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The Ol' Ready+Silence Combo
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<blockquote data-quote="phillipjp" data-source="post: 564973" data-attributes="member: 2239"><p>I had this happen to an NPC party I was running. Battle took place in a big cave -- plenty of room to move but not big enough for a 4x move. Silenced rogue had Boots of SS, so a partial move for him was still 60'.</p><p></p><p>Mage could not run away to get far enough. A double move for the Mage could not get him far away enough.</p><p></p><p>In this case, the rogue was also invisible and stated he never intended on attacking or taking AOOs. He was just going to follow the mage around with readied actions to stay 10' away.</p><p></p><p>Guess what, mage died. The NPC cleric couldn't target the rogue with a dispel because he didn't know where he was. The mage had See Invis, but couldn't tell the cleric because he was silenced.</p><p></p><p>It was a brilliant move on the party's part. They dispatched the NPC party quickly by neutralizing the mage.</p><p></p><p>The only solution I could come up with is: next time, all my NPC mage's get Silent Spell. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="phillipjp, post: 564973, member: 2239"] I had this happen to an NPC party I was running. Battle took place in a big cave -- plenty of room to move but not big enough for a 4x move. Silenced rogue had Boots of SS, so a partial move for him was still 60'. Mage could not run away to get far enough. A double move for the Mage could not get him far away enough. In this case, the rogue was also invisible and stated he never intended on attacking or taking AOOs. He was just going to follow the mage around with readied actions to stay 10' away. Guess what, mage died. The NPC cleric couldn't target the rogue with a dispel because he didn't know where he was. The mage had See Invis, but couldn't tell the cleric because he was silenced. It was a brilliant move on the party's part. They dispatched the NPC party quickly by neutralizing the mage. The only solution I could come up with is: next time, all my NPC mage's get Silent Spell. :p [/QUOTE]
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