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The (new) Immortals Handbook Thread
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<blockquote data-quote="Upper_Krust" data-source="post: 2124642" data-attributes="member: 326"><p>Hey Fieari mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Very interesting. I like it, though there are a few things that need to be resolved. Such as what happens when two characters are fighting it at the same time. </p><p></p><p>Two ways I can see would be to either make the monster a template that you apply to a duplicate of the PC, or make a monster to which you then add a makeshift template based on the PC its fighting...I actually have the latter in the Bestiary (Preview - the Akalich example has a major artifact which gives it the Supremacy power).</p><p></p><p>The first method could incorporate one of two ideas I have been working on. One makes the individual character and monster fight on a one to one basis (taking them into a pocket dimension, or the fight takes place solely in the characters mind). The second idea (which in a roundabout way is in the Bestiary Preview) creates a monster for every PC present...so everyone has to fight their own version (although the monsters hit points might well be shared as they are with the Diamond Golem).</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 2124642, member: 326"] Hey Fieari mate! :) Very interesting. I like it, though there are a few things that need to be resolved. Such as what happens when two characters are fighting it at the same time. Two ways I can see would be to either make the monster a template that you apply to a duplicate of the PC, or make a monster to which you then add a makeshift template based on the PC its fighting...I actually have the latter in the Bestiary (Preview - the Akalich example has a major artifact which gives it the Supremacy power). The first method could incorporate one of two ideas I have been working on. One makes the individual character and monster fight on a one to one basis (taking them into a pocket dimension, or the fight takes place solely in the characters mind). The second idea (which in a roundabout way is in the Bestiary Preview) creates a monster for every PC present...so everyone has to fight their own version (although the monsters hit points might well be shared as they are with the Diamond Golem). [/QUOTE]
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