gamerprinter
Mapper/Publisher
The point would be to sell it separately, rather than with the rules.
Oh, I didn't suggest that the intro adventure had to be a part of the ruleset handbook, just that one needed to be available, even as a separate product at time of initial product release. This separate product should still be pointed to from the rules set book.
I think writing rules and writing content are actually pretty disparate skills.
I certainly agree, which is why I suggested if you lack the skill in creating a good adventure, you'd better find someone who can before you even start - elsewise look at different career than game design. No business doing it if you can't do the job.
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