Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The (new) Immortals Handbook Thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Upper_Krust" data-source="post: 2273267" data-attributes="member: 326"><p>Hey Baranovan mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Of course.</p><p></p><p></p><p></p><p>Not at all, Challenge Ratings remain consistent throughout. Simply that the higher in challenge rating you go the more the impossible becomes possible.</p><p></p><p>Which means its not a case of the same mechanics over and over again with higher numbers, but also fresh perspectives and new possibilities.</p><p></p><p></p><p></p><p>...so...get a better one. Increase your constitution with Great Constitution. Increase your hit points with Improved Toughness. Dominate someone (preferably a barbarian with hundreds of hit points), imbue with spell ability (shield other) then use a wish and permanency - hey presto, an extra few hundred hit points. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Tastes like chicken more like. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>As Valeria would say, "Do you want to live forever."</p><p></p><p> </p><p></p><p>Vile damage is simply vile damage, not permanent damage. It means you have to cast a consecrate or hallow spell before you can heal up. Or it means you have to wait until the end of the battle to heal. Or you can quickened planeshift (or teleport) to holy ground then heal and then planeshift/teleport back again (assuming you are not fighting on holy ground already or have no consecrate/hallow spells).</p><p></p><p>Permanent damage is permanent damage, not vile damage. You can't heal it because there is nothing left 'to' heal.</p><p></p><p>Two different things.</p><p></p><p></p><p></p><p>Firstly, its not broken at all, you're simply scared of it...which was indirectly the point in the first place.</p><p></p><p>Secondly they already have epic monsters (in the ELH) that deal permanent damage and these are CR 23 and 26 respectively. You could even be fighting them at non-epic levels according to WotC.</p><p></p><p>Thirdly I give the option in the text itself on how to reverse this effect. Its incredulous that you're still busting my chops over it! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p> </p><p></p><p>How in the Nine Hells is permanent death okay by you, but permanent damage isn't!?</p><p></p><p>...oh, and who says I don't have creatures that kill permanently. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p> </p><p></p><p>A 'point' of constitution. At epic levels. Hardly a cause for concern.</p><p></p><p></p><p></p><p>No one has forced anyone into melee with anything.</p><p></p><p>But you have just already given me carte blanche to retire characters by making them non-resurrectable - so whats the difference here?</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 2273267, member: 326"] Hey Baranovan mate! :) Of course. Not at all, Challenge Ratings remain consistent throughout. Simply that the higher in challenge rating you go the more the impossible becomes possible. Which means its not a case of the same mechanics over and over again with higher numbers, but also fresh perspectives and new possibilities. ...so...get a better one. Increase your constitution with Great Constitution. Increase your hit points with Improved Toughness. Dominate someone (preferably a barbarian with hundreds of hit points), imbue with spell ability (shield other) then use a wish and permanency - hey presto, an extra few hundred hit points. :) Tastes like chicken more like. :p As Valeria would say, "Do you want to live forever." Vile damage is simply vile damage, not permanent damage. It means you have to cast a consecrate or hallow spell before you can heal up. Or it means you have to wait until the end of the battle to heal. Or you can quickened planeshift (or teleport) to holy ground then heal and then planeshift/teleport back again (assuming you are not fighting on holy ground already or have no consecrate/hallow spells). Permanent damage is permanent damage, not vile damage. You can't heal it because there is nothing left 'to' heal. Two different things. Firstly, its not broken at all, you're simply scared of it...which was indirectly the point in the first place. Secondly they already have epic monsters (in the ELH) that deal permanent damage and these are CR 23 and 26 respectively. You could even be fighting them at non-epic levels according to WotC. Thirdly I give the option in the text itself on how to reverse this effect. Its incredulous that you're still busting my chops over it! :D How in the Nine Hells is permanent death okay by you, but permanent damage isn't!? ...oh, and who says I don't have creatures that kill permanently. ;) A 'point' of constitution. At epic levels. Hardly a cause for concern. No one has forced anyone into melee with anything. But you have just already given me carte blanche to retire characters by making them non-resurrectable - so whats the difference here? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The (new) Immortals Handbook Thread
Top