jodyjohnson
Adventurer
We're expecting 8 4e products next year (other than minis) so far.
The Module
PHB
MM
DMG
Forgotten Realms CS
ANd the others were listed as
Magic item
Martial
and Magic
It occurred to me that card sets of options might be useful in a system where some items cycle per day, some per encounter, and some at will (martial powers, spells, and magic item abilities, plus class abilities).
Are the last three products Bo9S-like cards that are Aids to play as a DDI alternative? Not collectible or random, but like the 2e Spellcards, recent status cards, or any number of PDF/3rd party items.
Seems like a scheme to tell action types apart (immediate, swift, move, standard) combined with another code to tell whether it's at will, per encounter, or per day plus power descriptions would be likely.
After the crunch bloat of 3e not sure if I want to buy into extra books for martial, magic, and magic items so soon after the core books. Whereas card sets to use as optional references during play would be nice.
The Module
PHB
MM
DMG
Forgotten Realms CS
ANd the others were listed as
Magic item
Martial
and Magic
It occurred to me that card sets of options might be useful in a system where some items cycle per day, some per encounter, and some at will (martial powers, spells, and magic item abilities, plus class abilities).
Are the last three products Bo9S-like cards that are Aids to play as a DDI alternative? Not collectible or random, but like the 2e Spellcards, recent status cards, or any number of PDF/3rd party items.
Seems like a scheme to tell action types apart (immediate, swift, move, standard) combined with another code to tell whether it's at will, per encounter, or per day plus power descriptions would be likely.
After the crunch bloat of 3e not sure if I want to buy into extra books for martial, magic, and magic items so soon after the core books. Whereas card sets to use as optional references during play would be nice.