim is with "no discernible practice, training..." so we can keep the DC at 20 (hard) given the conditions, but at least his can make a check dispite having a +0 modifier to the check (no proficiency since no practice, training; and no STR modifier).
Given 5000 feet at 5 ft/ round means 1000 checks to "gain any distance". 1000 checks for DC 20 Strength (Athletics) at +0 would average of 20,000 checks to swim the distance. At 6 seconds per round, that is 33 hours and 20 minutes of swimming. Which of course brings exhaustion into play, which with a CON 10 and no saving throw proficiency for the average man, we can expect the first level of exhaustion around hour 10, which imposes disadvantage on further Strength (Atheletics) checks. At this point, the man would be less than one-third of the way across. With disadvantage, the remaining 14000 checks for DC 20 become 280,000 checks. At this point, it would take over 19 DAYS to make all the checks required to finish the swim. Exhaustion would kill the man long before that point could ever be reached.
2. Sure. A scholar would probably be Intelligent enough to distribute the weight evenly, use a walking stick, rest often, etc. For many days he would likely be sore, but he could do it.
3. Well, we don't have stats for the silverback gorilla so we'll never know. Besides, such claims are irrelevant and contradictory. One site claims the 20 average men or whatever as you do, and on the same site says 4 to 9.
4. I guess you must mean the subclass "thief" so you have a full climbing speed (assumed 30 feet). Which is 3rd level, and certainly not a rogue with "no training". Otherwise, much depends on the building. Few handholds would demain ability checks as well. Failure might be no progress, or might be actual failure.![]()
5. Is that how it works in real life?(j/k)
6. Incredible coincidence, huh? Must be magic!(j/k)
That was fun. Anyway, we all know D&D (as presented) is not a simulation, but a game. That game can be based as much on "medieval Europe" or whatever as you choose, or could be completely foreign. But we shy from that in general because for most groups to embrace the "fantasy" it must be grounded in "reality".
There is some (very well described!) narrative license going on here...
AC 17 (without DEX +2) is not stronger than enchanted steel, since non-enchanted steel can give you AC 18.
Pit Fiend STR 26, rhino STR 21. Both are large creatures and who is "stronger" at any moment would depend on the contested Strength checks. With a +3 net advantage, the Pit Fiend would "win" about 60% of the time. "Stronger"...? In an absolute sense, sure.
Yeah, it can make you frieghtened, has truesight, and telepahy. But he isn't faster than a horse (fly speed 60 vs. speed 60 for the horse...).
At any rate, there is nothing really "standard" about a Pit Fiend. I mean, honestly, come on. Maybe something a bit more common than a CR 20 fiend, arguably the most powerful non-named fiend in the game.
Funny. I'm sure your logic has convinced everyone here how hopeless a mundane character concept is. I'm sure WotC 5e's deep abstraction in the numbers arena you continually try to use to prove your point doesn't suggest those numbers aren't proof of superhuman powers for everyone.
Besides, I was talking about a class fantasy. race/species/ancestry/heritage is a separate metric.
I read all that and the use of the devil there was never a reference to Lucifer. At least in my end of the poster that I was discussing with before you.Did you read the initial request?
Original: So no matter what you have to imagine a knight getting powerful enough to 1v1 the Devil in a fight.
FrogReaver: or just a human fighter. What’s the devil doing that requires anything more?
My response to Frogreaver you quoted.
The original statement was for The Devil, caps, as in Lucifer. So I responded with a non-named, standard Pitfiend of which there are hundreds, since there isn't a canonical 5e statblock for Asmodeus.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.