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<blockquote data-quote="Upper_Krust" data-source="post: 2322172" data-attributes="member: 326"><p>Hey Baranovan mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Trust your uncle Krust! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>The mechanics are simplicity itself. Also the relationships between affect and effect are far more pronounced when compared to the current rules which makes things actually more balanced.</p><p></p><p>Philosophically I think it makes a lot more sense.</p><p></p><p>Using the current system of epic magic, you need to be almost 50th-level to cast things like Hellball. Thats 33% weaker than a quickened Meteor Swarm + a Meteor Swarm (Something you could actually do at 17th-level with a Greater Rod of Metamagic: Quickened Spell).</p><p></p><p>Theres just no perspective. Gaming to 50th-level even is going to be incredibly difficult. So it has to mean something above and beyond the sum of its parts.</p><p></p><p>It should be noted that most of the Forgotten Realms NPCs were actually converted to 3rd Ed. on a level for level basis, which is totally ludicrous given the difference in difficulty between levelling up in 3rd Ed. compared to previous editions.</p><p></p><p>In one relatively small region of Toril there are: 24th, 25th (4*), 27th, 28th, 29th (2), 30th, 32nd, 35th = 12 epic characters (13 counting Driz'zt who must be 20th+ by now), and thats only the ones in the ELH, there are probably a dozen or so more that just haven't been updated yet.</p><p></p><p>*counting the 3 Manshoons.</p><p></p><p>By illustrating this I mean to point out that the Forgotten Realms make it look like getting to epic level is easy, but I no longer think thats the case.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 2322172, member: 326"] Hey Baranovan mate! :) Trust your uncle Krust! ;) The mechanics are simplicity itself. Also the relationships between affect and effect are far more pronounced when compared to the current rules which makes things actually more balanced. Philosophically I think it makes a lot more sense. Using the current system of epic magic, you need to be almost 50th-level to cast things like Hellball. Thats 33% weaker than a quickened Meteor Swarm + a Meteor Swarm (Something you could actually do at 17th-level with a Greater Rod of Metamagic: Quickened Spell). Theres just no perspective. Gaming to 50th-level even is going to be incredibly difficult. So it has to mean something above and beyond the sum of its parts. It should be noted that most of the Forgotten Realms NPCs were actually converted to 3rd Ed. on a level for level basis, which is totally ludicrous given the difference in difficulty between levelling up in 3rd Ed. compared to previous editions. In one relatively small region of Toril there are: 24th, 25th (4*), 27th, 28th, 29th (2), 30th, 32nd, 35th = 12 epic characters (13 counting Driz'zt who must be 20th+ by now), and thats only the ones in the ELH, there are probably a dozen or so more that just haven't been updated yet. *counting the 3 Manshoons. By illustrating this I mean to point out that the Forgotten Realms make it look like getting to epic level is easy, but I no longer think thats the case. [/QUOTE]
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