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<blockquote data-quote="MacConnell" data-source="post: 9713402" data-attributes="member: 6855223"><p><strong>Cycle</strong>: 498: <strong>Day</strong>: 83. <strong>Season</strong>: Stasis.</p><p>[spoiler=Enhancements]</p><p><span style="color: rgb(65, 168, 95)">Jaguar</span>: 34(camouflage)</p><p><span style="color: rgb(44, 130, 201)">Whisper</span>: 33(shade) [/spoiler]</p><p>[spoiler=Surprise]</p><p>Spiders: 30(ambush) + 50(coloration) + 9(d10) = 89</p><p></p><p><span style="color: rgb(65, 168, 95)">Jaguar</span>: 29(perception) + 34(olfaction) + 6(d10) = 69</p><p>89 - 69 = 20</p><p><span style="color: rgb(44, 130, 201)">Whisper</span>: 31 + 33(clairvoyance) + 13 = 77</p><p>89 - 77 = 12 [/spoiler]</p><p>[spoiler=Reaction]</p><p>Spiders: 30 + 3(d10) = 33 + 100(multiples) = 133</p><p></p><p><span style="color: rgb(65, 168, 95)">Jaguar</span>: 30(readiness) + 30(speed) + 34(clarity) + 1(d10) = 95</p><p><span style="color: rgb(44, 130, 201)">Whisper</span>: 24 + 32 + 30 + 5 = 91 [/spoiler]</p><p>[spoiler=Physical Assault]</p><p>Spiders: 30(finesse) + 9(d10) = 39</p><p></p><p><span style="color: rgb(65, 168, 95)">Jaguar</span>: 30(readiness) + 29(counter) + 24(analysis) + 6(d10) = 89 - 20(surprise) = 69 + 34(camo) = 103</p><p>133 - 103 = 30% * 2 = ~1 x 3 = 3</p><p><span style="color: rgb(44, 130, 201)">Whisper</span>: 24 + 31(avoidance) + 33 + 13 = 101 - 12 = 89 + 33(shade) = 122</p><p>133 - 122 = 11% * 2 = ~1 x 3 = 3 [/spoiler]</p><p>[spoiler=Mystical Assault]</p><p>Spiders: 30(venom) + 3(d10) = 33</p><p></p><p><span style="color: rgb(65, 168, 95)">Jaguar</span>: 39(conditioning) + 33(fury) + 1(d10) = 73</p><p><span style="color: rgb(44, 130, 201)">Whisper</span>: 33 + 25 + 5 = 63[/spoiler]</p><p>A quick look around before entering the structure shows that this swamp is not only occupied by the single pyramid but several other partially sunken buildings as well. It is completely unreasonable if not impossible that everything was constructed in a swamp. It is more likely that the building are so old that they existed when the environment was drier and the land not saturated.</p><p></p><p>Inside, the hallway is heavily decorated with carved frescoes, casting a strange array of shadows with the flicker of the firelight. As Jaguar and Whisper leave the sunlight, their skin darkens in mottled patterns to match the shadows. Though the methodology is very different, each young man is able to disguise his appearance similarly.</p><p></p><p>The hallway ends at what should be the middle of the structure and it can be seen that the stairs do, indeed, lead to the pinnacle. The witch could not have gone that way, for she would have been seen as she returned outside. Adjacent to the stairs are two dark rooms. Nothing more can be determined as the two are ambushed by spiders that have evidently taken residence in the anterooms. Three spiders, about the size of a person's head, land on them and bite. The bites are somewhat trivial; and fortunately, each man resists the injected venom. The spiders must be handled before being able to proceed further.</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(65, 168, 95)">Jaguar</span>: <span style="color: rgb(184, 49, 47)">Body</span> 10 - 3 = 7, <span style="color: rgb(184, 49, 47)">hurt</span>.</p><p>darts: 8</p><p>slate dart: 2 {thump x2}</p><p>flint dart: 1 {shock x2}</p><p><span style="color: rgb(44, 130, 201)">Whisper</span>: <span style="color: rgb(184, 49, 47)">Body</span> 10 - 3 = 7, <span style="color: rgb(184, 49, 47)">hurt</span>.</p><p>stones: 11</p><p>lodestone: 2 {shock x3}</p><p>tunic: 60 - 2 = 58 [/spoiler]</p><p>[spoiler=Collections]</p><p>coins: 64 ocrin</p><p></p><p>Muddle Leaf: 1: {muddle x2}</p><p>Soothe Leaf: 2: {soothe x2}: 2 ocrins each</p><p>Stimulate: 1: {adrenaline or stimulate x2}: 2 ocrins each</p><p></p><p>bloodstone: 1: (Fitness +1): 5 ocrins</p><p></p><p>iron: 1: {shock x2}: 5 ocrins</p><p>magnesium: 1: {mend x2}: 5 ocrins</p><p>tin: 2: {muddle x2}: 1 ocrin [/spoiler]</p><p>[spoiler=People of Interest]</p><p>Gastrobon: Centrin man: Plaza Tavern owner, Bridgetown.</p><p>Merita: Centrin woman: Plaza Tavern cook, heartmate of Gastrobon.</p><p>Grandon: Centrin man: Grist Mill operator, Bridgetown.</p><p>Farlen & Hortica: Centrin couple: farmers, Bridgetown.</p><p>Killian: Spiofthest man: fisherman, Bridgetown.</p><p>Sheldon & Indigo: alchemists, South Road Fair. [/spoiler]</p><p>[gm]Each character receives 9 DP.[/gm][ooc]State nominal actions and intentions. Provide 2 random rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 9713402, member: 6855223"] [B]Cycle[/B]: 498: [B]Day[/B]: 83. [B]Season[/B]: Stasis. [spoiler=Enhancements] [COLOR=rgb(65, 168, 95)]Jaguar[/COLOR]: 34(camouflage) [COLOR=rgb(44, 130, 201)]Whisper[/COLOR]: 33(shade) [/spoiler] [spoiler=Surprise] Spiders: 30(ambush) + 50(coloration) + 9(d10) = 89 [COLOR=rgb(65, 168, 95)]Jaguar[/COLOR]: 29(perception) + 34(olfaction) + 6(d10) = 69 89 - 69 = 20 [COLOR=rgb(44, 130, 201)]Whisper[/COLOR]: 31 + 33(clairvoyance) + 13 = 77 89 - 77 = 12 [/spoiler] [spoiler=Reaction] Spiders: 30 + 3(d10) = 33 + 100(multiples) = 133 [COLOR=rgb(65, 168, 95)]Jaguar[/COLOR]: 30(readiness) + 30(speed) + 34(clarity) + 1(d10) = 95 [COLOR=rgb(44, 130, 201)]Whisper[/COLOR]: 24 + 32 + 30 + 5 = 91 [/spoiler] [spoiler=Physical Assault] Spiders: 30(finesse) + 9(d10) = 39 [COLOR=rgb(65, 168, 95)]Jaguar[/COLOR]: 30(readiness) + 29(counter) + 24(analysis) + 6(d10) = 89 - 20(surprise) = 69 + 34(camo) = 103 133 - 103 = 30% * 2 = ~1 x 3 = 3 [COLOR=rgb(44, 130, 201)]Whisper[/COLOR]: 24 + 31(avoidance) + 33 + 13 = 101 - 12 = 89 + 33(shade) = 122 133 - 122 = 11% * 2 = ~1 x 3 = 3 [/spoiler] [spoiler=Mystical Assault] Spiders: 30(venom) + 3(d10) = 33 [COLOR=rgb(65, 168, 95)]Jaguar[/COLOR]: 39(conditioning) + 33(fury) + 1(d10) = 73 [COLOR=rgb(44, 130, 201)]Whisper[/COLOR]: 33 + 25 + 5 = 63[/spoiler] A quick look around before entering the structure shows that this swamp is not only occupied by the single pyramid but several other partially sunken buildings as well. It is completely unreasonable if not impossible that everything was constructed in a swamp. It is more likely that the building are so old that they existed when the environment was drier and the land not saturated. Inside, the hallway is heavily decorated with carved frescoes, casting a strange array of shadows with the flicker of the firelight. As Jaguar and Whisper leave the sunlight, their skin darkens in mottled patterns to match the shadows. Though the methodology is very different, each young man is able to disguise his appearance similarly. The hallway ends at what should be the middle of the structure and it can be seen that the stairs do, indeed, lead to the pinnacle. The witch could not have gone that way, for she would have been seen as she returned outside. Adjacent to the stairs are two dark rooms. Nothing more can be determined as the two are ambushed by spiders that have evidently taken residence in the anterooms. Three spiders, about the size of a person's head, land on them and bite. The bites are somewhat trivial; and fortunately, each man resists the injected venom. The spiders must be handled before being able to proceed further. [spoiler=Character Data] [COLOR=rgb(65, 168, 95)]Jaguar[/COLOR]: [COLOR=rgb(184, 49, 47)]Body[/COLOR] 10 - 3 = 7, [COLOR=rgb(184, 49, 47)]hurt[/COLOR]. darts: 8 slate dart: 2 {thump x2} flint dart: 1 {shock x2} [COLOR=rgb(44, 130, 201)]Whisper[/COLOR]: [COLOR=rgb(184, 49, 47)]Body[/COLOR] 10 - 3 = 7, [COLOR=rgb(184, 49, 47)]hurt[/COLOR]. stones: 11 lodestone: 2 {shock x3} tunic: 60 - 2 = 58 [/spoiler] [spoiler=Collections] coins: 64 ocrin Muddle Leaf: 1: {muddle x2} Soothe Leaf: 2: {soothe x2}: 2 ocrins each Stimulate: 1: {adrenaline or stimulate x2}: 2 ocrins each bloodstone: 1: (Fitness +1): 5 ocrins iron: 1: {shock x2}: 5 ocrins magnesium: 1: {mend x2}: 5 ocrins tin: 2: {muddle x2}: 1 ocrin [/spoiler] [spoiler=People of Interest] Gastrobon: Centrin man: Plaza Tavern owner, Bridgetown. Merita: Centrin woman: Plaza Tavern cook, heartmate of Gastrobon. Grandon: Centrin man: Grist Mill operator, Bridgetown. Farlen & Hortica: Centrin couple: farmers, Bridgetown. Killian: Spiofthest man: fisherman, Bridgetown. Sheldon & Indigo: alchemists, South Road Fair. [/spoiler] [gm]Each character receives 9 DP.[/gm][ooc]State nominal actions and intentions. Provide 2 random rolls.[/ooc] [/QUOTE]
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