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The Missing Monk
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<blockquote data-quote="Clint_L" data-source="post: 9342544" data-attributes="member: 7035894"><p>It seems likely that your mind is already made up, but I can offer you some facts from the perspective of someone who has been play testing the new monk for better than half a year now: it's <em>fantastic</em>. Possibly OP. Yes, stunning strike can only be attempted once/round, but you have so many other options now that more than make up for it.</p><p></p><p>Don't just take it from me; the new version of monk scored over 90% approval from the community.</p><p></p><p>As for the play test itself, I'm not sure whether you have taken part in many of them. Your comments seem very ill-informed as to what actually happened in this particular one. I have taken part in many, for tabletop games and video games, as I am sure quite a few folks on this forum have. It is expected that different things get tried, quite a few get thrown out, and almost everything gets tweaked and fine-tuned right up until release. This play test has been unusually smooth and organized, IMO, probably because it intentionally does not represent a major revision. Some folks found that a bit disappointing.</p><p></p><p>TLDR: new monk is great, and the PHB play test seemed to go smoothly by normal standards.</p></blockquote><p></p>
[QUOTE="Clint_L, post: 9342544, member: 7035894"] It seems likely that your mind is already made up, but I can offer you some facts from the perspective of someone who has been play testing the new monk for better than half a year now: it's [I]fantastic[/I]. Possibly OP. Yes, stunning strike can only be attempted once/round, but you have so many other options now that more than make up for it. Don't just take it from me; the new version of monk scored over 90% approval from the community. As for the play test itself, I'm not sure whether you have taken part in many of them. Your comments seem very ill-informed as to what actually happened in this particular one. I have taken part in many, for tabletop games and video games, as I am sure quite a few folks on this forum have. It is expected that different things get tried, quite a few get thrown out, and almost everything gets tweaked and fine-tuned right up until release. This play test has been unusually smooth and organized, IMO, probably because it intentionally does not represent a major revision. Some folks found that a bit disappointing. TLDR: new monk is great, and the PHB play test seemed to go smoothly by normal standards. [/QUOTE]
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