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<blockquote data-quote="James McMurray" data-source="post: 1336945" data-attributes="member: 743"><p>Thanks!</p><p></p><p>Its definitely been a task trying to challenge epic level characters. Sometimes they surprise the crap out of me, like when they gave the great wyrm somewhere around 19 negative levels in a single round. Needless to say, he fled. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I'll have the next update up momentarily. After it, there's only the first portion of their decent into the underdark to write up and I'll be fully caught up.</p><p></p><p>Its been even harder to try to make sure things are balanced because my party is currently operating below the average wealth levels for their level, thanks to a few deaths and bodies left behind. After the Temple of Orcus they should be back at or above the status quo though.</p><p></p><p>The thing that has taken the most time is the NPCs. Upgrading them to epic levels requires completely statting them out from scratch, which is quite a job. But its been worth it. I know their capabilities better, have a short summary of what their standard tactics would be, and most importantly begin to think of them as true characters rather than just targets for the PCs. This gives me more of a "don't get killed" mentality then your standard foe has. Several or the upper ranks of the army and the assassin guild have escaped just because they either a) fled well before it was too late, or b) didn't even get involved in combat and instead sat back and watched to see what the party was capable of so they'd be better prepared when they meet up later.</p><p></p><p>Feel free to email me at <a href="mailto:jtmcmurray@hotmail.com">jtmcmurray@hotmail.com</a> if you'd like to chat more about the conversion. Can't post too much here or the players will find out. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="James McMurray, post: 1336945, member: 743"] Thanks! Its definitely been a task trying to challenge epic level characters. Sometimes they surprise the crap out of me, like when they gave the great wyrm somewhere around 19 negative levels in a single round. Needless to say, he fled. :) I'll have the next update up momentarily. After it, there's only the first portion of their decent into the underdark to write up and I'll be fully caught up. Its been even harder to try to make sure things are balanced because my party is currently operating below the average wealth levels for their level, thanks to a few deaths and bodies left behind. After the Temple of Orcus they should be back at or above the status quo though. The thing that has taken the most time is the NPCs. Upgrading them to epic levels requires completely statting them out from scratch, which is quite a job. But its been worth it. I know their capabilities better, have a short summary of what their standard tactics would be, and most importantly begin to think of them as true characters rather than just targets for the PCs. This gives me more of a "don't get killed" mentality then your standard foe has. Several or the upper ranks of the army and the assassin guild have escaped just because they either a) fled well before it was too late, or b) didn't even get involved in combat and instead sat back and watched to see what the party was capable of so they'd be better prepared when they meet up later. Feel free to email me at [email]jtmcmurray@hotmail.com[/email] if you'd like to chat more about the conversion. Can't post too much here or the players will find out. :D [/QUOTE]
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