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General Tabletop Discussion
*Pathfinder & Starfinder
The (new) Immortals Handbook Thread
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<blockquote data-quote="Upper_Krust" data-source="post: 2249408" data-attributes="member: 326"><p>Hi guys! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Appreciate the love dude. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p> </p><p></p><p>True, but I don't see it as a major problem. Also remember I said the spell was broken at epic levels, not core levels. So worst case scenario only use my version at epic levels.</p><p></p><p>The key to my solution lay in the destructive ability of turn undead. When you have twice the number of levels you destroy rather than turn undead. So thats why I set the base effect at 1/2. Its also equal to the spell at 20th-level.</p><p></p><p> </p><p></p><p>13th-level actually.</p><p></p><p> </p><p></p><p>Normally 3 HD/6HD but point taken.</p><p></p><p> </p><p></p><p>I agree. But the alternative</p><p></p><p></p><p></p><p>Yes but how can you say that the parameters of a spell at 20th-level are okay, but not when cast at 13th-level?</p><p></p><p></p><p></p><p>Well you get a 3HD boost at 13th and 14th. A 2HD boost at 15th and 16th and a 1 HD boost at 17th and 18th. Personally I think I can live with it.</p><p></p><p></p><p></p><p>I'm not sure I like that, it sort of makes the spell obsolete at epic levels (certainly so at immortal levels).</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 2249408, member: 326"] Hi guys! :) Appreciate the love dude. :) True, but I don't see it as a major problem. Also remember I said the spell was broken at epic levels, not core levels. So worst case scenario only use my version at epic levels. The key to my solution lay in the destructive ability of turn undead. When you have twice the number of levels you destroy rather than turn undead. So thats why I set the base effect at 1/2. Its also equal to the spell at 20th-level. 13th-level actually. Normally 3 HD/6HD but point taken. I agree. But the alternative Yes but how can you say that the parameters of a spell at 20th-level are okay, but not when cast at 13th-level? Well you get a 3HD boost at 13th and 14th. A 2HD boost at 15th and 16th and a 1 HD boost at 17th and 18th. Personally I think I can live with it. I'm not sure I like that, it sort of makes the spell obsolete at epic levels (certainly so at immortal levels). [/QUOTE]
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The (new) Immortals Handbook Thread
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