Opinions of a Would-Be Game Designer
While my opinions and views on this subject may have less weight then the "big guns", this is a subject I've been keeping a very close eye on. I've worked in the industry as an artist, a writer and a retailer, but never as someone who owns a company. Bare this in mind as I try to rant as intelligently as possible...
To say that the development and wide spread popularity of computer RPGs, especially MMORPGs, hasn't hurt table-top gaming is to be blind to not only a fault in our market, but also an oppurtunity.
I am obessed with table-top RPGs, I love them with a passion, but I haven't been able to assemble my group for several months. We're a group of 5 to 7 individuals, 30-40 years of age, with an average of 15 years of experience playing RPGs (some of us as little as 5 or 6 years, some of us as many as 28). We live in three different states. Getting together to game is not an easy task. As an insomniac with a high-speed internet connection, I have been able to get together with them online, and have clocked far to many hours on World of Warcraft.
At the risk of sounding extremely cynical (heck, I'm a New Yorker, I'm allowed

), humans are essentially lazy. Getting someone to look at the pretty pictures on their computer screen is much easier then getting them to read a book. In addition, getting them to fork over 30 to 40 bucks for a book compared to automatically draining 12-15 dollars from their account is an impressive task. So what are we in the table top industry to do to compete?
First, we need to up the graphics on our books a notch or two (or ten). Our pictures need to just be as pretty or prettier. Little black and white illustrations in the corner of the page are not going to impress the polygon, frames-per-second crowd. We need to modernize the appearence of our books and try some different style approaches. Ptolus looks the most promising in this regard, more inspired b travel books then text books. Don't just be better, be different.
Second, I think our inactive online community needs to be stronger. More and better online content and extras will give RPG products that MMORPG and DVD Director's Cut appeal (WotC already do a fine job of this-but I would still love to see it expanded).
Thirdly, I agree to some extent that the nature of the current distribution and retail system could use some work, but as someone who has worked in retail for over 16 years, the current economic crunch is hitting the small business person very hard. My store simply can not have product sit on the shelves. If I think I can sell 100 pieces of an item, I'm almost better off getting 75 and selling out guaranteed. There is simply too much product coming out too quickly. Dead product is money lost and money lost at this point is doom. As for myself, I used to spend anywhere from 20 to 100 dollars a month easy on game products, where as I now spend 30 or 40 dollars once every few months. Once again, too much mediocre stuff, less time to make use of it and as was stated earlier, after 28 years of gaming, I don't really
need anything. I buy what inspires me.
I don't think the market is dying, but I do think it is going to reach an extremely endangered point within the next 5 years if it doesn't start evolving. More advertisting, better overall marketing, positive media coverage, better graphics and better magazine coverage are definitely needed. I stopped purchasing Dragon and Dungeon a few months ago and I'm eagerly searching for (or awaiting the creation of ) a gaming magazine the covers all RPGs (if you can, check out a copy of the Japanese magazines Roll & Role or RPGamer - GURPS, Classic Traveller material, Castle Falkenstein and a slew of other titles in the same freakin' issue! Banzai!). Have you noticed there are about 10 or 15 major computer game magazines on the newstands? Not in the video game stores but on the newstands! We only have Dragon, Dungeon and Inquest in NYC. Come on marketing and PR - get the word out there!
Finally...
I would like thank all the pros for treating this thread, and those who've posted on it, with patience and respect. I would also like to thank them for their opinions and for being genuinely informative. This, I must say, is an area where our industry has virtually every other beat, hands down. I raise my GenCon mug to a better next quarter and another 100 years of the greatest hobby on Earth.
NewLifeForm