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<blockquote data-quote="MacConnell" data-source="post: 9419029" data-attributes="member: 6855223"><p><strong>Cycle</strong>: 498: <strong>Day</strong>: 80. <strong>Season</strong>: Stasis.</p><p>[spoiler=Wariness]</p><p><span style="color: rgb(65, 168, 95)">Jaguar</span>: 22(perception) + 29(affinity) + 82(d100) = 133</p><p><span style="color: rgb(44, 130, 201)">Whisper</span>: 32 + 29(tuning) + 82 = 143 [/spoiler]</p><p>[spoiler=Alchemy]</p><p><span style="color: rgb(65, 168, 95)">Jaguar</span>: 22(alchemy) + 23(analysis) + 67(d100) = 112, success</p><p><span style="color: rgb(44, 130, 201)">Whisper</span>: 31 + 29(tuning) + 67 = 127, success [/spoiler]</p><p>Though neither youth is particularly suited to a necromantic talent, it is till fairly simple to leach life from an unconscious or incapacitated foe; and in a matter of seconds, Whisper finds himself as well as Jaguar. While the two begin to consume some of their trail food and search the bodies, a cackle of laughter toward the stone structure captures their attention. A wild looking woman runs from behind the tower farther into the woods, heading in the general direction of downstream. She is too far ahead for it to be prudent to give chase and the vampire bats that are residing within the tower first need to be handled. Whatever purpose the wild witch might have in the current problem, she will have to be tracked later.</p><p></p><p>The food items carried by known cannibals are always suspect and, therefore, cast aside. The extra waterskins, however, are not to be wasted. Though their clothing is scant and their weaponry crude, the Goblins do carry a few interesting trinkets. There is a fowler skull fetish, a crow feather talisman, a snake skull fetish, an egret feather talisman, a frog skull fetish, and a teal feather talisman. The two also discover four curious stones and two ingots. The stones consist of a piece of flint, a piece of slate, a bloodstone, and a sunstone. The two ingots are tin and magnesium.</p><p></p><p>Jaguar is drawn to the feather talismans. For the crow feathers, the talisman is composed of five black feathers from the wing of a bird. If bodily carried, they will augment the inexplicable reason for autonomous life (Adhesion +1). For the egret feathers, the talisman is composed of five white feathers from the wing of a bird. They will augment freedom of movement (Motility +1). A teal is a small ducker. For the teal feathers, the talisman is composed of five speckled brown and green feathers from the wing of a bird. They will augment the impetus for the physical function and intellectual cognizance (Cohesion +1).</p><p></p><p>Whisper is more drawn to the bones. The fowler skull, which is likely from a mink, has been cleaned and strung with a thong. If bodily carried, it will augment the inexplicable reason for autonomous life (Adhesion +1). The viper skull will augment freedom of movement (Motility +1), and the frog skull will augment the impetus for physical function and intellectual cognizance (Cohesion +1).</p><p></p><p>The Sunstone is an opaque, yellow stone, about the size of a thumb knuckle. It is often used in trinkets carried by indigenous and agrarian peoples who are unaware of its mystical potential, giving it minor commercial value. If bodily carried by Jaguar, the stone will augment personal interactions (Persona +1).</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(65, 168, 95)">Jaguar</span>: full wellness.</p><p>darts: 10 - 1 - 1 = 8</p><p><span style="color: rgb(44, 130, 201)">Whisper</span>: full wellness</p><p>stones: 10 - 1 - 1 - 1 - 1 = 6</p><p>tunic: 60 - 2 = 58 [/spoiler]</p><p>[spoiler=Collections]</p><p>coins: 64 ocrin</p><p></p><p>Muddle Leaf: 1: {muddle x2}</p><p>Soothe Leaf: 1: {Soothe x2}: 2 ocrins</p><p></p><p>flint: 1: shock x2}</p><p>slate: 1: {thump x2}</p><p></p><p>iron: 1: {shock x2}: 5 ocrins</p><p>magnesium: 1: {mend x2}: 5 ocrins</p><p>tin: 2: {muddle x2}: 1 ocrin [/spoiler]</p><p>[spoiler=People of Interest]</p><p>Gastrobon: Centrin man: Plaza Tavern owner, Bridgetown.</p><p>Merita: Centrin woman: Plaza Tavern cook, heartmate of Gastrobon.</p><p>Grandon: Centrin man: Grist Mill operator, Bridgetown.</p><p>Farlen & Hortica: Centrin couple: farmers, Bridgetown.</p><p>Killian: Spiofthest man: fisherman, Bridgetown.</p><p>Sheldon & Indigo: alchemists, South Road Fair. [/spoiler]</p><p>[gm]Each character receives 9 DP.[/gm][ooc]State nominal actions and intentions. Provide 2 random rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 9419029, member: 6855223"] [B]Cycle[/B]: 498: [B]Day[/B]: 80. [B]Season[/B]: Stasis. [spoiler=Wariness] [COLOR=rgb(65, 168, 95)]Jaguar[/COLOR]: 22(perception) + 29(affinity) + 82(d100) = 133 [COLOR=rgb(44, 130, 201)]Whisper[/COLOR]: 32 + 29(tuning) + 82 = 143 [/spoiler] [spoiler=Alchemy] [COLOR=rgb(65, 168, 95)]Jaguar[/COLOR]: 22(alchemy) + 23(analysis) + 67(d100) = 112, success [COLOR=rgb(44, 130, 201)]Whisper[/COLOR]: 31 + 29(tuning) + 67 = 127, success [/spoiler] Though neither youth is particularly suited to a necromantic talent, it is till fairly simple to leach life from an unconscious or incapacitated foe; and in a matter of seconds, Whisper finds himself as well as Jaguar. While the two begin to consume some of their trail food and search the bodies, a cackle of laughter toward the stone structure captures their attention. A wild looking woman runs from behind the tower farther into the woods, heading in the general direction of downstream. She is too far ahead for it to be prudent to give chase and the vampire bats that are residing within the tower first need to be handled. Whatever purpose the wild witch might have in the current problem, she will have to be tracked later. The food items carried by known cannibals are always suspect and, therefore, cast aside. The extra waterskins, however, are not to be wasted. Though their clothing is scant and their weaponry crude, the Goblins do carry a few interesting trinkets. There is a fowler skull fetish, a crow feather talisman, a snake skull fetish, an egret feather talisman, a frog skull fetish, and a teal feather talisman. The two also discover four curious stones and two ingots. The stones consist of a piece of flint, a piece of slate, a bloodstone, and a sunstone. The two ingots are tin and magnesium. Jaguar is drawn to the feather talismans. For the crow feathers, the talisman is composed of five black feathers from the wing of a bird. If bodily carried, they will augment the inexplicable reason for autonomous life (Adhesion +1). For the egret feathers, the talisman is composed of five white feathers from the wing of a bird. They will augment freedom of movement (Motility +1). A teal is a small ducker. For the teal feathers, the talisman is composed of five speckled brown and green feathers from the wing of a bird. They will augment the impetus for the physical function and intellectual cognizance (Cohesion +1). Whisper is more drawn to the bones. The fowler skull, which is likely from a mink, has been cleaned and strung with a thong. If bodily carried, it will augment the inexplicable reason for autonomous life (Adhesion +1). The viper skull will augment freedom of movement (Motility +1), and the frog skull will augment the impetus for physical function and intellectual cognizance (Cohesion +1). The Sunstone is an opaque, yellow stone, about the size of a thumb knuckle. It is often used in trinkets carried by indigenous and agrarian peoples who are unaware of its mystical potential, giving it minor commercial value. If bodily carried by Jaguar, the stone will augment personal interactions (Persona +1). [spoiler=Character Data] [COLOR=rgb(65, 168, 95)]Jaguar[/COLOR]: full wellness. darts: 10 - 1 - 1 = 8 [COLOR=rgb(44, 130, 201)]Whisper[/COLOR]: full wellness stones: 10 - 1 - 1 - 1 - 1 = 6 tunic: 60 - 2 = 58 [/spoiler] [spoiler=Collections] coins: 64 ocrin Muddle Leaf: 1: {muddle x2} Soothe Leaf: 1: {Soothe x2}: 2 ocrins flint: 1: shock x2} slate: 1: {thump x2} iron: 1: {shock x2}: 5 ocrins magnesium: 1: {mend x2}: 5 ocrins tin: 2: {muddle x2}: 1 ocrin [/spoiler] [spoiler=People of Interest] Gastrobon: Centrin man: Plaza Tavern owner, Bridgetown. Merita: Centrin woman: Plaza Tavern cook, heartmate of Gastrobon. Grandon: Centrin man: Grist Mill operator, Bridgetown. Farlen & Hortica: Centrin couple: farmers, Bridgetown. Killian: Spiofthest man: fisherman, Bridgetown. Sheldon & Indigo: alchemists, South Road Fair. [/spoiler] [gm]Each character receives 9 DP.[/gm][ooc]State nominal actions and intentions. Provide 2 random rolls.[/ooc] [/QUOTE]
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