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*Dungeons & Dragons
The New D&D Book Is 'The Explorer's Guide to [Critical Role's] Wildemount!' By Matt Mercer
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<blockquote data-quote="Stacie GmrGrl" data-source="post: 7894937" data-attributes="member: 86279"><p>5e is already a rules lite narrative game. How much more rules lite can they make it? </p><p></p><p>What 5e needs is a serious injection of 20 Full levels worth of character options, choices, and combat modularity. If an Advanced Players Guide could do that, then 5e will be something I can play. Right now, however, the system as is makes combat dull, samey, and every character just does very similar things. Because there's so few real options, every combat falls into the same routine, with the same pattern, and it doesn't matter how much narrative flavor a person goes into describing their action... Every single roll in combat is basically a "Roll to Hit/Roll to Damage" system with not many actual in game benefits... And over half the time players ask the DM for permission if they can do anything at all in combat. Especially if it's in the realm of anything that's beyond the most basic of attacks.</p><p></p><p>5e, as far as combat goes, is neutered compared to 3.x, 4e, and other d20 systems (like Saga edition, Fantasy Craft and PF2).</p></blockquote><p></p>
[QUOTE="Stacie GmrGrl, post: 7894937, member: 86279"] 5e is already a rules lite narrative game. How much more rules lite can they make it? What 5e needs is a serious injection of 20 Full levels worth of character options, choices, and combat modularity. If an Advanced Players Guide could do that, then 5e will be something I can play. Right now, however, the system as is makes combat dull, samey, and every character just does very similar things. Because there's so few real options, every combat falls into the same routine, with the same pattern, and it doesn't matter how much narrative flavor a person goes into describing their action... Every single roll in combat is basically a "Roll to Hit/Roll to Damage" system with not many actual in game benefits... And over half the time players ask the DM for permission if they can do anything at all in combat. Especially if it's in the realm of anything that's beyond the most basic of attacks. 5e, as far as combat goes, is neutered compared to 3.x, 4e, and other d20 systems (like Saga edition, Fantasy Craft and PF2). [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
The New D&D Book Is 'The Explorer's Guide to [Critical Role's] Wildemount!' By Matt Mercer
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