Lanefan
Victoria Rules
Ah. So when you say the players have adequate time to learn their PCs' new abilities, you're referring to the time between sessions.In our case, we run usually through one adventure per session (unless the adventures are short, in which case we can occasionally get through two in a session). We're talking homebrewed adventures, by the way, not published modules (which I understand can get pretty lengthy). We play on Saturdays from noon until 5-6 PM and generally get in about one session per month, sometimes two if we're lucky.
For me, the only time I'm going to learn about such things is when I'm actually playing the character at the table...which in this case would be one session at most before getting a new layer of abilities tacked on, i.e. pretty much no time at all.
Part of this is because our rule here is that character sheets stay with the DM between sessions, so that if you for some reason don't make the next session your character can still be played (our adventures always take more than one session, thus we often end in mid-adventure and sometimes even in mid-combat).