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*Dungeons & Dragons
The New D&D Book Is 'The Explorer's Guide to [Critical Role's] Wildemount!' By Matt Mercer
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<blockquote data-quote="Coroc" data-source="post: 7891616" data-attributes="member: 6895991"><p>I think the coupling of WotCs output to stuff which already has a contemporary audience (e.g. Ravnica) or is supported by a computer game (DDO) and not that old (Eberron) or has other marketing levers like this one with youtube stuff attached to it is a decision out of economic reasons - and it makes sense if you look at it unemotional.</p><p></p><p>Imagine they would bring out darksun. So some people obviously played it in 4e some even in 3e but the high time of it was definitely 2e, so around when I started to play. And I am an old grognard.</p><p>Sure some of the young folks might know about it, but they did not experience the 2e stuff and what it added to 2e, a first approach of BA due to bad armor classes and high physical attributes. </p><p>Neither do they know the two PC games which are still fun to play for nostalgic reasons, but would not appeal to todays generation growing up with flashy stuff - which is enhanced a lot compared to the infinity engine series and its predecessors.</p><p></p><p>I am in an age where I sometimes ask myself: Why does young folk act and think like they do? </p><p>And then I realize : They simply do not (and can not) know anymore what rock'n'roll is, they do not know about those real awesome things that I experienced in when growing up in the eighties and the spirit which does not exist today anymore (Not everything back then was better many things were also worse, and there are things today, I do not want to miss for any price which did not exist back then). </p><p></p><p>And that goes for some of those old settings which some of us love: we got emotions attached to these settings which young folks today will never have, and that's the whole point, and the reason why the new releases, which some expect, do not happen.</p></blockquote><p></p>
[QUOTE="Coroc, post: 7891616, member: 6895991"] I think the coupling of WotCs output to stuff which already has a contemporary audience (e.g. Ravnica) or is supported by a computer game (DDO) and not that old (Eberron) or has other marketing levers like this one with youtube stuff attached to it is a decision out of economic reasons - and it makes sense if you look at it unemotional. Imagine they would bring out darksun. So some people obviously played it in 4e some even in 3e but the high time of it was definitely 2e, so around when I started to play. And I am an old grognard. Sure some of the young folks might know about it, but they did not experience the 2e stuff and what it added to 2e, a first approach of BA due to bad armor classes and high physical attributes. Neither do they know the two PC games which are still fun to play for nostalgic reasons, but would not appeal to todays generation growing up with flashy stuff - which is enhanced a lot compared to the infinity engine series and its predecessors. I am in an age where I sometimes ask myself: Why does young folk act and think like they do? And then I realize : They simply do not (and can not) know anymore what rock'n'roll is, they do not know about those real awesome things that I experienced in when growing up in the eighties and the spirit which does not exist today anymore (Not everything back then was better many things were also worse, and there are things today, I do not want to miss for any price which did not exist back then). And that goes for some of those old settings which some of us love: we got emotions attached to these settings which young folks today will never have, and that's the whole point, and the reason why the new releases, which some expect, do not happen. [/QUOTE]
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The New D&D Book Is 'The Explorer's Guide to [Critical Role's] Wildemount!' By Matt Mercer
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