Geez! Holy thread necromancy, Batman!
(Or should that maybe be unholy?)
I ran this over a summer of rather intensive gaming, when I was home from Lund visiting my parents. We got through, and enjoyed, the first third a lot - exploring Haranshire and figuring things happening there out. Then the second third came, and that wasn't nearly as much fun. Around halfway through that, summer ended, and I went back to Lund, the campaign unfinished.
It feels in a way as if Sargent wrote a great starting section, possibly a great ending section (I only skimmed that, but it seems to have potential), and then realized that the ending section was five levels higher than the starting section and built the middle section as a string of encounter areas intended mostly to build up the PCs' strength to where it needed to be for part III.
(Or should that maybe be unholy?)
I ran this over a summer of rather intensive gaming, when I was home from Lund visiting my parents. We got through, and enjoyed, the first third a lot - exploring Haranshire and figuring things happening there out. Then the second third came, and that wasn't nearly as much fun. Around halfway through that, summer ended, and I went back to Lund, the campaign unfinished.
It feels in a way as if Sargent wrote a great starting section, possibly a great ending section (I only skimmed that, but it seems to have potential), and then realized that the ending section was five levels higher than the starting section and built the middle section as a string of encounter areas intended mostly to build up the PCs' strength to where it needed to be for part III.