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The New Forgotten Realms - (About) A Year Later

Inspired by this thread, I decided to break out my old FRCG and look through it again. I haven't looked at it much for quite a while, since I wasn't running a game in the Realms. I'm not that far into it, but so far I've noticed the following...

* It's aged well. Now that I'm past the initial "WTF?" feeling, the huge disorientation, and most of the conflict... it's a much better-made setting than I remember.

* Sadly, yes, the map really is that bad. Seriously, it's a muddled, busy mess.

* It "respects" the Realms history more than I remember. I think anyone who's steeped in FR canon could run a damn fine post-apocalyptic Realms campaign, no problem. References to pre-Spellplague FR are everywhere. Incorporating stuff from 1e/2e/3e doesn't seem too hard, honestly; I think the difficulty has been overstated.

* The Magic section is pretty neat, actually. I get an FR vibe from it.

* I love the idea of Spellscars, Plaguechanged creatures, and so on. Lots of good potential for mutations & bizarre encounters.

...so yeah, I'll post more as I get to it, but since I have a long weekend at my wife's parents' place, I should be able to check out a few more things. :)

-O
 

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