Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The (new) Immortals Handbook Thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Upper_Krust" data-source="post: 2150833" data-attributes="member: 326"><p>Hi Greybar mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Using Automatic Metamagic Capacity doesn't burn spell slots. You get to apply levels of metamagic for free.</p><p></p><p> </p><p></p><p>I prefer to make those low level spells relevant at any level (by potentially increasing their power) rather than making them obsolete - which is a pointless waste.</p><p></p><p></p><p></p><p>Under my rules you would only have the initial 124 spells (which is actually something like 60 base + 64 for high ability scores). Unless you are going to let someone cast miracle/wish at will you have to at least acknowledge the basic spells.</p><p></p><p></p><p></p><p>Any 75th-level Cleric that finds themselves just strolling down the street using cantrips has way too much time on their hands...unless of course the 'street' in question was some sort of cosmic highway flanked by the molten sarcophogi of twisted elder beings whose eternal guardians needed bolstering by the clerics heightened (to 40th-level) resistance cantrips. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p> </p><p></p><p>I don't see any fundamental difference between what I suggest and what you inevitably want.</p><p></p><p>Can you tell me which parts of my system are you dissatisfied with?</p><p></p><p></p><p></p><p>No. Or at least not to the extent that I can clearly see what you want - are you looking for the ability to cast (all?) spells at will, as spell-like abilities? If so thats something I deal with under divine abilities.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 2150833, member: 326"] Hi Greybar mate! :) Using Automatic Metamagic Capacity doesn't burn spell slots. You get to apply levels of metamagic for free. I prefer to make those low level spells relevant at any level (by potentially increasing their power) rather than making them obsolete - which is a pointless waste. Under my rules you would only have the initial 124 spells (which is actually something like 60 base + 64 for high ability scores). Unless you are going to let someone cast miracle/wish at will you have to at least acknowledge the basic spells. Any 75th-level Cleric that finds themselves just strolling down the street using cantrips has way too much time on their hands...unless of course the 'street' in question was some sort of cosmic highway flanked by the molten sarcophogi of twisted elder beings whose eternal guardians needed bolstering by the clerics heightened (to 40th-level) resistance cantrips. :p I don't see any fundamental difference between what I suggest and what you inevitably want. Can you tell me which parts of my system are you dissatisfied with? No. Or at least not to the extent that I can clearly see what you want - are you looking for the ability to cast (all?) spells at will, as spell-like abilities? If so thats something I deal with under divine abilities. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The (new) Immortals Handbook Thread
Top