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The Mystery in Bridgetown
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<blockquote data-quote="MacConnell" data-source="post: 9657259" data-attributes="member: 6855223"><p><strong>Cycle</strong>: 498: <strong>Day</strong>: 82. <strong>Season</strong>: Stasis.</p><p>[spoiler=Negotiate]</p><p><span style="color: rgb(65, 168, 95)">Jaguar</span>: 23(coerce) + 31(befriend) + 3, 3(d10) = 57</p><p><span style="color: rgb(44, 130, 201)">Whisper</span>: 31 + 33(compulsion) + 1, 5 = 65, 69 [/spoiler]</p><p>The individuals of the party preparing their camp are average in height, a plain brown color, and lithely athletic. There is some variation in coloration and physique, but none would be considered to be dark or pale. Their thin, wispy hair is significantly darker than their skin coloration, which the three females have left unkempt, but the three males have theirs loosely tied back. The group looks to be a hunting party of Rheini adolescents. The fact that they all carry bows makes them dangerous, but they are known to be friendly if approached as such.</p><p></p><p>With a little deliberation and the fact that the other youths are able to speak some Centrin, the two young men are able to approach peaceably and share their fire. They did see and even speak with a woman who passed through earlier and can say which direction she took after departing. They did not have any conflict with her but knew little of her. They describe her as a Centrin woman but said that she is dressed more like one of their people, which was strange to them, especially that she was decorated with many bone talismans. They took her to be some kind of Bender but were content to keep the meeting peaceable because she offered no conflict.</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(65, 168, 95)">Jaguar</span>: full wellness</p><p>darts: 8</p><p>slate dart: 2 {thump x2}</p><p>flint dart: 1 {shock x2}</p><p><span style="color: rgb(44, 130, 201)">Whisper</span>: full wellness</p><p>stones: 11</p><p>lodestone: 2 {shock x3}</p><p>tunic: 60 - 2 = 58 [/spoiler]</p><p>[spoiler=Collections]</p><p>coins: 64 ocrin</p><p></p><p>Muddle Leaf: 1: {muddle x2}</p><p>Soothe Leaf: 2: {soothe x2}: 2 ocrins each</p><p>Stimulate: 1: {adrenaline or stimulate x2}: 2 ocrins each</p><p></p><p>bloodstone: 1: (Fitness +1): 5 ocrins</p><p></p><p>iron: 1: {shock x2}: 5 ocrins</p><p>magnesium: 1: {mend x2}: 5 ocrins</p><p>tin: 2: {muddle x2}: 1 ocrin [/spoiler]</p><p>[spoiler=People of Interest]</p><p>Gastrobon: Centrin man: Plaza Tavern owner, Bridgetown.</p><p>Merita: Centrin woman: Plaza Tavern cook, heartmate of Gastrobon.</p><p>Grandon: Centrin man: Grist Mill operator, Bridgetown.</p><p>Farlen & Hortica: Centrin couple: farmers, Bridgetown.</p><p>Killian: Spiofthest man: fisherman, Bridgetown.</p><p>Sheldon & Indigo: alchemists, South Road Fair. [/spoiler]</p><p>[gm]Each character receives 9 DP.[/gm][ooc]State nominal actions and intentions. Provide 2 random rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 9657259, member: 6855223"] [B]Cycle[/B]: 498: [B]Day[/B]: 82. [B]Season[/B]: Stasis. [spoiler=Negotiate] [COLOR=rgb(65, 168, 95)]Jaguar[/COLOR]: 23(coerce) + 31(befriend) + 3, 3(d10) = 57 [COLOR=rgb(44, 130, 201)]Whisper[/COLOR]: 31 + 33(compulsion) + 1, 5 = 65, 69 [/spoiler] The individuals of the party preparing their camp are average in height, a plain brown color, and lithely athletic. There is some variation in coloration and physique, but none would be considered to be dark or pale. Their thin, wispy hair is significantly darker than their skin coloration, which the three females have left unkempt, but the three males have theirs loosely tied back. The group looks to be a hunting party of Rheini adolescents. The fact that they all carry bows makes them dangerous, but they are known to be friendly if approached as such. With a little deliberation and the fact that the other youths are able to speak some Centrin, the two young men are able to approach peaceably and share their fire. They did see and even speak with a woman who passed through earlier and can say which direction she took after departing. They did not have any conflict with her but knew little of her. They describe her as a Centrin woman but said that she is dressed more like one of their people, which was strange to them, especially that she was decorated with many bone talismans. They took her to be some kind of Bender but were content to keep the meeting peaceable because she offered no conflict. [spoiler=Character Data] [COLOR=rgb(65, 168, 95)]Jaguar[/COLOR]: full wellness darts: 8 slate dart: 2 {thump x2} flint dart: 1 {shock x2} [COLOR=rgb(44, 130, 201)]Whisper[/COLOR]: full wellness stones: 11 lodestone: 2 {shock x3} tunic: 60 - 2 = 58 [/spoiler] [spoiler=Collections] coins: 64 ocrin Muddle Leaf: 1: {muddle x2} Soothe Leaf: 2: {soothe x2}: 2 ocrins each Stimulate: 1: {adrenaline or stimulate x2}: 2 ocrins each bloodstone: 1: (Fitness +1): 5 ocrins iron: 1: {shock x2}: 5 ocrins magnesium: 1: {mend x2}: 5 ocrins tin: 2: {muddle x2}: 1 ocrin [/spoiler] [spoiler=People of Interest] Gastrobon: Centrin man: Plaza Tavern owner, Bridgetown. Merita: Centrin woman: Plaza Tavern cook, heartmate of Gastrobon. Grandon: Centrin man: Grist Mill operator, Bridgetown. Farlen & Hortica: Centrin couple: farmers, Bridgetown. Killian: Spiofthest man: fisherman, Bridgetown. Sheldon & Indigo: alchemists, South Road Fair. [/spoiler] [gm]Each character receives 9 DP.[/gm][ooc]State nominal actions and intentions. Provide 2 random rolls.[/ooc] [/QUOTE]
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