The New D&D Adventure Is - Tomb of Annihilation!

Tomb of Annihilation is in the Forgotten Realms set in the Lost Continent of Chult - Away from the Sword Coast (the hosts of the live stream are very interested with undead dinosaurs). Acererak is, as many predicted, the source of this plotline as the Archlich is more or less "eating" resurrection magic from the rest of the Forgotten Realms and causing a zombie apocalypse. Pendleton Ward from Adventure Time is a creative consultant on this adventure.
Tomb of Annihilation is in the Forgotten Realms set in the Lost Continent of Chult - Away from the Sword Coast (the hosts of the live stream are very interested with undead dinosaurs). Acererak is, as many predicted, the source of this plotline as the Archlich is more or less "eating" resurrection magic from the rest of the Forgotten Realms and causing a zombie apocalypse. Pendleton Ward from Adventure Time is a creative consultant on this adventure.



More updates will be coming through the Dungeons & Dragons marathon live stream live on Twitch throughout the weekend.
 

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Welp, the looting of Greyhawk's corpse that really got rolling in 3e continues apace.

Also, the original conception of Chult has a whole lot of colonial/racial baggage. It'll be interesting to see how WotC threads this needle, IMO.
 

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It's a plausible theory, and I wouldn't mind if that were the case. I want better books, even if it means extended deadlines. If we don't hear anything about Artus by the end of this event, I hope someone will tweet Chris and ask him about Artus.
It's one of those things that they'd never, ever talk about before. Because it'd cause a fan-panic (plus Hasbro being publicly traded) - especially after all the drama caused Adventurer's Handbook or the cancellations late in 4e - and might impact sales of TftYP.
 

Except that, repeatedly, in interviews, Crawford and Mearls have said they want to be reactive to the needs and desires of the audience.
Also, that doesn't mesh at all with the cancellation of the Adventurer's Handbook. (To say nothing of the Dungeonscape failure. Or taking 18 months to get the OGL out.)

I also highly doubt they'd plan out five years in advance when neither 3.0 or 4e managed to make it three years without an overhaul and massive change to the plans...

Adventurer's Handbook - the book that was never announced.

Dungeonscape - a licensed tech project.

OGL - a thing that requires corporate lawyers' input.

5-year plan - a thing any reasonable corporation puts out, knowing that it is not a set-in-stone path but instead a current projection of how to set company objectives and how to meet the company goal.

:erm:
 

Chult Minis announced.

Case incentive
Trapped room diorama: Sarcophagus, green devil wall mask, little potions, traps, portals, and glyphs
There will be a Stone Juggernaut mini.

Also doing a Tomb or Annihilation adventure system board game, ala the Temple of Elemental Evil or Castle Ravenloft
 


Also, no mention of Artus Cimber or the Ring of Winter yet. Interesting...

The Ring of Winter novel was Artus' main appearance to date and it was set in Chult. I wouldn't write off this being where they make an appearance, although (although I wouldn't mind the ring being the focus of an AP on its own, myself).
 


Welp, the looting of Greyhawk's corpse that really got rolling in 3e continues apace.

Also, the original conception of Chult has a whole lot of colonial/racial baggage. It'll be interesting to see how WotC threads this needle, IMO.

In fairness, the Tomb of Horrors was pretty tentative in it's Greyhawk connection. It predated the first Greyhawk product by many years, and didn't really have a firm place in the setting. As presented, it was meant to be an adventure you could drop into numerous locations (or even settings).
 


Sounds kind of cool, except that I ran Age of Worms not that long ago, so I've already done a D&D version of zombie apocalypse... Might still check it out.
 

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