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The Multiverse in the 2024 Players Handbook
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<blockquote data-quote="Mirrorrorrim" data-source="post: 9438757" data-attributes="member: 7040132"><p>I don't like the Positive (Good) and Negative (Evil) Energy Planes as they seem boring and empty. I merged the Negative Energy Plane into the Shadowfell, and the Feywild isn't "Positive," rather is a source of Chaotic energy.</p><p></p><p>Essentially my homebrew campaign has 5 "Spirit Realm" Planes that are locations of adventure, and they are tied to the alignments. I have homebrew names for the realms, but I will capture their essences below.</p><p></p><p>Feywild - Chaos (Fey spirits of unfettered imagination, wonder, and whimsy, but can be CG, CN, or CE)</p><p>Shadowfell - Evil (Undead/Umbral spirits of darkness and death, but can be LE, NE, or CE)</p><p>Beastlands - Good (Think G or PG-rated beasts spirit that appear in storybooks that teach goodness (can be LG, NG, or CG).</p><p>Timelands - Law (Chronal/Mech spirits of Time and Order that can be LG, LN, or LE)</p><p>Elemental Planes - Balance through Concordant Conflict of Material Creation and growth under pressure (All Alignments)</p><p>Aethereal Mists/The Weave - The transitive firmament of Arcane energy, that connects them all to the Material World and each other (though the opposite Axis realms never connect.)</p></blockquote><p></p>
[QUOTE="Mirrorrorrim, post: 9438757, member: 7040132"] I don't like the Positive (Good) and Negative (Evil) Energy Planes as they seem boring and empty. I merged the Negative Energy Plane into the Shadowfell, and the Feywild isn't "Positive," rather is a source of Chaotic energy. Essentially my homebrew campaign has 5 "Spirit Realm" Planes that are locations of adventure, and they are tied to the alignments. I have homebrew names for the realms, but I will capture their essences below. Feywild - Chaos (Fey spirits of unfettered imagination, wonder, and whimsy, but can be CG, CN, or CE) Shadowfell - Evil (Undead/Umbral spirits of darkness and death, but can be LE, NE, or CE) Beastlands - Good (Think G or PG-rated beasts spirit that appear in storybooks that teach goodness (can be LG, NG, or CG). Timelands - Law (Chronal/Mech spirits of Time and Order that can be LG, LN, or LE) Elemental Planes - Balance through Concordant Conflict of Material Creation and growth under pressure (All Alignments) Aethereal Mists/The Weave - The transitive firmament of Arcane energy, that connects them all to the Material World and each other (though the opposite Axis realms never connect.) [/QUOTE]
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