prosfilaes
Adventurer
We do not "wait" for anything anymore...nor do we want to and many get upset at the prospect of "waiting." I.e. "You've exhausted your spells for the day and there are five hours left in the day before you possibly will make camp/rest for the eight hours you need to recoup." does not sit well with anyone, significantly less so than it did before everyone had the interweb, quite literally, in their pockets.
Really? Because I'm thinking that troops in Vietnam and previous wars who ran out of ammo retreated. They didn't say, "Oh, let's push on while there's still light." If there is no need for speed, then the rational thing to do in the world of D&D 3 is to pull out the big weapons every major battle and rest afterwords ... which matches a lot of real-life battles.
Dr Strange can use magic all day long. But (at least to me) Dr Strange's magic seems nothing like plinking away with a crossbow. nd it seems more mysterious, rare and coveted than does the magic of a classic D&D wizard.
I think comparing a story where the details can be behind the window and even not exist with a RPG is unfair. The real question to me is how mysterious, rare and coveted does the magic of Dr. Strange seem in the various Marvel Superhero games?