Note: If you are playing my Thay campaign, you will enjoy next week's game more if you do not read the spoiler below:
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spoiler
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After reading the new Dragon issue, I came up with this interesting idea:
Do the classic body switch episode.
Next week, my players will find a mysterious object that they will interact with. Once they activate it's powers, they will randomly switch bodies. This will last until they do a specific task.
This idea clearly needs some fleshing out.
I am looking for the following:
What kind of item should they interact with - Crystal they break? Statue they touch? Fountain they drink form?
What should they retain? How about they keep their own Intelligence, Charisma, Wisdom, and they keep their skills based on these stats. Everything else, they get whatever the person whose body they switched had.
What task should they have to do to set things right?
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Wizards and Sorcerors of the World Unite!
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************************************************
spoiler
************************************************
--------------------------------------------------------------------------------
After reading the new Dragon issue, I came up with this interesting idea:
Do the classic body switch episode.
Next week, my players will find a mysterious object that they will interact with. Once they activate it's powers, they will randomly switch bodies. This will last until they do a specific task.
This idea clearly needs some fleshing out.
I am looking for the following:
What kind of item should they interact with - Crystal they break? Statue they touch? Fountain they drink form?
What should they retain? How about they keep their own Intelligence, Charisma, Wisdom, and they keep their skills based on these stats. Everything else, they get whatever the person whose body they switched had.
What task should they have to do to set things right?
--------------------
Wizards and Sorcerors of the World Unite!