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The (new) Immortals Handbook Thread
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<blockquote data-quote="historian" data-source="post: 2273953" data-attributes="member: 13438"><p>Hey U_K! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p></p><p></p><p>That seems about right based on combat evidence, although I rather like the idea of a "full blown" Anakin Skywalker being about CR 40 or so, with Sidious/Yoda being around CR 30.</p><p></p><p>Anyway, I think the following conversion from SWD6 to Marvel works out fairly well:</p><p></p><p>Each D of an attribute in SWD6 = 4 points under the Marvel system (or 3 if you prefer, it's a bit of a judgment call). Ex., Yoda's 14D in control = between 56 (Am) and 42 (In) in Marvel Ranks. A lightsaber which does a base of 5D damage would = between 20 (Ex) and 15 (Gd) damage in Marvel.</p><p></p><p>F = Brawling</p><p>A = Dexterity</p><p>S = Strength</p><p>E = Stamina skill</p><p>R = The average of the character's Technical and Mechanical Attributes </p><p>I = The average between the Attribute Perception and the Force Attribute Sense</p><p>P = The average between the Attribute Perception or the Force Attribute Control</p><p></p><p>As far as force powers are concerned, simply use the SWD6 mechanic and multiply by 4 (or 3). Ex., </p><p></p><p>Scale multipliers -- which are used to reduce D6 vehicles of varying size to the same D6 scale -- are as follows (I can explain these calculations if they don't make sense):</p><p></p><p>Speeder = Base attribute + 2D * 1.75 * Marvel multiplier (3 or 4)</p><p>Walker = Base attribute + 4D * 3 * Marvel multiplier (3 or 4)</p><p>Starfighter = Base attribute + 6D * 5 * Marvel multiplier (3 or 4)</p><p>Capital = Base attribute + 12D * 9 * Marvel multiplier (3 or 4)</p><p>Death Star = Base attribute + 24D * 33 * Marvel multiplier (3 or 4)</p><p></p><p>Thus, under this formula a heavy turbolaser from a Class II Star Destroyer would do 792 damage (roughly Class 1000) when converted to Marvel damage. </p><p></p><p>The Death Star's Superlaser would do roughly 5280 damage (Class 5000) when converted to Marvel damage (16D (Superlaser base damage) + 24D (Scaling factor) * 33 (D6 Scaling multiplier) * 4 (Marvel multiplier)).</p><p></p><p>Because characters receive no scaling adjustments, their conversion is a bit more straightforward, but I think the conversions outlined above do a fair job of accurately mirroring the level of power between the systems.</p></blockquote><p></p>
[QUOTE="historian, post: 2273953, member: 13438"] Hey U_K! :) That seems about right based on combat evidence, although I rather like the idea of a "full blown" Anakin Skywalker being about CR 40 or so, with Sidious/Yoda being around CR 30. Anyway, I think the following conversion from SWD6 to Marvel works out fairly well: Each D of an attribute in SWD6 = 4 points under the Marvel system (or 3 if you prefer, it's a bit of a judgment call). Ex., Yoda's 14D in control = between 56 (Am) and 42 (In) in Marvel Ranks. A lightsaber which does a base of 5D damage would = between 20 (Ex) and 15 (Gd) damage in Marvel. F = Brawling A = Dexterity S = Strength E = Stamina skill R = The average of the character's Technical and Mechanical Attributes I = The average between the Attribute Perception and the Force Attribute Sense P = The average between the Attribute Perception or the Force Attribute Control As far as force powers are concerned, simply use the SWD6 mechanic and multiply by 4 (or 3). Ex., Scale multipliers -- which are used to reduce D6 vehicles of varying size to the same D6 scale -- are as follows (I can explain these calculations if they don't make sense): Speeder = Base attribute + 2D * 1.75 * Marvel multiplier (3 or 4) Walker = Base attribute + 4D * 3 * Marvel multiplier (3 or 4) Starfighter = Base attribute + 6D * 5 * Marvel multiplier (3 or 4) Capital = Base attribute + 12D * 9 * Marvel multiplier (3 or 4) Death Star = Base attribute + 24D * 33 * Marvel multiplier (3 or 4) Thus, under this formula a heavy turbolaser from a Class II Star Destroyer would do 792 damage (roughly Class 1000) when converted to Marvel damage. The Death Star's Superlaser would do roughly 5280 damage (Class 5000) when converted to Marvel damage (16D (Superlaser base damage) + 24D (Scaling factor) * 33 (D6 Scaling multiplier) * 4 (Marvel multiplier)). Because characters receive no scaling adjustments, their conversion is a bit more straightforward, but I think the conversions outlined above do a fair job of accurately mirroring the level of power between the systems. [/QUOTE]
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